Player Matchup

Apollo
Apollo
MJ Greatness
Apollo
Level 204
God Stats
4W - 4L
1,467 SR
Queue Stats
190W - 184L
1,584 Elo+
Party 1
Zeus
Zeus
OshawottSenpai
Zeus
Level 129
God Stats
3W - 0L
1,850 SR
Queue Stats
155W - 154L
1,511 Elo+
Party 3
Bacchus
Bacchus
Quote The Robot
Bacchus
Level 166
God Stats
2W - 0L
1,540 SR
Queue Stats
98W - 91L
1,574 Elo+
Party 1
Guan Yu
Guan Yu
Stepre
Guan Yu
Level 139
God Stats
6W - 5L
1,697 SR
Queue Stats
241W - 228L
1,522 Elo+
Party 3
Ix Chel
Ix Chel
v3Styles
Ix Chel
Level 109
God Stats
20W - 15L
1,631 SR
Queue Stats
73W - 75L
1,583 Elo+
Solo
Team Averages
Level 149
1,637 SR
1,555 Elo+

VS

Team Averages
Level 159
1,566 SR
1,560 Elo+
Charon
Charon
 
Charon
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Alfredosos45
Hun Batz
Level 124
God Stats
6W - 4L
1,630 SR
Queue Stats
60W - 56L
1,594 Elo+
Solo
Danzaburou
Danzaburou
MusicBender
Danzaburou
Level 197
God Stats
0W - 1L
1,640 SR
Queue Stats
76W - 67L
1,618 Elo+
Party 2
Osiris
Osiris
Porkins3014
Osiris
Level 158
God Stats
7W - 7L
1,562 SR
Queue Stats
44W - 40L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
0 / 0 / 2
5,532
1,106
2,409
4,129
1,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 2 / 0
5,225
1,045
1,484
2,497
706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 2
5,043
1,009
1,928
4,391
3,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
Stepre
Guan Yu
10
1 / 1 / 0
5,943
1,189
2,589
6,436
4,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
v3Styles
Ix Chel
11
2 / 0 / 1
5,678
1,136
4,353
2,790
845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
0 / 0 / 2
5,266
1,053
2,362
3,302
2,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
 
Scylla
7
0 / 0 / 0
4,650
930
0
0
0
Hun Batz
Alfredosos45
Hun Batz
11
1 / 1 / 2
5,736
1,147
4,638
4,318
1,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
MusicBender
Danzaburou
11
3 / 1 / 2
5,852
1,170
4,560
3,284
882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Osiris
10
1 / 1 / 3
5,260
1,052
2,639
5,593
3,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
3
Kills
5
5
Deaths
3
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
0
2
1
L
Scylla
 
Scylla
0
0
0
0
L
Hun Batz
Alfredosos45
Hun Batz
1
1
2
2
W
Apollo
0
0
2
1
L
Danzaburou
MusicBender
Danzaburou
3
1
2
4
W
0
2
0
0
L
Osiris
1
1
3
2.5
W
0
2
2
0.5
W
Guan Yu
Stepre
Guan Yu
1
1
0
1
W
Ix Chel
v3Styles
Ix Chel
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,763
Damage
14,199
20,243
Taken
16,497
10,515
Mitigated
8,061
6,670
Healing
3,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
2,362
246
0
860
3,302
2,128
0
1,094
2,092
10,790
0
L
Scylla
 
Scylla
0
0
0
0
0
0
0
0
0
0
0
L
Hun Batz
Alfredosos45
Hun Batz
4,638
167
0
0
4,318
1,655
0
1,425
2,673
0
17,865
W
Apollo
2,409
994
0
1,128
4,129
1,297
879
693
3,334
0
17,478
L
Danzaburou
MusicBender
Danzaburou
4,560
1,539
0
351
3,284
882
0
1,547
1,586
0
12,610
W
1,484
184
0
0
2,497
706
0
243
2,111
10,826
202
L
Osiris
2,639
288
111
2,271
5,593
3,396
0
2,876
2,422
0
6,254
W
1,928
233
0
346
4,391
3,596
0
234
4,022
4,080
0
W
Guan Yu
Stepre
Guan Yu
2,589
130
801
2,385
6,436
4,071
292
630
5,493
0
11,494
W
Ix Chel
v3Styles
Ix Chel
4,353
588
972
1,038
2,790
845
0
166
2,548
11,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,421
Gold Earned
26,764
110
Minions Killed
89
0
Camps Cleared
0
623,475
Distance Traveled
468,545
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,266
1,053
23
5
0
133,369
0
L
Scylla
4,650
930
0
0
0
0
0
L
Hun Batz
5,736
1,147
43
9
0
109,102
0
W
Apollo
5,532
1,106
39
8
0
113,824
0
L
Danzaburou
5,852
1,170
19
4
0
101,573
3
W
Zeus
5,225
1,045
31
6
0
102,236
0
L
Osiris
5,260
1,052
4
1
0
124,501
4
W
Bacchus
5,043
1,009
8
2
0
122,554
0
W
Guan Yu
5,943
1,189
15
3
0
145,513
0
W
Ix Chel
5,678
1,136
17
3
0
139,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role