Player Matchup

Fenrir
Fenrir
Dazzeed
Fenrir
Level 137
God Stats
7W - 7L
1,443 SR
Queue Stats
309W - 313L
1,479 Elo+
Solo
Maui
Maui
Elpro744
Maui
Level 54
God Stats
4W - 2L
1,603 SR
Queue Stats
66W - 56L
1,415 Elo+
Party 1
Poseidon
Poseidon
GBMercy
Poseidon
Level 54
God Stats
12W - 17L
1,397 SR
Queue Stats
136W - 162L
1,293 Elo+
Solo
Cu Chulainn
Cu Chulainn
Nildopitts
Cu Chulainn
Level 159
God Stats
2W - 5L
1,540 SR
Queue Stats
127W - 126L
1,453 Elo+
Solo
Jing Wei
Jing Wei
bajo255
Jing Wei
Level 44
God Stats
1W - 2L
1,491 SR
Queue Stats
62W - 58L
1,401 Elo+
Party 1
Team Averages
Level 90
1,495 SR
1,408 Elo+

VS

Team Averages
Level 85
1,560 SR
1,468 Elo+
Khepri
Khepri
 
Khepri
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Dos Equis Crisp
Thanatos
Level 101
God Stats
38W - 36L
1,503 SR
Queue Stats
172W - 143L
1,444 Elo+
Solo
Discordia
Discordia
Maysplays
Discordia
Level 105
God Stats
4W - 0L
1,786 SR
Queue Stats
193W - 211L
1,455 Elo+
Solo
Vamana
Vamana
Wikipedia Finds
Vamana
Level 86
God Stats
16W - 15L
1,503 SR
Queue Stats
368W - 392L
1,440 Elo+
Solo
Neith
Neith
rone1
Neith
Level 65
God Stats
42W - 21L
1,506 SR
Queue Stats
71W - 58L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dazzeed
Fenrir
2
0 / 1 / 0
4,278
389
484
1,202
330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Maui
7
1 / 5 / 0
5,325
484
1,962
8,313
5,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Poseidon
GBMercy
Poseidon
11
0 / 6 / 0
5,974
543
2,535
6,653
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
Nildopitts
Cu Chulainn
9
0 / 3 / 0
5,302
482
2,365
9,118
2,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Jing Wei
bajo255
Jing Wei
10
0 / 6 / 1
5,709
519
3,798
7,853
2,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
1 / 1 / 8
6,947
632
3,269
5,440
4,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
13
5 / 0 / 0
7,381
671
3,994
8,453
3,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Discordia
Maysplays
Discordia
11
3 / 0 / 2
6,990
635
2,824
3,529
917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 0 / 1
7,409
674
3,235
4,237
2,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
rone1
Neith
13
9 / 0 / 1
8,086
735
7,160
4,427
1,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
20
21
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
1
8
5
L
Fenrir
Dazzeed
Fenrir
0
1
0
0
W
Thanatos
5
0
0
5
L
Maui
1
5
0
0.2
L
Poseidon
GBMercy
Poseidon
0
6
0
0
W
Discordia
Maysplays
Discordia
3
0
2
4
L
Cu Chulainn
Nildopitts
Cu Chulainn
0
3
0
0
W
2
0
1
2.5
L
Jing Wei
bajo255
Jing Wei
0
6
1
0.08
W
Neith
rone1
Neith
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,144
Damage
20,482
33,139
Taken
26,086
13,074
Mitigated
12,060
5,601
Healing
15,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,269
420
0
872
5,440
4,115
156
1,281
4,159
13,059
607
L
Fenrir
Dazzeed
Fenrir
484
0
0
190
1,202
330
0
40
1,162
0
3,525
W
Thanatos
3,994
1,156
0
7,758
8,453
3,416
0
971
7,482
0
64,616
L
Maui
1,962
769
0
468
8,313
5,825
150
1,555
6,758
16,921
0
L
Poseidon
GBMercy
Poseidon
2,535
93
0
1,348
6,653
1,707
0
2,116
4,537
40,313
923
W
Discordia
Maysplays
Discordia
2,824
102
0
870
3,529
917
209
1,362
2,167
31,302
2,065
L
Cu Chulainn
Nildopitts
Cu Chulainn
2,365
769
0
2,555
9,118
2,869
0
906
8,212
0
23,369
W
3,235
1,306
0
2,650
4,237
2,016
2,724
0
4,237
0
46,148
L
Jing Wei
bajo255
Jing Wei
3,798
3,146
0
1,040
7,853
2,343
770
1,309
6,544
0
35,523
W
Neith
rone1
Neith
7,160
3,710
0
3,315
4,427
1,596
1,439
662
3,765
0
60,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,588
Gold Earned
36,813
210
Minions Killed
378
0
Camps Cleared
0
933,691
Distance Traveled
1,137,025
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,947
632
17
2
0
233,516
0
L
Fenrir
4,278
389
7
1
0
99,768
0
W
Thanatos
7,381
671
101
9
0
271,295
0
L
Maui
5,325
484
22
2
0
222,737
0
L
Poseidon
5,974
543
87
8
0
217,457
0
W
Discordia
6,990
635
67
6
0
218,254
0
L
Cu Chulainn
5,302
482
33
3
0
199,825
0
W
Vamana
7,409
674
87
8
0
202,238
0
L
Jing Wei
5,709
519
61
6
0
193,904
0
W
Neith
8,086
735
106
10
0
211,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role