Player Matchup

Ares
Ares
BlizzMan123382
Ares
Level 105
God Stats
2W - 3L
1,562 SR
Queue Stats
230W - 234L
1,505 Elo+
Party 1
The Morrigan
The Morrigan
Hortonkid58
The Morrigan
Level 122
God Stats
0W - 3L
1,379 SR
Queue Stats
154W - 138L
1,544 Elo+
Party 1
Nu Wa
Nu Wa
JustChris_14
Nu Wa
Level 85
God Stats
43W - 26L
1,634 SR
Queue Stats
118W - 95L
1,526 Elo+
Party 1
Charybdis
Charybdis
Souzanice
Charybdis
Level 133
God Stats
5W - 4L
1,591 SR
Queue Stats
418W - 399L
1,481 Elo+
Solo
Tsukuyomi
Tsukuyomi
StronG-007pty
Tsukuyomi
Level 105
God Stats
29W - 28L
1,447 SR
Queue Stats
967W - 983L
1,502 Elo+
Solo
Team Averages
Level 110
1,523 SR
1,512 Elo+

VS

Team Averages
Level 103
1,527 SR
1,453 Elo+
Izanami
Izanami
DarkRoses0
Izanami
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 97L
1,435 Elo+
Solo
He Bo
He Bo
Elpityalvarez
He Bo
Level 122
God Stats
9W - 5L
1,636 SR
Queue Stats
22W - 25L
1,486 Elo+
Solo
Fenrir
Fenrir
O1xPUNCHxMAN
Fenrir
Level 117
God Stats
10W - 7L
1,500 SR
Queue Stats
355W - 328L
1,476 Elo+
Party 2
Yemoja
Yemoja
SqueakyFire26
Yemoja
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
354W - 333L
1,511 Elo+
Party 2
Bellona
Bellona
TopNotchJarius
Bellona
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 15L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 4
7,639
424
7,326
14,012
12,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
Hortonkid58
The Morrigan
15
2 / 5 / 0
9,716
540
9,065
10,870
3,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
0 / 3 / 2
8,425
468
9,792
6,226
1,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Souzanice
Charybdis
16
4 / 3 / 1
9,199
511
7,626
11,089
3,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
StronG-007pty
Tsukuyomi
14
2 / 4 / 2
7,639
424
4,815
14,049
5,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DarkRoses0
Izanami
15
3 / 3 / 0
8,933
496
6,895
13,549
4,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 2 / 3
10,504
584
6,231
11,874
3,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
16
4 / 1 / 2
9,730
541
7,859
10,364
3,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 1 / 2
8,893
494
2,715
11,528
6,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
4 / 1 / 3
10,915
606
10,814
16,228
13,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
8
Kills
17
18
Deaths
8
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
W
Izanami
DarkRoses0
Izanami
3
3
0
1
W
5
2
3
3.25
L
The Morrigan
Hortonkid58
The Morrigan
2
5
0
0.4
L
0
3
2
0.33
W
Fenrir
4
1
2
5
L
Charybdis
Souzanice
Charybdis
4
3
1
1.5
W
1
1
2
2
L
Tsukuyomi
StronG-007pty
Tsukuyomi
2
4
2
0.75
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,624
Damage
34,514
56,246
Taken
63,543
27,304
Mitigated
31,447
16,435
Healing
29,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,326
302
0
2,854
14,012
12,257
0
1,960
11,827
23,243
2,661
W
Izanami
DarkRoses0
Izanami
6,895
4,295
0
3,309
13,549
4,132
276
5,144
8,405
0
63,563
W
6,231
266
0
7,193
11,874
3,625
0
4,844
6,946
104,174
745
L
The Morrigan
Hortonkid58
The Morrigan
9,065
961
0
2,975
10,870
3,560
0
1,804
8,394
65,402
358
L
9,792
1,616
0
765
6,226
1,869
0
787
5,439
59,140
969
W
Fenrir
7,859
3,674
0
4,515
10,364
3,886
1,881
3,563
6,761
0
71,837
L
Charybdis
Souzanice
Charybdis
7,626
3,151
0
3,967
11,089
3,660
574
1,406
9,683
0
76,039
W
2,715
368
3,332
4,577
11,528
6,206
524
4,839
6,689
37,539
0
L
Tsukuyomi
StronG-007pty
Tsukuyomi
4,815
888
0
5,874
14,049
5,958
0
2,983
10,942
0
52,406
W
10,814
2,703
0
7,052
16,228
13,598
0
6,625
8,939
0
87,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,618
Gold Earned
48,975
484
Minions Killed
583
0
Camps Cleared
0
1,603,441
Distance Traveled
1,827,645
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,639
424
32
2
0
298,812
3
W
Izanami
8,933
496
102
6
0
328,973
0
W
He Bo
10,504
584
161
9
0
424,209
4
L
The Morrigan
9,716
540
159
9
0
312,683
5
L
Nu Wa
8,425
468
100
6
0
322,442
0
W
Fenrir
9,730
541
112
6
0
387,256
0
L
Charybdis
9,199
511
117
7
0
316,964
2
W
Yemoja
8,893
494
54
3
0
312,700
4
L
Tsukuyomi
7,639
424
76
4
0
352,540
3
W
Bellona
10,915
606
154
9
0
374,507
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role