Player Matchup

Ullr
Ullr
Silver III
Apollonysus
Ullr
Silver III
Level 215
God Stats
10W - 12L
1,545 SR
Queue Stats
352W - 426L
909 MMR
Solo
Sol
Sol
Silver III
WACKYzacky9
Sol
Silver III
Level 139
God Stats
69W - 87L
1,486 SR
Queue Stats
270W - 315L
1,021 MMR
Solo
Apollo
Apollo
Silver III
killuminati1618
Apollo
Silver III
Level 144
God Stats
0W - 1L
1,342 SR
Queue Stats
121W - 152L
923 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 166
1,457 SR
951 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,562 SR
961 MMR
Hercules
Hercules
Silver II
DKSTK
Hercules
Silver II
Level 139
God Stats
2W - 3L
1,412 SR
Queue Stats
37W - 40L
1,090 MMR
Party 1
Medusa
Medusa
Silver IV
DUHCH-_-CLUTCH
Medusa
Silver IV
Level 107
God Stats
9W - 8L
1,700 SR
Queue Stats
181W - 286L
831 MMR
Solo
Scylla
Scylla
Silver IV
GxthTea
Scylla
Silver IV
Level 107
God Stats
1W - 0L
1,575 SR
Queue Stats
26W - 30L
963 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 0
13,419
839
11,659
18,708
7,713
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

17
1 / 7 / 3
11,916
745
9,003
15,131
5,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 2 / 2
10,207
638
1,549
6,435
1,866
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AchillesVulcanBacchusGebCerberus

VS

Bans
BellonaKuzenboCthulhuDiscordiaChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DKSTK
Hercules
19
8 / 2 / 3
13,588
849
15,893
21,161
17,793
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
4 / 2 / 6
12,807
800
8,930
11,673
4,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
GxthTea
Scylla
20
2 / 2 / 7
13,356
835
11,433
7,935
2,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
6
Kills
14
14
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
5
5
0
1
W
Hercules
DKSTK
Hercules
8
2
3
4.75
W
4
2
6
3.5
W
Scylla
GxthTea
Scylla
2
2
7
2.75
L
1
7
3
0.36
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,211
Damage
36,256
40,274
Taken
40,769
14,693
Mitigated
25,133
8,975
Healing
10,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,659
3,487
0
3,897
18,708
7,713
0
5,510
12,562
0
39,799
W
Hercules
DKSTK
Hercules
15,893
5,077
0
5,654
21,161
17,793
608
4,441
16,720
0
46,890
W
8,930
3,307
0
3,084
11,673
4,602
1,673
2,417
9,256
0
51,500
W
Scylla
GxthTea
Scylla
11,433
464
0
1,750
7,935
2,738
1,404
2,281
5,654
52,541
973
L
9,003
1,925
0
3,898
15,131
5,114
0
2,656
12,061
35,257
0
L
1,549
742
0
1,180
6,435
1,866
0
2,329
3,901
0
14,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,542
Gold Earned
39,751
145
Minions Killed
211
0
Camps Cleared
0
588,236
Distance Traveled
845,251
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
13,419
839
54
3
0
249,767
4
W
Hercules
13,588
849
51
3
0
313,545
0
W
Medusa
12,807
800
53
3
0
244,247
0
W
Scylla
13,356
835
107
7
0
287,459
0
L
Sol
11,916
745
56
4
0
202,955
0
L
Apollo
10,207
638
35
2
0
135,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role