Player Matchup

Da Ji
Da Ji
Artagorn
Da Ji
Level 249
God Stats
11W - 0L
1,739 SR
Queue Stats
138W - 126L
1,524 Elo+
Party 1
Anubis
Anubis
Catanc
Anubis
Level 146
God Stats
15W - 11L
1,626 SR
Queue Stats
339W - 304L
1,520 Elo+
Solo
Geb
Geb
FrodoIfo
Geb
Level 155
God Stats
4W - 3L
1,551 SR
Queue Stats
65W - 63L
1,553 Elo+
Party 1
Danzaburou
Danzaburou
KRAZY_SPADEZ
Danzaburou
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 56L
1,414 Elo+
Solo
Ymir
Ymir
aerod077
Ymir
Level 157
God Stats
10W - 5L
1,536 SR
Queue Stats
65W - 61L
1,541 Elo+
Party 1
Team Averages
Level 169
1,590 SR
1,510 Elo+

VS

Team Averages
Level 102
1,460 SR
1,500 Elo+
Baron Samedi
Baron Samedi
BaLockAyy
Baron Samedi
Level 89
God Stats
5W - 11L
1,338 SR
Queue Stats
70W - 72L
1,463 Elo+
Party 2
Charybdis
Charybdis
Intcon
Charybdis
Level 82
God Stats
18W - 24L
1,522 SR
Queue Stats
251W - 237L
1,562 Elo+
Party 2
Erlang Shen
Erlang Shen
MissBoujee
Erlang Shen
Level 72
God Stats
8W - 13L
1,400 SR
Queue Stats
123W - 161L
1,469 Elo+
Party 2
Olorun
Olorun
chupacabras72
Olorun
Level 111
God Stats
34W - 25L
1,636 SR
Queue Stats
294W - 253L
1,561 Elo+
Solo
Anubis
Anubis
feralsniper845
Anubis
Level 158
God Stats
3W - 7L
1,404 SR
Queue Stats
205W - 249L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Artagorn
Da Ji
16
9 / 0 / 6
9,954
622
9,303
9,073
3,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anubis
Catanc
Anubis
17
5 / 5 / 4
9,854
616
17,196
13,047
6,585
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
0 / 2 / 7
7,389
462
4,009
12,613
6,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
KRAZY_SPADEZ
Danzaburou
14
1 / 2 / 2
8,258
516
3,680
9,849
3,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
16
4 / 2 / 1
10,067
629
4,143
7,254
3,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BaLockAyy
Baron Samedi
13
2 / 4 / 3
7,427
464
6,805
9,712
3,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
Intcon
Charybdis
13
2 / 3 / 3
7,742
484
9,883
11,543
2,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
MissBoujee
Erlang Shen
14
2 / 3 / 1
7,934
496
2,773
13,205
4,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 4 / 1
8,286
518
6,300
14,083
2,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 5 / 0
7,078
442
4,188
7,467
3,007
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
19
Kills
11
11
Deaths
19
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Artagorn
Da Ji
9
0
6
12
L
Baron Samedi
BaLockAyy
Baron Samedi
2
4
3
0.88
W
Anubis
Catanc
Anubis
5
5
4
1.4
W
0
2
7
1.75
L
Charybdis
Intcon
Charybdis
2
3
3
1.17
W
Danzaburou
KRAZY_SPADEZ
Danzaburou
1
2
2
1
L
Erlang Shen
MissBoujee
Erlang Shen
2
3
1
0.83
W
Ymir
4
2
1
2.25
L
3
4
1
0.88
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,331
Damage
29,949
51,836
Taken
56,010
22,659
Mitigated
16,217
22,169
Healing
18,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Artagorn
Da Ji
9,303
2,149
0
5,583
9,073
3,156
0
2,120
6,953
0
64,359
L
Baron Samedi
BaLockAyy
Baron Samedi
6,805
630
541
2,050
9,712
3,908
512
3,756
5,956
32,009
0
W
Anubis
Catanc
Anubis
17,196
460
0
6,497
13,047
6,585
0
6,567
6,480
87,001
0
W
4,009
82
0
2,814
12,613
6,503
363
2,627
9,986
30,625
1,650
L
Charybdis
Intcon
Charybdis
9,883
5,062
0
4,862
11,543
2,692
682
3,499
8,044
0
54,629
W
Danzaburou
KRAZY_SPADEZ
Danzaburou
3,680
1,134
0
5,474
9,849
3,312
638
2,610
7,239
0
59,873
L
Erlang Shen
MissBoujee
Erlang Shen
2,773
1,490
0
4,143
13,205
4,349
0
3,599
9,554
0
48,672
W
Ymir
4,143
356
0
1,801
7,254
3,103
217
3,285
3,969
64,390
3,451
L
6,300
2,921
30
5,052
14,083
2,261
0
10,777
3,306
59,913
3,806
L
4,188
253
0
1,738
7,467
3,007
0
2,921
4,078
37,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,522
Gold Earned
38,467
502
Minions Killed
419
0
Camps Cleared
0
1,598,426
Distance Traveled
1,337,191
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,954
622
96
6
0
353,355
3
L
Baron Samedi
7,427
464
55
3
0
283,074
0
W
Anubis
9,854
616
126
8
0
299,683
0
W
Geb
7,389
462
36
2
0
342,720
2
L
Charybdis
7,742
484
105
7
0
281,151
4
W
Danzaburou
8,258
516
114
7
0
310,275
4
L
Erlang Shen
7,934
496
82
5
0
354,417
0
W
Ymir
10,067
629
130
8
0
292,393
4
L
Olorun
8,286
518
99
6
0
219,784
0
L
Anubis
7,078
442
78
5
0
198,765
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role