Player Matchup

Yemoja
Yemoja
KyaniteRogue
Yemoja
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ares
Ares
Lavina Moon
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 165L
1,357 Elo+
Solo
Skadi
Skadi
SilencedByThem
Skadi
Level 68
God Stats
5W - 1L
1,631 SR
Queue Stats
209W - 210L
1,443 Elo+
Party 2
Nut
Nut
SimplyVolt
Nut
Level 86
God Stats
5W - 5L
1,473 SR
Queue Stats
113W - 128L
1,454 Elo+
Party 2
Bastet
Bastet
TemperedSloth
Bastet
Level 120
God Stats
5W - 3L
1,591 SR
Queue Stats
375W - 364L
1,484 Elo+
Party 2
Team Averages
Level 74
1,539 SR
1,447 Elo+

VS

Team Averages
Level 71
1,458 SR
1,417 Elo+
Hercules
Hercules
 
Hercules
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Hamtaru2020
Shiva
Level 124
God Stats
4W - 4L
1,648 SR
Queue Stats
243W - 243L
1,487 Elo+
Solo
The Morrigan
The Morrigan
TRU Retaliation
The Morrigan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,328 Elo+
Solo
Raijin
Raijin
Walker1105
Raijin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 65L
1,394 Elo+
Party 1
Hel
Hel
helgoor
Hel
Level 63
God Stats
1W - 2L
1,140 SR
Queue Stats
75W - 74L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
2 / 0 / 17
7,333
917
5,030
5,077
2,851
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
2 / 4 / 5
6,667
833
2,645
7,196
4,066
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

14
4 / 1 / 14
7,829
979
9,103
4,553
1,309
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
7 / 2 / 9
7,842
980
13,469
7,641
2,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
5 / 0 / 12
7,656
957
8,395
7,814
2,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
4 / 2 / 2
7,105
888
6,717
12,188
11,930
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 3 / 4
6,320
790
7,741
10,357
5,067
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

The Morrigan
TRU Retaliation
The Morrigan
9
0 / 4 / 3
5,795
724
2,813
5,292
1,930
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
Walker1105
Raijin
11
0 / 6 / 4
5,767
721
4,477
7,781
2,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
12
1 / 5 / 4
6,186
773
5,737
7,440
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
24
20
Kills
7
7
Deaths
20
57
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
4
2
2
2.5
L
2
3
4
1.33
W
Yemoja
2
0
17
10.5
W
2
4
5
1.13
W
4
1
14
11
W
7
2
9
5.75
L
The Morrigan
TRU Retaliation
The Morrigan
0
4
3
0.38
W
5
0
12
11
L
Raijin
Walker1105
Raijin
0
6
4
0.33
L
Hel
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,642
Damage
27,485
32,281
Taken
43,058
13,532
Mitigated
24,107
14,547
Healing
13,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,717
798
1,309
4,106
12,188
11,930
0
3,056
9,132
0
12,428
L
7,741
464
1,122
1,280
10,357
5,067
0
1,230
9,127
1,106
13,724
W
Yemoja
5,030
853
3,707
1,300
5,077
2,851
0
1,789
3,182
15,203
0
W
2,645
78
619
1,351
7,196
4,066
0
2,660
4,356
3,075
0
W
9,103
1,524
1,390
485
4,553
1,309
0
2,825
1,646
0
21,332
W
13,469
7,496
377
1,993
7,641
2,726
0
3,825
3,664
0
27,196
L
The Morrigan
TRU Retaliation
The Morrigan
2,813
916
61
213
5,292
1,930
0
1,283
4,009
4,829
0
W
8,395
1,804
1,185
2,140
7,814
2,580
0
2,352
5,300
0
14,237
L
Raijin
Walker1105
Raijin
4,477
556
198
240
7,781
2,669
0
377
7,404
6,584
0
L
Hel
5,737
227
2,858
1,770
7,440
2,511
0
1,729
5,711
14,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,327
Gold Earned
31,173
89
Minions Killed
54
0
Camps Cleared
0
813,146
Distance Traveled
726,851
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,105
888
12
2
0
176,223
0
L
Shiva
6,320
790
11
1
0
173,669
0
W
Yemoja
7,333
917
16
2
0
155,314
0
W
Ares
6,667
833
4
1
0
123,795
0
W
Skadi
7,829
979
17
2
0
182,041
0
W
Nut
7,842
980
33
4
0
154,585
0
L
The Morrigan
5,795
724
7
1
0
106,769
0
W
Bastet
7,656
957
19
2
0
197,411
0
L
Raijin
5,767
721
7
1
0
120,963
0
L
Hel
6,186
773
17
2
0
149,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role