Player Matchup

Danzaburou
Danzaburou
DragoonSlayer99
Danzaburou
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Party 2
Neith
Neith
ObeyDavid31
Neith
Level 149
God Stats
0W - 3L
1,298 SR
Queue Stats
255W - 239L
1,545 Elo+
Solo
Ix Chel
Ix Chel
PeleBot
Ix Chel
Level 167
God Stats
11W - 12L
1,487 SR
Queue Stats
373W - 344L
1,493 Elo+
Party 1
Mulan
Mulan
dkdaxter
Mulan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 2
Athena
Athena
i ate a muffin
Athena
Level 188
God Stats
0W - 2L
1,304 SR
Queue Stats
99W - 89L
1,547 Elo+
Party 1
Team Averages
Level 136
1,418 SR
1,517 Elo+

VS

Team Averages
Level 132
1,646 SR
1,517 Elo+
Atlas
Atlas
MDBlood
Atlas
Level 142
God Stats
1W - 0L
1,696 SR
Queue Stats
46W - 54L
1,551 Elo+
Party 3
Hades
Hades
OXxKingxXO
Hades
Level 159
God Stats
4W - 1L
1,774 SR
Queue Stats
121W - 107L
1,543 Elo+
Party 3
Nike
Nike
buyjuice
Nike
Level 114
God Stats
2W - 2L
1,500 SR
Queue Stats
162W - 164L
1,485 Elo+
Solo
Ao Kuang
Ao Kuang
decentcontent
Ao Kuang
Level 102
God Stats
1W - 0L
1,762 SR
Queue Stats
68W - 72L
1,469 Elo+
Solo
Hou Yi
Hou Yi
vodkobain
Hou Yi
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 56L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DragoonSlayer99
Danzaburou
8
0 / 1 / 0
4,581
458
1,197
5,967
1,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
1 / 0 / 0
5,677
568
4,184
3,367
1,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
PeleBot
Ix Chel
9
0 / 3 / 0
5,043
504
2,105
6,218
1,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
dkdaxter
Mulan
7
0 / 5 / 0
4,692
469
2,912
8,799
2,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 2 / 1
5,141
514
2,382
6,840
3,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
MDBlood
Atlas
9
1 / 0 / 3
4,564
456
4,047
4,739
2,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hades
12
4 / 0 / 1
6,262
626
5,499
4,419
1,693
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Nike
12
5 / 0 / 3
6,813
681
7,567
8,217
6,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ao Kuang
decentcontent
Ao Kuang
10
0 / 0 / 0
5,103
510
309
6,102
2,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
vodkobain
Hou Yi
10
1 / 1 / 0
4,910
491
2,565
5,250
1,485
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
11
11
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DragoonSlayer99
Danzaburou
0
1
0
0
W
Atlas
MDBlood
Atlas
1
0
3
2.5
W
Hades
4
0
1
4.5
L
1
0
0
1
L
Ix Chel
PeleBot
Ix Chel
0
3
0
0
W
Nike
5
0
3
6.5
W
Ao Kuang
decentcontent
Ao Kuang
0
0
0
0
L
Mulan
dkdaxter
Mulan
0
5
0
0
L
0
2
1
0.25
W
Hou Yi
vodkobain
Hou Yi
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,780
Damage
19,987
31,191
Taken
28,727
10,443
Mitigated
14,941
8,859
Healing
9,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DragoonSlayer99
Danzaburou
1,197
508
0
1,347
5,967
1,624
0
1,064
4,833
0
24,889
W
Atlas
MDBlood
Atlas
4,047
1,430
0
1,226
4,739
2,999
0
852
3,887
19,278
0
W
Hades
5,499
815
454
3,783
4,419
1,693
0
1,549
2,870
39,679
0
L
4,184
1,457
0
1,604
3,367
1,154
0
374
2,934
0
46,029
L
Ix Chel
PeleBot
Ix Chel
2,105
184
332
1,759
6,218
1,826
0
4,672
1,504
32,972
1,006
W
Nike
7,567
1,049
0
1,943
8,217
6,581
0
584
7,633
747
41,694
W
Ao Kuang
decentcontent
Ao Kuang
309
41
0
42
6,102
2,183
0
200
5,902
42,779
3,016
L
Mulan
dkdaxter
Mulan
2,912
302
0
2,188
8,799
2,355
0
1,344
6,946
0
21,462
L
2,382
807
0
1,629
6,840
3,484
0
2,476
4,024
12,165
2,251
W
Hou Yi
vodkobain
Hou Yi
2,565
1,711
0
2,400
5,250
1,485
0
873
4,377
0
32,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,134
Gold Earned
27,652
272
Minions Killed
318
0
Camps Cleared
0
967,200
Distance Traveled
1,055,370
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,581
458
40
4
0
227,297
0
W
Atlas
4,564
456
16
2
0
219,607
0
W
Hades
6,262
626
78
8
0
203,909
0
L
Neith
5,677
568
83
8
0
168,616
0
L
Ix Chel
5,043
504
73
7
0
185,121
0
W
Nike
6,813
681
78
8
0
212,327
0
W
Ao Kuang
5,103
510
86
9
0
228,853
0
L
Mulan
4,692
469
50
5
0
194,132
0
L
Athena
5,141
514
26
3
0
192,034
0
W
Hou Yi
4,910
491
60
6
0
190,674
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role