Player Matchup

Atlas
Atlas
BloodyBaron5s
Atlas
Level 123
God Stats
3W - 4L
1,500 SR
Queue Stats
64W - 71L
1,437 Elo+
Party 1
Scylla
Scylla
HumdrumLime
Scylla
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 60L
1,525 Elo+
Party 1
Neith
Neith
demon_fox2118
Neith
Level 66
God Stats
17W - 12L
1,501 SR
Queue Stats
60W - 59L
1,401 Elo+
Party 1
Team Averages
Level 104
1,500 SR
1,454 Elo+

VS

Team Averages
Level 136
1,458 SR
1,444 Elo+
Skadi
Skadi
Andiosh978
Skadi
Level 104
God Stats
6W - 7L
1,506 SR
Queue Stats
115W - 101L
1,439 Elo+
Party 2
Janus
Janus
Pµdϊŋ
Janus
Level 157
God Stats
2W - 3L
1,290 SR
Queue Stats
20W - 20L
1,482 Elo+
Solo
Chaac
Chaac
espangler360
Chaac
Level 148
God Stats
2W - 2L
1,579 SR
Queue Stats
56W - 74L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 5
7,674
767
6,217
11,127
9,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Scylla
14
5 / 3 / 0
9,083
908
7,285
6,393
1,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 1 / 5
7,734
773
3,906
7,502
2,264
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
15
2 / 2 / 4
9,261
926
6,496
6,554
2,197
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Pµdϊŋ
Janus
15
2 / 2 / 2
9,067
907
10,482
7,316
2,237
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

15
3 / 1 / 4
9,162
916
6,017
10,172
7,511
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
17
5
Kills
7
7
Deaths
5
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Skadi
2
2
4
2
L
0
3
5
0.83
L
Scylla
5
3
0
1.67
W
Janus
Pµdϊŋ
Janus
2
2
2
1.5
L
0
1
5
2.5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,408
Damage
22,995
25,022
Taken
24,042
13,680
Mitigated
11,945
4,612
Healing
6,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
6,496
2,201
0
808
6,554
2,197
1,031
3,180
2,937
0
29,049
L
6,217
1,706
424
2,080
11,127
9,619
0
2,419
8,657
11,989
0
L
Scylla
7,285
468
0
750
6,393
1,797
0
3,949
2,426
33,840
133
W
Janus
Pµdϊŋ
Janus
10,482
249
0
3,082
7,316
2,237
0
4,194
2,685
36,819
1,539
L
3,906
741
0
1,358
7,502
2,264
248
3,806
3,689
0
16,579
W
6,017
243
0
2,910
10,172
7,511
0
4,738
4,899
0
25,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,491
Gold Earned
27,490
114
Minions Killed
159
0
Camps Cleared
0
574,581
Distance Traveled
595,734
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,261
926
54
5
0
201,893
0
L
Atlas
7,674
767
15
2
0
188,882
4
L
Scylla
9,083
908
76
8
0
180,727
0
W
Janus
9,067
907
53
5
0
200,194
1
L
Neith
7,734
773
23
2
0
204,972
0
W
Chaac
9,162
916
52
5
0
193,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role