Player Matchup

Achilles
Achilles
 
Achilles
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Selpinsurp
Fenrir
Level 47
God Stats
14W - 12L
1,215 SR
Queue Stats
25W - 28L
1,299 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
alexferre21
Morgan Le Fay
Level 136
God Stats
4W - 2L
1,486 SR
Queue Stats
61W - 43L
1,615 Elo+
Party 1
Team Averages
Level 104
1,400 SR
1,471 Elo+

VS

Team Averages
Level 69
1,423 SR
1,274 Elo+
Charybdis
Charybdis
NelliotS
Charybdis
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
120W - 112L
1,550 Elo+
Solo
Kuzenbo
Kuzenbo
XxSAJ34xX-x
Kuzenbo
Level 11
God Stats
3W - 7L
1,403 SR
Queue Stats
5W - 24L
1,058 Elo+
Party 2
The Morrigan
The Morrigan
sharifabed03
The Morrigan
Level 49
God Stats
3W - 7L
1,365 SR
Queue Stats
76W - 105L
1,214 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
3 / 0 / 10
8,487
849
7,842
8,949
7,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Fenrir
Selpinsurp
Fenrir
13
4 / 1 / 8
8,492
849
4,118
6,487
3,644
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
alexferre21
Morgan Le Fay
16
7 / 0 / 6
9,431
943
16,686
6,987
2,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
NelliotS
Charybdis
12
1 / 3 / 0
7,612
761
6,977
7,868
2,320
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
XxSAJ34xX-x
Kuzenbo
10
0 / 5 / 1
6,377
638
3,583
16,910
10,742
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
sharifabed03
The Morrigan
12
0 / 6 / 1
6,791
679
5,375
7,199
2,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
14
Kills
1
1
Deaths
14
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
0
10
8
L
Charybdis
NelliotS
Charybdis
1
3
0
0.33
W
Fenrir
Selpinsurp
Fenrir
4
1
8
8
L
Kuzenbo
XxSAJ34xX-x
Kuzenbo
0
5
1
0.1
W
Morgan Le Fay
alexferre21
Morgan Le Fay
7
0
6
10
L
The Morrigan
sharifabed03
The Morrigan
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,646
Damage
15,935
22,423
Taken
31,977
13,776
Mitigated
15,160
5,119
Healing
4,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,842
722
0
2,216
8,949
7,308
715
3,153
5,529
0
24,985
L
Charybdis
NelliotS
Charybdis
6,977
2,529
0
344
7,868
2,320
60
4,383
2,694
0
30,432
W
Fenrir
Selpinsurp
Fenrir
4,118
1,179
0
407
6,487
3,644
657
1,635
4,605
0
15,347
L
Kuzenbo
XxSAJ34xX-x
Kuzenbo
3,583
868
0
2,576
16,910
10,742
0
6,277
9,316
8,498
0
W
Morgan Le Fay
alexferre21
Morgan Le Fay
16,686
1,381
162
2,334
6,987
2,824
894
1,998
4,829
45,688
1,482
L
The Morrigan
sharifabed03
The Morrigan
5,375
275
102
1,045
7,199
2,098
0
3,928
2,401
12,430
2,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,410
Gold Earned
20,780
144
Minions Killed
92
0
Camps Cleared
0
588,620
Distance Traveled
459,815
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,487
849
28
3
0
204,911
0
L
Charybdis
7,612
761
55
6
0
157,239
0
W
Fenrir
8,492
849
25
3
0
193,636
0
L
Kuzenbo
6,377
638
8
1
0
155,745
0
W
Morgan Le Fay
9,431
943
91
9
0
190,073
0
L
The Morrigan
6,791
679
29
3
0
146,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role