Player Matchup

Aphrodite
Aphrodite
Bronze III
Christophh420
Aphrodite
Bronze III
Level 66
God Stats
0W - 1L
1,378 SR
Queue Stats
19W - 33L
1,500 MMR
Party 2
Fenrir
Fenrir
Bronze III
Shwilson99
Fenrir
Bronze III
Level 102
God Stats
0W - 2L
1,405 SR
Queue Stats
2W - 14L
1,500 MMR
Party 2
Skadi
Skadi
Bronze III
sokato7947
Skadi
Bronze III
Level 95
God Stats
0W - 1L
1,604 SR
Queue Stats
2W - 14L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 88
1,463 SR
1,500 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,621 SR
1,428 MMR
Hera
Hera
Silver I
Androide997
Hera
Silver I
Level 138
God Stats
11W - 15L
1,439 SR
Queue Stats
154W - 165L
1,334 MMR
Party 1
Medusa
Medusa
Bronze III
CaptainDjooohn
Medusa
Bronze III
Level 63
God Stats
19W - 19L
1,500 SR
Queue Stats
58W - 56L
1,500 MMR
Party 1
Cerberus
Cerberus
Platinum V
TW_Holo
Cerberus
Platinum V
Level 157
God Stats
3W - 0L
1,924 SR
Queue Stats
60W - 61L
1,450 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Christophh420
Aphrodite
15
0 / 2 / 2
8,509
709
2,768
13,735
4,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Shwilson99
Fenrir
13
1 / 4 / 1
8,263
689
5,024
15,444
8,612
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
15
1 / 5 / 2
9,048
754
7,474
12,278
3,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
AchillesCthulhuBaron SamediMulanSurtr

VS

Bans
KumbhakarnaScyllaKuzenboVulcanNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 6
10,409
867
11,051
6,491
2,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

17
5 / 1 / 6
10,858
905
11,057
6,766
2,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
TW_Holo
Cerberus
17
3 / 1 / 7
10,208
851
16,101
15,818
15,539
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
2
Kills
11
11
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
W
5
1
6
8
L
Aphrodite
Christophh420
Aphrodite
0
2
2
0.5
L
Fenrir
Shwilson99
Fenrir
1
4
1
0.38
W
Cerberus
TW_Holo
Cerberus
3
1
7
6.5
L
Skadi
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,266
Damage
38,209
41,457
Taken
29,075
16,031
Mitigated
20,649
13,520
Healing
13,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,051
2,034
0
2,209
6,491
2,384
615
70
6,421
41,681
884
W
11,057
4,458
0
2,821
6,766
2,726
3,228
309
6,457
0
46,578
L
Aphrodite
Christophh420
Aphrodite
2,768
344
4,186
6,772
13,735
4,339
0
10,550
2,893
14,856
0
L
Fenrir
Shwilson99
Fenrir
5,024
533
182
2,050
15,444
8,612
0
6,640
8,248
0
15,963
W
Cerberus
TW_Holo
Cerberus
16,101
270
0
8,074
15,818
15,539
379
2,413
13,389
39,114
0
L
Skadi
7,474
2,343
221
109
12,278
3,080
288
8,714
3,383
0
45,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,820
Gold Earned
31,475
128
Minions Killed
200
0
Camps Cleared
0
646,846
Distance Traveled
698,843
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,409
867
75
6
0
210,793
0
W
Medusa
10,858
905
62
5
0
260,342
0
L
Aphrodite
8,509
709
26
2
0
229,485
1
L
Fenrir
8,263
689
28
2
0
229,834
0
W
Cerberus
10,208
851
63
5
0
227,708
3
L
Skadi
9,048
754
74
6
0
187,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role