Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Ctaric
Anubis
Level 88
God Stats
25W - 18L
1,556 SR
Queue Stats
73W - 67L
1,539 Elo+
Solo
Cerberus
Cerberus
JuanSArvelo
Cerberus
Level 128
God Stats
70W - 55L
1,556 SR
Queue Stats
254W - 233L
1,516 Elo+
Solo
Neith
Neith
TYBY1337
Neith
Level 52
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 6L
1,582 Elo+
Solo
Surtr
Surtr
Tybouh
Surtr
Level 171
God Stats
101W - 81L
1,586 SR
Queue Stats
828W - 789L
1,466 Elo+
Solo
Team Averages
Level 111
1,539 SR
1,521 Elo+

VS

Team Averages
Level 78
1,504 SR
1,483 Elo+
Bacchus
Bacchus
 
Bacchus
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
CiertosKMN
Thanatos
Level 41
God Stats
1W - 5L
1,278 SR
Queue Stats
16W - 29L
1,374 Elo+
Solo
Persephone
Persephone
DarkHeartsKing
Persephone
Level 161
God Stats
0W - 4L
1,294 SR
Queue Stats
158W - 139L
1,556 Elo+
Solo
Xbalanque
Xbalanque
adnane_92000
Xbalanque
Level 29
God Stats
8W - 5L
1,705 SR
Queue Stats
19W - 17L
1,373 Elo+
Party 1
Ymir
Ymir
shadowtayler77
Ymir
Level 82
God Stats
3W - 2L
1,744 SR
Queue Stats
74W - 53L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
2 / 2 / 1
5,692
517
2,700
10,923
3,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Ctaric
Anubis
13
7 / 3 / 4
7,561
687
7,726
7,548
3,403
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
JuanSArvelo
Cerberus
12
7 / 1 / 10
7,030
639
8,961
10,016
5,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
TYBY1337
Neith
11
6 / 2 / 10
6,980
635
8,853
7,386
2,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
Tybouh
Surtr
11
1 / 2 / 0
6,025
548
6,089
8,628
6,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
2 / 5 / 1
5,470
497
5,552
11,626
9,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
CiertosKMN
Thanatos
11
2 / 3 / 1
6,081
553
2,768
9,108
3,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
DarkHeartsKing
Persephone
11
2 / 5 / 2
6,460
587
6,363
8,064
1,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xbalanque
adnane_92000
Xbalanque
7
1 / 8 / 1
4,755
432
3,323
8,439
1,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 2 / 1
7,729
703
8,374
9,949
4,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
23
Kills
10
10
Deaths
23
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
2
1
1.25
L
Bacchus
 
Bacchus
2
5
1
0.5
L
Thanatos
CiertosKMN
Thanatos
2
3
1
0.83
W
Anubis
Ctaric
Anubis
7
3
4
3
L
Persephone
DarkHeartsKing
Persephone
2
5
2
0.6
W
Cerberus
JuanSArvelo
Cerberus
7
1
10
12
W
Neith
TYBY1337
Neith
6
2
10
5.5
W
Surtr
Tybouh
Surtr
1
2
0
0.5
L
Xbalanque
adnane_92000
Xbalanque
1
8
1
0.19
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,329
Damage
26,380
44,501
Taken
47,186
21,547
Mitigated
20,146
18,798
Healing
13,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
2,700
1,708
0
5,910
10,923
3,335
0
3,344
7,473
0
37,348
L
Bacchus
 
Bacchus
5,552
528
0
2,910
11,626
9,048
0
4,620
6,612
18,919
1,552
L
Thanatos
CiertosKMN
Thanatos
2,768
601
0
5,362
9,108
3,026
0
1,613
7,377
0
35,190
W
Anubis
Ctaric
Anubis
7,726
795
0
2,853
7,548
3,403
929
4,057
3,453
49,513
301
L
Persephone
DarkHeartsKing
Persephone
6,363
374
0
1,287
8,064
1,377
0
4,984
2,912
38,302
853
W
Cerberus
JuanSArvelo
Cerberus
8,961
794
468
4,507
10,016
5,847
156
3,840
6,176
24,236
815
W
Neith
TYBY1337
Neith
8,853
3,236
0
2,497
7,386
2,279
1,929
3,117
4,269
0
40,526
W
Surtr
Tybouh
Surtr
6,089
1,899
0
2,563
8,628
6,683
0
4,463
3,769
2,506
33,308
L
Xbalanque
adnane_92000
Xbalanque
3,323
1,171
0
683
8,439
1,915
0
3,328
4,899
0
16,267
L
8,374
2,339
0
3,271
9,949
4,780
0
1,605
7,612
55,370
2,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,288
Gold Earned
30,495
323
Minions Killed
312
0
Camps Cleared
0
1,088,755
Distance Traveled
1,064,503
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,692
517
61
6
0
243,174
0
L
Bacchus
5,470
497
21
2
0
221,382
0
L
Thanatos
6,081
553
61
6
0
234,081
0
W
Anubis
7,561
687
85
8
0
204,374
3
L
Persephone
6,460
587
69
6
0
211,977
0
W
Cerberus
7,030
639
38
3
0
226,337
1
W
Neith
6,980
635
69
6
0
189,248
0
W
Surtr
6,025
548
70
6
0
225,622
3
L
Xbalanque
4,755
432
25
2
0
205,544
0
L
Ymir
7,729
703
136
12
0
191,519
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role