Player Matchup

Arachne
Arachne
NobiNHD
Arachne
Level 68
God Stats
1W - 1L
1,682 SR
Queue Stats
45W - 45L
1,337 Elo+
Party 1
Guan Yu
Guan Yu
Raggnarros
Guan Yu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,330 Elo+
Party 1
Hel
Hel
Vujasita
Hel
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,355 Elo+
Party 1
Team Averages
Level 32
1,561 SR
1,341 Elo+

VS

Team Averages
Level 47
1,564 SR
1,465 Elo+
Amaterasu
Amaterasu
AlvarkTsu
Amaterasu
Level 26
God Stats
6W - 2L
1,760 SR
Queue Stats
148W - 156L
1,463 Elo+
Party 2
Hachiman
Hachiman
Dantegorn
Hachiman
Level 69
God Stats
7W - 3L
1,697 SR
Queue Stats
175W - 184L
1,463 Elo+
Party 2
Ra
Ra
Supreme133
Ra
Level 47
God Stats
1W - 1L
1,235 SR
Queue Stats
87W - 67L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
NobiNHD
Arachne
12
2 / 4 / 1
8,613
718
7,006
13,075
8,700
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Guan Yu
Raggnarros
Guan Yu
14
1 / 6 / 1
8,305
692
6,794
14,973
11,940
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 7 / 2
8,250
688
4,631
10,081
5,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AlvarkTsu
Amaterasu
16
10 / 2 / 6
11,589
966
10,707
12,207
7,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
Dantegorn
Hachiman
16
2 / 2 / 10
10,432
869
10,902
8,319
2,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 0 / 9
11,162
930
11,644
6,746
2,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
4
Kills
17
17
Deaths
4
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AlvarkTsu
Amaterasu
10
2
6
6.5
W
Hachiman
Dantegorn
Hachiman
2
2
10
3.5
L
Arachne
NobiNHD
Arachne
2
4
1
0.63
L
Guan Yu
Raggnarros
Guan Yu
1
6
1
0.25
W
5
0
9
9.5
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,431
Damage
33,253
38,129
Taken
27,272
26,551
Mitigated
13,110
10,919
Healing
10,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AlvarkTsu
Amaterasu
10,707
6,102
0
2,562
12,207
7,496
0
2,475
9,732
0
31,462
W
Hachiman
Dantegorn
Hachiman
10,902
7,028
0
2,430
8,319
2,962
2,498
1,192
7,127
0
42,999
L
Arachne
NobiNHD
Arachne
7,006
4,308
0
3,538
13,075
8,700
0
5,863
7,078
0
13,880
L
Guan Yu
Raggnarros
Guan Yu
6,794
944
554
3,053
14,973
11,940
0
1,932
13,014
0
16,790
W
11,644
1,156
2,516
2,668
6,746
2,652
1,099
1,040
5,706
54,454
0
L
4,631
542
1,735
2,039
10,081
5,911
0
3,688
6,286
23,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,168
Gold Earned
33,183
69
Minions Killed
197
0
Camps Cleared
0
635,837
Distance Traveled
721,265
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,589
966
45
4
0
244,134
0
W
Hachiman
10,432
869
75
6
0
225,019
0
L
Arachne
8,613
718
11
1
0
222,566
5
L
Guan Yu
8,305
692
26
2
0
217,570
0
W
Ra
11,162
930
77
6
0
252,112
0
L
Hel
8,250
688
32
3
0
195,701
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role