Player Matchup

Anubis
Anubis
Abcom960
Anubis
Level 122
God Stats
4W - 1L
1,780 SR
Queue Stats
79W - 82L
1,514 Elo+
Party 2
Cernunnos
Cernunnos
Forseti1
Cernunnos
Level 148
God Stats
2W - 2L
1,184 SR
Queue Stats
165W - 155L
1,524 Elo+
Solo
Osiris
Osiris
TrulyOAK
Osiris
Level 125
God Stats
2W - 3L
1,670 SR
Queue Stats
365W - 340L
1,603 Elo+
Solo
Ne Zha
Ne Zha
Znayes
Ne Zha
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 144L
1,511 Elo+
Solo
Yemoja
Yemoja
ginosnipebarD
Yemoja
Level 120
God Stats
6W - 4L
1,571 SR
Queue Stats
192W - 191L
1,550 Elo+
Party 2
Team Averages
Level 129
1,541 SR
1,540 Elo+

VS

Team Averages
Level 125
1,470 SR
1,552 Elo+
Ullr
Ullr
BellyD
Ullr
Level 156
God Stats
3W - 3L
1,591 SR
Queue Stats
123W - 135L
1,499 Elo+
Solo
Thanatos
Thanatos
HardDinky
Thanatos
Level 21
God Stats
2W - 9L
1,606 SR
Queue Stats
153W - 99L
1,635 Elo+
Party 1
The Morrigan
The Morrigan
XplodingPeanut
The Morrigan
Level 154
God Stats
0W - 3L
1,160 SR
Queue Stats
509W - 549L
1,457 Elo+
Solo
Yemoja
Yemoja
jaystylez
Yemoja
Level 159
God Stats
1W - 5L
1,513 SR
Queue Stats
550W - 441L
1,617 Elo+
Party 1
Skadi
Skadi
misterpool017
Skadi
Level 133
God Stats
2W - 2L
1,480 SR
Queue Stats
152W - 151L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Abcom960
Anubis
15
2 / 3 / 8
8,395
840
5,727
6,989
3,759
Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cernunnos
Forseti1
Cernunnos
15
4 / 1 / 4
8,487
849
12,107
7,946
3,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Osiris
TrulyOAK
Osiris
14
4 / 2 / 8
7,876
788
13,176
15,074
20,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
Znayes
Ne Zha
14
2 / 2 / 6
7,930
793
13,543
9,584
4,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 1 / 9
8,394
839
755
6,637
4,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
BellyD
Ullr
12
1 / 4 / 5
6,789
679
7,932
13,402
4,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Thanatos
HardDinky
Thanatos
13
2 / 4 / 3
7,402
740
4,969
9,190
4,111
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
XplodingPeanut
The Morrigan
16
2 / 2 / 5
8,035
804
6,982
8,967
3,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
jaystylez
Yemoja
15
1 / 0 / 6
8,002
800
2,882
5,244
2,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
2 / 3 / 4
7,082
708
9,822
10,254
3,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
31
13
Kills
8
9
Deaths
13
35
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anubis
Abcom960
Anubis
2
3
8
2
L
Ullr
BellyD
Ullr
1
4
5
0.88
W
Cernunnos
Forseti1
Cernunnos
4
1
4
6
L
Thanatos
HardDinky
Thanatos
2
4
3
0.88
W
Osiris
TrulyOAK
Osiris
4
2
8
4
L
The Morrigan
XplodingPeanut
The Morrigan
2
2
5
2.25
W
Ne Zha
Znayes
Ne Zha
2
2
6
2.5
W
1
1
9
5.5
L
Yemoja
jaystylez
Yemoja
1
0
6
4
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,308
Damage
32,587
46,230
Taken
47,057
36,179
Mitigated
17,411
22,551
Healing
26,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Abcom960
Anubis
5,727
82
0
358
6,989
3,759
217
632
6,357
23,107
0
L
Ullr
BellyD
Ullr
7,932
1,555
0
160
13,402
4,427
0
2,382
10,704
0
13,529
W
Cernunnos
Forseti1
Cernunnos
12,107
3,858
229
1,576
7,946
3,680
205
2,002
5,944
0
37,015
L
Thanatos
HardDinky
Thanatos
4,969
703
0
3,015
9,190
4,111
0
2,002
7,035
0
7,036
W
Osiris
TrulyOAK
Osiris
13,176
1,258
318
2,160
15,074
20,060
0
4,156
10,918
8,239
16,897
L
The Morrigan
XplodingPeanut
The Morrigan
6,982
770
222
957
8,967
3,338
0
2,058
6,498
22,414
1,535
W
Ne Zha
Znayes
Ne Zha
13,543
883
1,229
1,606
9,584
4,495
45
1,667
7,917
0
31,096
W
755
373
12,123
2,952
6,637
4,185
28
435
6,202
2,869
0
L
Yemoja
jaystylez
Yemoja
2,882
846
16,567
2,920
5,244
2,421
0
1,044
4,200
4,717
0
L
9,822
1,575
930
1,591
10,254
3,114
0
2,248
7,616
0
25,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,082
Gold Earned
37,310
149
Minions Killed
93
0
Camps Cleared
0
935,067
Distance Traveled
927,610
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,395
840
34
3
0
171,833
0
L
Ullr
6,789
679
7
1
0
185,375
0
W
Cernunnos
8,487
849
66
7
0
166,194
0
L
Thanatos
7,402
740
11
1
0
180,721
0
W
Osiris
7,876
788
15
2
0
215,373
0
L
The Morrigan
8,035
804
40
4
0
197,172
0
W
Ne Zha
7,930
793
29
3
0
204,060
0
W
Yemoja
8,394
839
5
1
0
177,607
0
L
Yemoja
8,002
800
9
1
0
181,881
0
L
Skadi
7,082
708
26
3
0
182,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role