Player Matchup

Scylla
Scylla
 
Scylla
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
 
Nut
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
cyclay
Hades
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,372 Elo+
Solo
Serqet
Serqet
willb0as
Serqet
Level 96
God Stats
10W - 14L
1,490 SR
Queue Stats
111W - 113L
1,446 Elo+
Solo
Team Averages
Level 107
1,498 SR
1,464 Elo+

VS

Team Averages
Level 94
1,485 SR
1,447 Elo+
Bacchus
Bacchus
 
Bacchus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Argonoide
Morgan Le Fay
Level 145
God Stats
15W - 15L
1,496 SR
Queue Stats
366W - 371L
1,358 Elo+
Solo
Baba Yaga
Baba Yaga
OEnfermeiro
Baba Yaga
Level 126
God Stats
3W - 3L
1,369 SR
Queue Stats
205W - 209L
1,456 Elo+
Solo
Ullr
Ullr
Zerefman
Ullr
Level 49
God Stats
4W - 4L
1,499 SR
Queue Stats
33W - 36L
1,487 Elo+
Solo
Loki
Loki
yJuanxz
Loki
Level 46
God Stats
17W - 12L
1,561 SR
Queue Stats
36W - 42L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
1 / 1 / 0
5,491
549
3,931
3,769
1,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
 
Bellona
9
1 / 2 / 1
5,266
527
4,028
8,249
5,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nut
 
Nut
9
0 / 1 / 0
4,700
470
1,751
5,506
1,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
cyclay
Hades
4
0 / 5 / 0
3,985
399
579
5,778
3,123
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Serqet
willb0as
Serqet
9
0 / 2 / 2
4,896
490
1,950
6,562
1,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
1 / 0 / 1
5,345
535
2,087
5,446
5,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Morgan Le Fay
Argonoide
Morgan Le Fay
10
3 / 2 / 1
5,873
587
5,550
4,575
2,844
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baba Yaga
OEnfermeiro
Baba Yaga
11
2 / 0 / 2
6,164
616
4,293
4,239
1,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ullr
12
1 / 0 / 0
6,211
621
3,529
3,398
1,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Loki
yJuanxz
Loki
11
4 / 0 / 4
6,249
625
3,011
3,871
1,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
2
Kills
11
11
Deaths
2
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
1
0
1
L
Bellona
 
Bellona
1
2
1
0.75
L
Nut
 
Nut
0
1
0
0
W
Bacchus
 
Bacchus
1
0
1
1.5
W
Morgan Le Fay
Argonoide
Morgan Le Fay
3
2
1
1.75
W
Baba Yaga
OEnfermeiro
Baba Yaga
2
0
2
3
W
Ullr
1
0
0
1
L
Hades
cyclay
Hades
0
5
0
0
L
Serqet
willb0as
Serqet
0
2
2
0.5
W
Loki
yJuanxz
Loki
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,239
Damage
18,470
29,864
Taken
21,529
13,229
Mitigated
11,766
9,268
Healing
8,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,931
284
0
596
3,769
1,173
0
2,503
1,266
33,759
0
L
Bellona
 
Bellona
4,028
1,211
0
3,046
8,249
5,615
0
4,706
3,543
0
30,308
L
Nut
 
Nut
1,751
926
0
2,278
5,506
1,449
0
201
5,305
0
24,430
W
Bacchus
 
Bacchus
2,087
396
0
2,096
5,446
5,200
0
1,918
3,396
15,117
0
W
Morgan Le Fay
Argonoide
Morgan Le Fay
5,550
621
0
1,235
4,575
2,844
0
142
4,433
26,677
1,036
W
Baba Yaga
OEnfermeiro
Baba Yaga
4,293
64
0
1,966
4,239
1,407
677
1,315
2,846
38,705
1,069
W
Ullr
3,529
574
0
1,290
3,398
1,169
1,041
0
3,398
0
47,078
L
Hades
cyclay
Hades
579
237
0
620
5,778
3,123
0
2,192
3,586
7,982
0
L
Serqet
willb0as
Serqet
1,950
342
0
2,728
6,562
1,869
0
2,040
4,522
0
22,286
W
Loki
yJuanxz
Loki
3,011
1,127
0
1,748
3,871
1,146
0
1,135
2,736
0
28,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,338
Gold Earned
29,842
239
Minions Killed
275
0
Camps Cleared
0
983,758
Distance Traveled
1,002,684
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,491
549
70
7
0
192,928
0
L
Bellona
5,266
527
53
5
0
203,620
1
L
Nut
4,700
470
47
5
0
169,429
2
W
Bacchus
5,345
535
33
3
0
198,664
4
W
Morgan Le Fay
5,873
587
36
4
0
189,773
0
W
Baba Yaga
6,164
616
70
7
0
195,633
0
W
Ullr
6,211
621
80
8
0
185,468
0
L
Hades
3,985
399
12
1
0
177,297
0
L
Serqet
4,896
490
57
6
0
240,484
0
W
Loki
6,249
625
56
6
0
233,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role