Player Matchup

Gilgamesh
Gilgamesh
DeSwamprat
Gilgamesh
Level 128
God Stats
4W - 3L
1,562 SR
Queue Stats
143W - 125L
1,607 Elo+
Party 1
Cthulhu
Cthulhu
HareySituation
Cthulhu
Level 99
God Stats
1W - 0L
1,828 SR
Queue Stats
24W - 24L
1,529 Elo+
Party 1
Xing Tian
Xing Tian
Oliver214
Xing Tian
Level 129
God Stats
1W - 0L
1,616 SR
Queue Stats
22W - 18L
1,723 Elo+
Party 1
Jormungandr
Jormungandr
Rubbage
Jormungandr
Level 187
God Stats
2W - 0L
1,768 SR
Queue Stats
17W - 14L
1,567 Elo+
Party 1
Hou Yi
Hou Yi
asgfgh69
Hou Yi
Level 10
God Stats
5W - 1L
1,500 SR
Queue Stats
39W - 22L
1,691 Elo+
Party 1
Team Averages
Level 111
1,655 SR
1,624 Elo+

VS

Team Averages
Level 109
1,525 SR
1,446 Elo+
Loki
Loki
AdriRodrigo
Loki
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,470 Elo+
Party 2
Shiva
Shiva
NEY HEISENBERG
Shiva
Level 149
God Stats
1W - 1L
1,723 SR
Queue Stats
309W - 309L
1,434 Elo+
Solo
Neith
Neith
WSB-Joako14
Neith
Level 73
God Stats
6W - 4L
1,558 SR
Queue Stats
21W - 21L
1,463 Elo+
Party 2
Scylla
Scylla
diego_daem
Scylla
Level 89
God Stats
10W - 19L
1,374 SR
Queue Stats
26W - 30L
1,446 Elo+
Party 2
Chronos
Chronos
samdam3000351
Chronos
Level 127
God Stats
6W - 12L
1,474 SR
Queue Stats
97W - 117L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DeSwamprat
Gilgamesh
11
1 / 0 / 2
6,509
651
5,368
8,612
6,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 0 / 7
6,199
620
3,864
7,036
4,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xing Tian
Oliver214
Xing Tian
10
3 / 0 / 2
5,623
562
3,458
7,582
2,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jormungandr
Rubbage
Jormungandr
11
3 / 1 / 2
6,361
636
5,108
5,594
2,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
asgfgh69
Hou Yi
13
11 / 0 / 2
8,033
803
8,758
4,852
1,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,424
442
2,473
6,919
1,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

9
0 / 3 / 0
4,979
498
3,149
10,091
3,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 4 / 0
4,266
427
3,360
5,025
1,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
diego_daem
Scylla
9
1 / 3 / 0
5,000
500
856
5,080
1,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
5
0 / 7 / 0
4,077
408
1,681
8,898
4,368
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
20
Kills
1
1
Deaths
20
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Gilgamesh
DeSwamprat
Gilgamesh
1
0
2
2
W
2
0
7
5.5
L
0
3
0
0
W
Xing Tian
Oliver214
Xing Tian
3
0
2
4
W
Jormungandr
Rubbage
Jormungandr
3
1
2
4
L
0
4
0
0
W
Hou Yi
asgfgh69
Hou Yi
11
0
2
12
L
Scylla
diego_daem
Scylla
1
3
0
0.33
L
Chronos
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,556
Damage
11,519
33,676
Taken
36,013
18,371
Mitigated
12,102
9,008
Healing
7,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,473
264
73
1,957
6,919
1,683
0
3,186
3,526
0
17,446
W
Gilgamesh
DeSwamprat
Gilgamesh
5,368
1,464
0
3,044
8,612
6,604
666
0
8,612
118
40,833
W
3,864
609
79
1,494
7,036
4,939
0
629
6,407
20,393
1,125
L
3,149
603
0
1,893
10,091
3,685
0
1,477
8,061
0
27,641
W
Xing Tian
Oliver214
Xing Tian
3,458
682
0
2,248
7,582
2,921
0
204
7,378
26,105
8,161
W
Jormungandr
Rubbage
Jormungandr
5,108
733
0
0
5,594
2,340
232
357
5,237
39,232
614
L
3,360
973
109
671
5,025
1,209
0
2,019
2,940
0
20,985
W
Hou Yi
asgfgh69
Hou Yi
8,758
5,833
0
2,143
4,852
1,567
0
1,347
3,505
0
60,387
L
Scylla
diego_daem
Scylla
856
231
0
1,120
5,080
1,157
0
2,440
2,348
27,624
0
L
Chronos
1,681
680
0
1,989
8,898
4,368
0
2,130
6,768
12,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,725
Gold Earned
22,746
366
Minions Killed
186
0
Camps Cleared
0
1,018,240
Distance Traveled
914,935
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,424
442
38
4
0
194,759
3
W
Gilgamesh
6,509
651
81
8
0
174,564
0
W
Cthulhu
6,199
620
34
3
0
195,940
2
L
Shiva
4,979
498
50
5
0
163,750
0
W
Xing Tian
5,623
562
51
5
0
252,585
1
W
Jormungandr
6,361
636
90
9
0
206,254
6
L
Neith
4,266
427
35
4
0
211,105
0
W
Hou Yi
8,033
803
110
11
0
188,897
0
L
Scylla
5,000
500
47
5
0
199,238
2
L
Chronos
4,077
408
16
2
0
146,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role