Player Matchup

Fenrir
Fenrir
Ellisuive
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 57L
1,408 Elo+
Solo
Zeus
Zeus
Kelbi24
Zeus
Level 128
God Stats
1W - 1L
1,656 SR
Queue Stats
80W - 45L
1,583 Elo+
Party 2
Ah Puch
Ah Puch
LuBreezyy
Ah Puch
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,522 Elo+
Party 2
Osiris
Osiris
TEPM_DarkDan16
Osiris
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,548 Elo+
Party 3
Discordia
Discordia
iMrHawkJuan
Discordia
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,643 Elo+
Party 3
Team Averages
Level 77
1,531 SR
1,541 Elo+

VS

Team Averages
Level 92
1,533 SR
1,485 Elo+
Xbalanque
Xbalanque
Awood7784
Xbalanque
Level 108
God Stats
8W - 5L
1,623 SR
Queue Stats
688W - 701L
1,473 Elo+
Solo
Vamana
Vamana
DainIF
Vamana
Level 95
God Stats
1W - 1L
1,293 SR
Queue Stats
61W - 77L
1,480 Elo+
Solo
Merlin
Merlin
JimJamHey
Merlin
Level 80
God Stats
3W - 3L
1,373 SR
Queue Stats
102W - 96L
1,481 Elo+
Party 1
Kuzenbo
Kuzenbo
Jmb280
Kuzenbo
Level 97
God Stats
4W - 2L
1,678 SR
Queue Stats
590W - 597L
1,539 Elo+
Solo
Neith
Neith
jakelongfellow
Neith
Level 79
God Stats
2W - 0L
1,696 SR
Queue Stats
123W - 134L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ellisuive
Fenrir
5
0 / 0 / 0
6,952
435
0
0
0
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
Kelbi24
Zeus
20
7 / 3 / 7
11,470
717
15,232
8,403
3,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
LuBreezyy
Ah Puch
19
5 / 5 / 12
11,072
692
17,013
15,771
6,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 5 / 11
9,947
622
7,067
19,369
19,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Discordia
iMrHawkJuan
Discordia
20
8 / 4 / 11
12,076
755
18,870
12,815
5,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Awood7784
Xbalanque
15
3 / 5 / 7
10,943
684
11,466
12,537
4,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
DainIF
Vamana
19
4 / 8 / 8
12,381
774
9,524
19,820
24,599
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
JimJamHey
Merlin
20
5 / 2 / 7
11,954
747
12,399
9,441
3,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Jmb280
Kuzenbo
19
1 / 5 / 9
12,110
757
11,364
19,462
27,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
4 / 2 / 7
12,003
750
6,550
9,883
3,516
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
55
22
Kills
17
17
Deaths
22
41
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Awood7784
Xbalanque
3
5
7
1.3
W
Vamana
DainIF
Vamana
4
8
8
1
L
Fenrir
Ellisuive
Fenrir
0
0
0
0
W
Merlin
JimJamHey
Merlin
5
2
7
4.25
W
Kuzenbo
Jmb280
Kuzenbo
1
5
9
1.1
L
Zeus
Kelbi24
Zeus
7
3
7
3.5
L
Ah Puch
LuBreezyy
Ah Puch
5
5
12
2.2
L
2
5
11
1.5
L
Discordia
iMrHawkJuan
Discordia
8
4
11
3.38
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,182
Damage
51,303
56,358
Taken
71,143
33,894
Mitigated
63,292
19,365
Healing
21,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Awood7784
Xbalanque
11,466
1,129
434
1,171
12,537
4,357
110
10,246
2,216
0
19,761
W
Vamana
DainIF
Vamana
9,524
3,961
728
2,137
19,820
24,599
511
13,703
5,682
600
26,461
L
Fenrir
Ellisuive
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
JimJamHey
Merlin
12,399
151
995
2,647
9,441
3,661
1,269
7,716
1,658
37,447
232
W
Kuzenbo
Jmb280
Kuzenbo
11,364
5,204
4,061
5,866
19,462
27,159
36
11,081
8,071
20,605
0
L
Zeus
Kelbi24
Zeus
15,232
1,176
430
1,135
8,403
3,145
0
2,842
5,301
38,127
596
L
Ah Puch
LuBreezyy
Ah Puch
17,013
820
2,380
6,666
15,771
6,048
0
7,213
8,385
35,921
0
L
7,067
1,281
655
2,757
19,369
19,675
0
9,589
9,403
0
17,159
L
Discordia
iMrHawkJuan
Discordia
18,870
384
858
4,484
12,815
5,026
0
4,206
8,482
41,155
0
W
6,550
1,385
807
3,063
9,883
3,516
4,436
8,266
1,526
0
23,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,517
Gold Earned
59,391
173
Minions Killed
190
0
Camps Cleared
0
1,095,480
Distance Traveled
1,429,753
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,943
684
22
1
0
292,277
0
W
Vamana
12,381
774
47
3
0
276,544
0
L
Fenrir
6,952
435
0
0
0
0
0
W
Merlin
11,954
747
72
5
0
292,046
0
W
Kuzenbo
12,110
757
15
1
0
290,934
0
L
Zeus
11,470
717
59
4
0
254,212
0
L
Ah Puch
11,072
692
40
3
0
271,841
0
L
Osiris
9,947
622
24
2
0
285,602
0
L
Discordia
12,076
755
50
3
0
283,825
0
W
Neith
12,003
750
34
2
0
277,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role