Player Matchup

Zeus
Zeus
AnEpicCivillian
Zeus
Level 102
God Stats
5W - 4L
1,563 SR
Queue Stats
30W - 34L
1,480 Elo+
Solo
Charybdis
Charybdis
DLB850
Charybdis
Level 109
God Stats
29W - 25L
1,613 SR
Queue Stats
460W - 500L
1,536 Elo+
Party 1
Sol
Sol
Jpatt
Sol
Level 149
God Stats
34W - 36L
1,640 SR
Queue Stats
371W - 416L
1,536 Elo+
Party 1
Hercules
Hercules
Rarium
Hercules
Level 108
God Stats
58W - 48L
1,585 SR
Queue Stats
457W - 497L
1,537 Elo+
Party 1
Loki
Loki
RougarxMussy
Loki
Level 94
God Stats
18W - 6L
1,730 SR
Queue Stats
329W - 184L
1,654 Elo+
Solo
Team Averages
Level 112
1,626 SR
1,549 Elo+

VS

Team Averages
Level 163
1,589 SR
1,556 Elo+
Vulcan
Vulcan
MackTheKnifë
Vulcan
Level 187
God Stats
30W - 15L
1,679 SR
Queue Stats
32W - 16L
1,657 Elo+
Solo
Baron Samedi
Baron Samedi
SirCancerlot
Baron Samedi
Level 165
God Stats
4W - 2L
1,573 SR
Queue Stats
160W - 155L
1,541 Elo+
Solo
Zeus
Zeus
jrlm34
Zeus
Level 136
God Stats
122W - 126L
1,556 SR
Queue Stats
124W - 130L
1,534 Elo+
Solo
Anubis
Anubis
oBreeZy---24
Anubis
Level 171
God Stats
18W - 22L
1,502 SR
Queue Stats
503W - 522L
1,530 Elo+
Party 2
Sun Wukong
Sun Wukong
xlX_Joe-Man_Xlx
Sun Wukong
Level 157
God Stats
18W - 16L
1,638 SR
Queue Stats
156W - 169L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
5,996
999
2,339
4,268
1,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
DLB850
Charybdis
12
1 / 0 / 1
6,667
1,111
4,940
5,284
1,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Sol
Jpatt
Sol
12
1 / 2 / 1
6,807
1,135
5,318
6,026
1,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hercules
Rarium
Hercules
11
1 / 2 / 1
6,462
1,077
4,301
7,866
8,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
1 / 3 / 3
7,124
1,187
4,182
8,253
1,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

302

VS

Team 2 Tickets

357

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 4
7,785
1,298
6,814
1,506
440
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
SirCancerlot
Baron Samedi
13
0 / 1 / 11
7,658
1,276
6,325
6,389
5,469
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zeus
jrlm34
Zeus
12
0 / 1 / 5
6,521
1,087
3,292
2,379
703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Anubis
12
4 / 1 / 3
7,516
1,253
8,317
5,445
2,385
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
xlX_Joe-Man_Xlx
Sun Wukong
12
4 / 1 / 7
7,513
1,252
4,040
7,711
6,762
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
4
Kills
11
11
Deaths
4
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Charybdis
DLB850
Charybdis
1
0
1
1.5
L
Sol
Jpatt
Sol
1
2
1
0.75
W
3
0
4
5
L
Hercules
Rarium
Hercules
1
2
1
0.75
L
1
3
3
0.83
W
Baron Samedi
SirCancerlot
Baron Samedi
0
1
11
5.5
W
Zeus
jrlm34
Zeus
0
1
5
2.5
W
Anubis
4
1
3
5.5
W
Sun Wukong
xlX_Joe-Man_Xlx
Sun Wukong
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,080
Damage
28,788
31,697
Taken
23,430
13,588
Mitigated
15,759
4,322
Healing
8,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,339
74
25
100
4,268
1,053
0
3,292
976
7,135
0
L
Charybdis
DLB850
Charybdis
4,940
1,672
0
846
5,284
1,337
0
3,887
1,397
0
20,349
L
Sol
Jpatt
Sol
5,318
2,134
0
1,089
6,026
1,265
0
4,397
1,629
22,750
2,848
W
6,814
98
0
0
1,506
440
0
638
868
32,411
0
L
Hercules
Rarium
Hercules
4,301
486
0
1,782
7,866
8,317
0
6,177
1,689
0
8,846
L
4,182
636
0
480
8,253
1,616
0
6,995
1,258
0
17,863
W
Baron Samedi
SirCancerlot
Baron Samedi
6,325
584
1,783
2,622
6,389
5,469
0
1,762
4,361
10,652
0
W
Zeus
jrlm34
Zeus
3,292
0
89
351
2,379
703
0
237
2,105
11,761
196
W
Anubis
8,317
0
0
2,161
5,445
2,385
0
1,811
3,592
17,485
0
W
Sun Wukong
xlX_Joe-Man_Xlx
Sun Wukong
4,040
727
0
1,568
7,711
6,762
0
2,836
4,697
0
9,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,056
Gold Earned
36,993
130
Minions Killed
118
4
Camps Cleared
6
578,420
Distance Traveled
639,787
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,996
999
8
1
0
74,086
0
L
Charybdis
6,667
1,111
30
5
1
102,577
0
L
Sol
6,807
1,135
45
8
2
129,382
0
W
Vulcan
7,785
1,298
49
8
1
158,240
0
L
Hercules
6,462
1,077
9
2
0
134,091
0
L
Loki
7,124
1,187
38
6
1
138,284
0
W
Baron Samedi
7,658
1,276
11
2
1
132,025
0
W
Zeus
6,521
1,087
23
4
0
96,289
0
W
Anubis
7,516
1,253
20
3
4
117,615
0
W
Sun Wukong
7,513
1,252
15
3
0
135,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role