Player Matchup

Anubis
Anubis
JadedTaco
Anubis
Level 149
God Stats
10W - 3L
1,825 SR
Queue Stats
371W - 396L
1,502 Elo+
Solo
Izanami
Izanami
Sanctumirl123
Izanami
Level 62
God Stats
5W - 2L
1,741 SR
Queue Stats
6W - 3L
1,495 Elo+
Solo
Merlin
Merlin
The_Jester30
Merlin
Level 106
God Stats
21W - 26L
1,568 SR
Queue Stats
415W - 451L
1,466 Elo+
Solo
Nu Wa
Nu Wa
eebargar
Nu Wa
Level 63
God Stats
65W - 64L
1,484 SR
Queue Stats
163W - 181L
1,406 Elo+
Party 2
Fenrir
Fenrir
mastercrissss
Fenrir
Level 122
God Stats
3W - 4L
1,360 SR
Queue Stats
151W - 176L
1,380 Elo+
Party 2
Team Averages
Level 100
1,596 SR
1,450 Elo+

VS

Team Averages
Level 111
1,521 SR
1,398 Elo+
Ganesha
Ganesha
 
Ganesha
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Kempachyx
Ix Chel
Level 88
God Stats
11W - 18L
1,358 SR
Queue Stats
113W - 113L
1,394 Elo+
Solo
Fenrir
Fenrir
Kong19_93
Fenrir
Level 138
God Stats
9W - 18L
1,296 SR
Queue Stats
156W - 191L
1,349 Elo+
Party 1
Ymir
Ymir
Nikki_TwoTails_
Ymir
Level 115
God Stats
7W - 3L
1,684 SR
Queue Stats
31W - 50L
1,382 Elo+
Party 1
Chernobog
Chernobog
UniversalGod9078
Chernobog
Level 68
God Stats
7W - 7L
1,767 SR
Queue Stats
104W - 119L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JadedTaco
Anubis
13
0 / 0 / 4
7,397
1,057
2,722
1,038
458
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Izanami
14
3 / 2 / 1
8,807
1,258
7,506
8,304
2,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
13
1 / 2 / 2
7,722
1,103
6,727
3,222
1,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
eebargar
Nu Wa
12
0 / 1 / 1
7,070
1,010
2,986
2,337
642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 2
7,110
1,016
2,765
8,505
2,669
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

299

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 1 / 8
7,729
1,104
4,246
4,703
1,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ix Chel
Kempachyx
Ix Chel
14
2 / 0 / 4
8,372
1,196
6,580
3,641
1,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Kong19_93
Fenrir
13
3 / 2 / 3
8,210
1,173
3,130
6,133
1,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

13
1 / 1 / 6
7,882
1,126
3,008
8,656
7,765
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Chernobog
13
2 / 0 / 6
8,046
1,149
4,897
4,621
1,483
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
4
Kills
8
8
Deaths
4
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
8
4
L
Anubis
JadedTaco
Anubis
0
0
4
2
W
Ix Chel
Kempachyx
Ix Chel
2
0
4
4
W
Fenrir
Kong19_93
Fenrir
3
2
3
2.25
W
1
1
6
4
L
Izanami
3
2
1
1.75
L
Merlin
1
2
2
1
W
Chernobog
2
0
6
5
L
Nu Wa
eebargar
Nu Wa
0
1
1
0.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,706
Damage
21,861
23,406
Taken
27,754
7,202
Mitigated
13,982
3,317
Healing
2,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
4,246
108
303
458
4,703
1,906
0
2,078
2,625
18,086
0
L
Anubis
JadedTaco
Anubis
2,722
113
0
236
1,038
458
0
530
508
13,160
0
W
Ix Chel
Kempachyx
Ix Chel
6,580
1,191
1,044
765
3,641
1,226
0
1,289
2,352
37,772
320
W
Fenrir
Kong19_93
Fenrir
3,130
481
0
105
6,133
1,602
0
2,896
3,237
0
6,406
W
3,008
610
0
144
8,656
7,765
0
4,576
4,080
8,996
0
L
Izanami
7,506
5,241
121
2,085
8,304
2,390
0
4,455
3,849
0
37,211
L
Merlin
6,727
131
118
103
3,222
1,043
0
2,176
1,046
18,398
637
W
Chernobog
4,897
3,392
0
138
4,621
1,483
0
1,266
3,355
0
11,431
L
Nu Wa
eebargar
Nu Wa
2,986
624
0
0
2,337
642
0
1,459
878
9,380
0
L
2,765
959
0
654
8,505
2,669
0
5,198
3,307
0
5,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,106
Gold Earned
40,239
148
Minions Killed
158
3
Camps Cleared
7
570,469
Distance Traveled
685,358
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,729
1,104
0
0
0
167,336
0
L
Anubis
7,397
1,057
26
4
0
72,565
0
W
Ix Chel
8,372
1,196
85
12
2
139,675
0
W
Fenrir
8,210
1,173
15
2
1
102,503
0
W
Ymir
7,882
1,126
34
5
2
135,898
0
L
Izanami
8,807
1,258
76
11
1
127,932
0
L
Merlin
7,722
1,103
21
3
0
134,361
0
W
Chernobog
8,046
1,149
24
3
2
139,946
0
L
Nu Wa
7,070
1,010
21
3
0
70,371
0
L
Fenrir
7,110
1,016
4
1
2
165,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role