Player Matchup

Loki
Loki
Platinum V
 
Loki
Platinum V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Martichoras
Martichoras
Diamond V
BadYucuna
Martichoras
Diamond V
Level 159
God Stats
2W - 3L
1,692 SR
Queue Stats
174W - 163L
1,738 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
ChaseShiesty
Sun Wukong
Gold III
Level 88
God Stats
1W - 2L
1,639 SR
Queue Stats
22W - 18L
1,672 MMR
Party 1
Baron Samedi
Baron Samedi
Gold I
ComeSl0t
Baron Samedi
Gold I
Level 163
God Stats
0W - 1L
1,508 SR
Queue Stats
47W - 39L
1,592 MMR
Party 1
Ra
Ra
Platinum V
Toffe3man
Ra
Platinum V
Level 148
God Stats
5W - 13L
1,346 SR
Queue Stats
137W - 136L
1,748 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 141
1,537 SR
1,650 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 182
1,601 SR
1,657 MMR
Sylvanus
Sylvanus
Gold I
 
Sylvanus
Gold I
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold II
EatingApple8
Anhur
Gold II
Level 146
God Stats
8W - 3L
1,820 SR
Queue Stats
52W - 40L
1,689 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
GooseNuke
Zhong Kui
Gold II
Level 127
God Stats
30W - 37L
1,555 SR
Queue Stats
322W - 319L
1,582 MMR
Solo
Pele
Pele
Gold I
KS DN0VAW0LF
Pele
Gold I
Level 252
God Stats
13W - 7L
1,547 SR
Queue Stats
688W - 671L
1,758 MMR
Solo
Janus
Janus
Gold I
joeyypwnsj00
Janus
Gold I
Level 181
God Stats
9W - 7L
1,584 SR
Queue Stats
299W - 302L
1,758 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
7
2 / 0 / 2
3,698
740
1,918
2,820
603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Martichoras
BadYucuna
Martichoras
2
0 / 1 / 0
2,533
507
127
1,089
139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sun Wukong
ChaseShiesty
Sun Wukong
6
0 / 0 / 1
3,521
704
1,327
4,123
1,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Baron Samedi
ComeSl0t
Baron Samedi
6
0 / 0 / 0
3,320
664
731
2,664
910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
3 / 3 / 1
3,977
795
2,376
2,773
582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
KumbhakarnaMedusaSobekChang'e

VS

Bans
KuzenboCthulhuAmaterasuCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
6
1 / 0 / 1
3,466
693
884
1,720
602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 0 / 1
4,041
808
731
1,176
308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
GooseNuke
Zhong Kui
6
0 / 1 / 0
3,469
694
2,927
2,863
1,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 2 / 0
3,096
619
1,660
4,137
1,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
3 / 2 / 0
3,792
758
1,927
2,465
528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
5
Kills
4
4
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
0
2
3
W
Sylvanus
 
Sylvanus
1
0
1
1.5
L
Martichoras
BadYucuna
Martichoras
0
1
0
0
L
Sun Wukong
ChaseShiesty
Sun Wukong
0
0
1
0.5
L
Baron Samedi
ComeSl0t
Baron Samedi
0
0
0
0
W
0
0
1
0.5
W
Zhong Kui
GooseNuke
Zhong Kui
0
1
0
0
W
0
2
0
0
L
3
3
1
1.17
W
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,479
Damage
8,129
13,469
Taken
12,361
3,607
Mitigated
4,107
6,104
Healing
5,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,918
437
0
1,970
2,820
603
0
464
2,220
0
13,537
W
Sylvanus
 
Sylvanus
884
550
220
1,036
1,720
602
0
474
1,246
10,518
6,843
L
Martichoras
BadYucuna
Martichoras
127
0
0
235
1,089
139
0
292
797
0
1,770
L
Sun Wukong
ChaseShiesty
Sun Wukong
1,327
238
0
1,936
4,123
1,373
0
2,176
1,537
0
16,423
L
Baron Samedi
ComeSl0t
Baron Samedi
731
149
0
1,497
2,664
910
0
408
2,256
15,114
0
W
731
617
0
734
1,176
308
0
257
919
0
25,155
W
Zhong Kui
GooseNuke
Zhong Kui
2,927
312
0
1,340
2,863
1,497
0
0
2,863
15,355
980
W
1,660
457
0
979
4,137
1,172
0
902
3,131
0
15,079
L
2,376
536
72
394
2,773
582
0
1,290
1,225
11,296
0
W
1,927
204
0
761
2,465
528
0
1,176
1,095
11,416
328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,049
Gold Earned
17,864
127
Minions Killed
178
0
Camps Cleared
0
445,431
Distance Traveled
496,238
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
3,698
740
31
6
0
120,488
0
W
Sylvanus
3,466
693
38
8
0
122,889
0
L
Martichoras
2,533
507
1
0
0
22,410
0
L
Sun Wukong
3,521
704
39
8
0
101,521
0
L
Baron Samedi
3,320
664
35
7
0
103,012
0
W
Anhur
4,041
808
50
10
0
85,761
2
W
Zhong Kui
3,469
694
34
7
0
80,906
0
W
Pele
3,096
619
26
5
0
95,204
0
L
Ra
3,977
795
21
4
0
98,000
0
W
Janus
3,792
758
30
6
0
111,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role