Player Matchup

Hou Yi
Hou Yi
Bronze III
AlistonR
Hou Yi
Bronze III
Level 117
God Stats
1W - 5L
1,555 SR
Queue Stats
15W - 29L
1,405 MMR
Solo
Hades
Hades
Gold V
CaptainGarfield
Hades
Gold V
Level 157
God Stats
1W - 5L
1,346 SR
Queue Stats
102W - 107L
1,398 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
LucasCst
Sun Wukong
Gold IV
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 43L
1,406 MMR
Solo
Ao Kuang
Ao Kuang
Platinum I
SirTopoide01
Ao Kuang
Platinum I
Level 157
God Stats
7W - 9L
1,638 SR
Queue Stats
268W - 262L
1,656 MMR
Solo
Janus
Janus
Diamond V
TTHEKINGG
Janus
Diamond V
Level 131
God Stats
15W - 27L
1,421 SR
Queue Stats
557W - 548L
2,136 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,492 SR
1,600 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 148
1,509 SR
1,538 MMR
Tiamat
Tiamat
Platinum I
 
Tiamat
Platinum I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold III
 
Xbalanque
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold V
 
Ares
Gold V
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum V
Destinity011
Fenrir
Platinum V
Level 157
God Stats
24W - 29L
1,407 SR
Queue Stats
358W - 364L
1,590 MMR
Solo
Bakasura
Bakasura
Gold III
Zanniin
Bakasura
Gold III
Level 150
God Stats
7W - 6L
1,636 SR
Queue Stats
15W - 12L
1,602 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AlistonR
Hou Yi
1
0 / 0 / 0
2,534
507
0
0
0
6
1 / 1 / 0
3,271
654
1,162
3,963
1,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
LucasCst
Sun Wukong
6
1 / 2 / 1
3,524
705
2,458
3,032
1,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
SirTopoide01
Ao Kuang
6
0 / 3 / 3
3,435
687
1,852
4,519
1,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Janus
TTHEKINGG
Janus
7
2 / 2 / 1
3,881
776
1,861
2,745
678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
KumbhakarnaCharybdisThothCliodhna

VS

Bans
King ArthurAphroditeHorusSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
7
1 / 0 / 4
4,191
838
1,809
1,634
458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Xbalanque
 
Xbalanque
7
1 / 0 / 3
3,813
763
2,374
2,993
721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ares
 
Ares
4
1 / 1 / 1
3,422
684
1,186
2,263
999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
7
4 / 2 / 2
4,307
861
2,884
4,249
1,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
Zanniin
Bakasura
7
1 / 1 / 2
4,145
829
1,244
5,178
2,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
4
Kills
8
8
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
0
4
3
W
Xbalanque
 
Xbalanque
1
0
3
2.5
W
Ares
 
Ares
1
1
1
1.5
L
Hou Yi
AlistonR
Hou Yi
0
0
0
0
L
1
1
0
1
W
Fenrir
4
2
2
2.5
L
Sun Wukong
LucasCst
Sun Wukong
1
2
1
0.75
L
Ao Kuang
SirTopoide01
Ao Kuang
0
3
3
0.5
L
Janus
TTHEKINGG
Janus
2
2
1
1.25
W
Bakasura
Zanniin
Bakasura
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,333
Damage
9,497
14,259
Taken
16,317
4,974
Mitigated
5,880
4,330
Healing
7,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
1,809
232
0
1,161
1,634
458
0
450
1,056
15,212
881
W
Xbalanque
 
Xbalanque
2,374
1,433
0
1,815
2,993
721
0
889
2,066
0
22,824
W
Ares
 
Ares
1,186
471
0
978
2,263
999
0
1,250
933
5,682
0
L
Hou Yi
AlistonR
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
L
1,162
595
35
1,990
3,963
1,493
0
1,087
2,876
7,973
0
W
Fenrir
2,884
1,091
0
906
4,249
1,426
0
1,535
2,674
0
19,680
L
Sun Wukong
LucasCst
Sun Wukong
2,458
549
0
1,002
3,032
1,438
0
178
2,730
0
12,310
L
Ao Kuang
SirTopoide01
Ao Kuang
1,852
593
0
803
4,519
1,365
0
234
4,174
18,126
0
L
Janus
TTHEKINGG
Janus
1,861
368
0
500
2,745
678
0
1,110
1,461
15,656
0
W
Bakasura
Zanniin
Bakasura
1,244
841
0
3,062
5,178
2,276
0
521
4,450
0
14,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,645
Gold Earned
19,878
107
Minions Killed
160
0
Camps Cleared
0
467,672
Distance Traveled
528,135
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
4,191
838
35
7
0
115,546
0
W
Xbalanque
3,813
763
38
8
0
95,423
0
W
Ares
3,422
684
3
1
0
88,858
0
L
Hou Yi
2,534
507
0
0
0
93
0
L
Hades
3,271
654
13
3
0
111,496
3
W
Fenrir
4,307
861
36
7
0
119,429
0
L
Sun Wukong
3,524
705
12
2
0
108,829
0
L
Ao Kuang
3,435
687
39
8
0
129,208
0
L
Janus
3,881
776
43
9
0
118,046
1
W
Bakasura
4,145
829
48
10
0
108,879
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role