Player Matchup

Chaac
Chaac
 
Chaac
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
 
Thanatos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Lilo_StitchEmUp
Neith
Level 120
God Stats
1W - 4L
1,414 SR
Queue Stats
25W - 26L
1,596 Elo+
Solo
Nu Wa
Nu Wa
baldingmagician
Nu Wa
Level 127
God Stats
5W - 2L
1,967 SR
Queue Stats
348W - 282L
1,605 Elo+
Party 1
Artemis
Artemis
xXratthewXx
Artemis
Level 86
God Stats
2W - 6L
1,418 SR
Queue Stats
515W - 500L
1,600 Elo+
Party 1
Team Averages
Level 122
1,560 SR
1,560 Elo+

VS

Team Averages
Level 145
1,610 SR
1,485 Elo+
Chaac
Chaac
 
Chaac
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
II-GOAT-II1
Danzaburou
Level 158
God Stats
4W - 1L
1,771 SR
Queue Stats
189W - 159L
1,492 Elo+
Solo
Chronos
Chronos
OmenElite7
Chronos
Level 87
God Stats
10W - 5L
1,616 SR
Queue Stats
221W - 230L
1,508 Elo+
Party 3
Vulcan
Vulcan
chaoticgaming090
Vulcan
Level 124
God Stats
6W - 6L
1,662 SR
Queue Stats
198W - 235L
1,424 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
8
1 / 2 / 2
5,211
474
4,505
6,447
4,673
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
 
Thanatos
8
2 / 7 / 2
4,950
450
4,006
10,286
3,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 2 / 0
6,002
546
4,978
7,795
2,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
3 / 5 / 1
6,648
604
8,099
7,602
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
xXratthewXx
Artemis
8
1 / 4 / 1
4,891
445
5,455
8,766
2,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
2 / 0 / 2
7,256
660
5,862
10,238
7,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Awilix
 
Awilix
12
6 / 3 / 5
6,932
630
6,071
9,147
2,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Danzaburou
II-GOAT-II1
Danzaburou
11
0 / 2 / 3
6,349
577
3,068
6,936
1,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
OmenElite7
Chronos
11
6 / 0 / 6
6,328
575
8,952
7,905
2,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
6 / 2 / 5
6,822
620
4,952
5,180
1,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
7
Kills
20
20
Deaths
7
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
2
2
1
L
Thanatos
 
Thanatos
2
7
2
0.43
W
Chaac
 
Chaac
2
0
2
3
W
Awilix
 
Awilix
6
3
5
2.83
W
Danzaburou
II-GOAT-II1
Danzaburou
0
2
3
0.75
L
0
2
0
0
W
Chronos
OmenElite7
Chronos
6
0
6
9
L
3
5
1
0.7
W
6
2
5
4.25
L
Artemis
xXratthewXx
Artemis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,043
Damage
28,905
40,896
Taken
39,406
14,504
Mitigated
16,388
13,002
Healing
11,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,505
452
0
2,168
6,447
4,673
0
3,551
2,813
0
18,363
L
Thanatos
 
Thanatos
4,006
1,128
0
3,197
10,286
3,174
0
3,938
6,296
0
23,907
W
Chaac
 
Chaac
5,862
1,299
0
4,043
10,238
7,471
0
446
9,792
0
54,776
W
Awilix
 
Awilix
6,071
1,902
0
2,839
9,147
2,597
0
3,064
6,083
0
43,594
W
Danzaburou
II-GOAT-II1
Danzaburou
3,068
1,261
0
2,367
6,936
1,952
893
984
5,952
0
40,964
L
4,978
1,690
0
3,434
7,795
2,326
0
0
7,795
0
42,592
W
Chronos
OmenElite7
Chronos
8,952
3,723
0
1,762
7,905
2,824
0
1,312
6,593
39,951
1,529
L
8,099
1,775
0
1,100
7,602
2,013
0
2,669
4,792
49,261
0
W
4,952
358
0
497
5,180
1,544
0
2,293
2,887
32,097
0
L
Artemis
xXratthewXx
Artemis
5,455
2,234
0
3,103
8,766
2,318
1
2,930
5,820
0
29,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,702
Gold Earned
33,687
286
Minions Killed
386
0
Camps Cleared
0
1,052,330
Distance Traveled
1,159,674
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,211
474
33
3
0
239,119
0
L
Thanatos
4,950
450
42
4
0
244,535
2
W
Chaac
7,256
660
110
10
0
223,480
1
W
Awilix
6,932
630
74
7
0
247,885
4
W
Danzaburou
6,349
577
78
7
0
207,785
0
L
Neith
6,002
546
86
8
0
171,093
0
W
Chronos
6,328
575
61
6
0
256,472
0
L
Nu Wa
6,648
604
83
8
0
204,469
1
W
Vulcan
6,822
620
63
6
0
224,052
0
L
Artemis
4,891
445
42
4
0
193,114
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role