Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
SadManBoi
Athena
Level 46
God Stats
23W - 19L
1,664 SR
Queue Stats
104W - 64L
1,609 Elo+
Party 3
Persephone
Persephone
SoulHDrizzle
Persephone
Level 88
God Stats
1W - 0L
1,660 SR
Queue Stats
40W - 48L
1,487 Elo+
Party 1
Cabrakan
Cabrakan
WooLaa
Cabrakan
Level 81
God Stats
6W - 3L
1,495 SR
Queue Stats
38W - 48L
1,429 Elo+
Party 1
Thanatos
Thanatos
XenoAustin
Thanatos
Level 145
God Stats
3W - 1L
1,657 SR
Queue Stats
125W - 104L
1,540 Elo+
Solo
Team Averages
Level 103
1,595 SR
1,513 Elo+

VS

Team Averages
Level 103
1,609 SR
1,546 Elo+
Hachiman
Hachiman
AceMint
Hachiman
Level 85
God Stats
5W - 5L
1,541 SR
Queue Stats
132W - 110L
1,549 Elo+
Party 2
Bastet
Bastet
LionClaw
Bastet
Level 148
God Stats
30W - 9L
1,765 SR
Queue Stats
129W - 101L
1,521 Elo+
Solo
Terra
Terra
MostFlea640
Terra
Level 43
God Stats
6W - 5L
1,629 SR
Queue Stats
59W - 54L
1,529 Elo+
Party 2
King Arthur
King Arthur
OasisDaniel
King Arthur
Level 149
God Stats
3W - 4L
1,540 SR
Queue Stats
187W - 148L
1,586 Elo+
Solo
Raijin
Raijin
PrivatePickle23
Raijin
Level 91
God Stats
2W - 3L
1,569 SR
Queue Stats
244W - 242L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
1 / 0 / 2
8,484
530
8,150
10,339
3,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
SadManBoi
Athena
14
0 / 0 / 7
8,007
500
4,608
11,563
11,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Persephone
SoulHDrizzle
Persephone
14
0 / 1 / 7
7,953
497
7,756
8,833
2,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
WooLaa
Cabrakan
16
8 / 1 / 3
8,835
552
10,803
12,629
9,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Thanatos
XenoAustin
Thanatos
16
7 / 0 / 2
10,052
628
11,630
18,935
14,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AceMint
Hachiman
14
0 / 1 / 0
7,990
499
8,351
10,899
3,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
LionClaw
Bastet
13
1 / 3 / 1
7,080
443
5,764
12,203
4,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

11
0 / 3 / 0
6,770
423
1,847
12,364
9,039
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

King Arthur
OasisDaniel
King Arthur
15
1 / 5 / 1
8,313
520
7,803
14,768
5,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 4 / 0
7,281
455
7,083
9,631
2,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
16
Kills
2
2
Deaths
16
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
0
2
2
L
Hachiman
AceMint
Hachiman
0
1
0
0
L
Bastet
LionClaw
Bastet
1
3
1
0.5
L
0
3
0
0
L
King Arthur
OasisDaniel
King Arthur
1
5
1
0.3
L
0
4
0
0
W
Athena
SadManBoi
Athena
0
0
7
3.5
W
Persephone
SoulHDrizzle
Persephone
0
1
7
3.5
W
Cabrakan
WooLaa
Cabrakan
8
1
3
9.5
W
Thanatos
XenoAustin
Thanatos
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,947
Damage
30,848
62,299
Taken
59,865
42,028
Mitigated
24,823
29,157
Healing
16,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
8,150
6,800
0
5,682
10,339
3,971
0
683
9,656
0
83,668
L
Hachiman
AceMint
Hachiman
8,351
3,893
0
6,414
10,899
3,472
0
2,645
8,254
0
77,513
L
Bastet
LionClaw
Bastet
5,764
1,270
0
2,376
12,203
4,041
0
4,993
7,170
0
54,490
L
1,847
527
560
3,597
12,364
9,039
0
5,423
6,904
13,287
0
L
King Arthur
OasisDaniel
King Arthur
7,803
337
0
2,916
14,768
5,601
0
4,709
9,321
0
64,515
L
7,083
309
0
436
9,631
2,670
0
5,491
4,006
51,105
414
W
Athena
SadManBoi
Athena
4,608
1,816
275
2,768
11,563
11,165
691
1,861
9,445
27,968
1,471
W
Persephone
SoulHDrizzle
Persephone
7,756
198
0
2,837
8,833
2,755
48
2,621
5,854
61,219
0
W
Cabrakan
WooLaa
Cabrakan
10,803
1,514
0
3,673
12,629
9,467
811
990
11,391
63,369
700
W
Thanatos
XenoAustin
Thanatos
11,630
2,474
0
13,922
18,935
14,670
48
1,671
17,140
1,066
70,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,331
Gold Earned
37,434
516
Minions Killed
487
0
Camps Cleared
0
1,660,227
Distance Traveled
1,620,394
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,484
530
144
9
0
323,821
2
L
Hachiman
7,990
499
142
9
0
296,915
3
L
Bastet
7,080
443
87
5
0
342,450
2
L
Terra
6,770
423
27
2
0
338,776
2
L
King Arthur
8,313
520
117
7
0
324,043
2
L
Raijin
7,281
455
114
7
0
318,210
0
W
Athena
8,007
500
52
3
0
358,258
5
W
Persephone
7,953
497
101
6
0
332,377
6
W
Cabrakan
8,835
552
103
6
0
348,658
0
W
Thanatos
10,052
628
116
7
0
297,113
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role