Player Matchup

Thor
Thor
CrypticGuile
Thor
Level 131
God Stats
13W - 17L
1,512 SR
Queue Stats
365W - 350L
1,576 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HypnoticState
Morgan Le Fay
Level 83
God Stats
0W - 1L
1,690 SR
Queue Stats
3W - 1L
1,854 Elo+
Solo
Sylvanus
Sylvanus
jhoncelll
Sylvanus
Level 211
God Stats
79W - 61L
1,579 SR
Queue Stats
293W - 234L
1,557 Elo+
Solo
Team Averages
Level 142
1,594 SR
1,662 Elo+

VS

Team Averages
Level 133
1,576 SR
1,604 Elo+
Hades
Hades
Blackfire6010
Hades
Level 84
God Stats
3W - 0L
1,823 SR
Queue Stats
3W - 0L
1,793 Elo+
Solo
Cerberus
Cerberus
CreativelyTrash
Cerberus
Level 156
God Stats
70W - 55L
1,601 SR
Queue Stats
195W - 204L
1,563 Elo+
Solo
Rama
Rama
TheSpiffingPug69
Rama
Level 158
God Stats
2W - 1L
1,304 SR
Queue Stats
37W - 41L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 4
9,635
741
8,324
14,462
12,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Morgan Le Fay
HypnoticState
Morgan Le Fay
14
0 / 7 / 5
9,213
709
6,958
10,763
4,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sylvanus
jhoncelll
Sylvanus
15
4 / 5 / 0
10,077
775
7,244
14,622
12,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 9
11,480
883
10,694
9,775
4,424
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cerberus
18
3 / 2 / 10
11,002
846
10,056
13,498
13,162
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

18
8 / 3 / 6
12,129
933
12,124
9,101
3,521
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
5
Kills
16
16
Deaths
6
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
5
1
9
9.5
W
Cerberus
3
2
10
4
L
1
4
4
0.75
L
Morgan Le Fay
HypnoticState
Morgan Le Fay
0
7
5
0.36
W
8
3
6
3.67
L
Sylvanus
jhoncelll
Sylvanus
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,526
Damage
32,874
39,847
Taken
32,374
30,007
Mitigated
21,107
5,287
Healing
11,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,694
1,912
605
4,637
9,775
4,424
2,380
4,311
5,319
42,471
0
W
Cerberus
10,056
881
0
5,058
13,498
13,162
743
5,357
7,886
26,939
1,028
L
8,324
1,398
0
0
14,462
12,968
52
6,561
7,788
0
31,575
L
Morgan Le Fay
HypnoticState
Morgan Le Fay
6,958
903
0
1,131
10,763
4,060
0
6,300
4,450
24,989
0
W
12,124
9,173
0
996
9,101
3,521
1,183
3,890
4,939
0
56,865
L
Sylvanus
jhoncelll
Sylvanus
7,244
1,205
1,400
2,756
14,622
12,979
60
7,231
7,308
19,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,925
Gold Earned
34,611
104
Minions Killed
216
0
Camps Cleared
0
542,733
Distance Traveled
660,543
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,480
883
66
5
0
236,387
4
W
Cerberus
11,002
846
41
3
0
233,769
0
L
Thor
9,635
741
52
4
0
190,424
0
L
Morgan Le Fay
9,213
709
30
2
0
175,880
4
W
Rama
12,129
933
109
8
0
190,387
1
L
Sylvanus
10,077
775
22
2
0
176,429
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role