Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
CraiGrenadier369
Jormungandr
Level 126
God Stats
8W - 9L
1,577 SR
Queue Stats
246W - 238L
1,481 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Guuten
Morgan Le Fay
Level 67
God Stats
27W - 27L
1,530 SR
Queue Stats
203W - 218L
1,478 Elo+
Party 1
Horus
Horus
Ninjababin09
Horus
Level 125
God Stats
77W - 45L
1,723 SR
Queue Stats
86W - 60L
1,618 Elo+
Party 2
Chronos
Chronos
basicallyicanrun
Chronos
Level 144
God Stats
2W - 2L
1,698 SR
Queue Stats
120W - 105L
1,600 Elo+
Party 2
Team Averages
Level 106
1,606 SR
1,535 Elo+

VS

Team Averages
Level 144
1,567 SR
1,481 Elo+
Hera
Hera
 
Hera
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
DavidBSC14
Susano
Level 158
God Stats
3W - 0L
1,513 SR
Queue Stats
38W - 38L
1,544 Elo+
Solo
Ra
Ra
Imnotgood9078
Ra
Level 128
God Stats
11W - 1L
1,823 SR
Queue Stats
154W - 119L
1,564 Elo+
Solo
Loki
Loki
Saint Fuqledoo
Loki
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
39W - 21L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
3 / 5 / 2
6,461
497
2,982
10,551
3,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
CraiGrenadier369
Jormungandr
11
1 / 5 / 0
6,773
521
2,429
10,217
3,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Morgan Le Fay
Guuten
Morgan Le Fay
10
0 / 5 / 1
5,700
438
3,185
8,813
2,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 2 / 7
6,864
528
6,857
15,581
10,497
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
8 / 1 / 0
8,764
674
6,886
5,629
2,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
3 / 3 / 2
6,831
525
6,811
5,359
2,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
 
Medusa
12
0 / 4 / 1
5,873
452
3,001
7,318
1,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Susano
DavidBSC14
Susano
13
4 / 0 / 6
7,393
569
7,465
7,113
2,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 3 / 6
7,158
551
7,751
8,713
3,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
8 / 3 / 2
8,560
658
9,790
9,666
2,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
35
13
Kills
18
18
Deaths
13
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
5
2
0.8
W
Hera
 
Hera
3
3
2
1.33
W
Medusa
 
Medusa
0
4
1
0.13
L
Jormungandr
CraiGrenadier369
Jormungandr
1
5
0
0.2
W
Susano
DavidBSC14
Susano
4
0
6
7
L
Morgan Le Fay
Guuten
Morgan Le Fay
0
5
1
0.1
W
3
3
6
2
L
1
2
7
2.25
W
8
3
2
3
L
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,339
Damage
34,818
50,791
Taken
38,169
22,845
Mitigated
12,717
17,702
Healing
11,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,982
324
0
4,522
10,551
3,764
0
2,298
7,883
0
29,552
W
Hera
 
Hera
6,811
1,382
0
433
5,359
2,574
16
1,520
3,751
28,941
806
W
Medusa
 
Medusa
3,001
928
0
1,060
7,318
1,692
0
3,548
3,526
0
40,040
L
Jormungandr
CraiGrenadier369
Jormungandr
2,429
584
0
2,243
10,217
3,993
653
649
9,445
43,034
5,398
W
Susano
DavidBSC14
Susano
7,465
1,816
0
3,965
7,113
2,459
0
1,107
6,006
0
41,692
L
Morgan Le Fay
Guuten
Morgan Le Fay
3,185
278
0
2,305
8,813
2,542
0
2,544
5,895
32,677
0
W
7,751
533
1,177
2,738
8,713
3,101
0
1,964
6,749
54,781
445
L
6,857
3,040
626
5,472
15,581
10,497
0
5,753
8,900
0
20,762
W
9,790
3,653
0
2,191
9,666
2,891
320
3,716
5,862
0
52,061
L
6,886
3,109
0
2,534
5,629
2,049
0
953
4,540
57,576
928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,562
Gold Earned
35,815
331
Minions Killed
369
0
Camps Cleared
0
1,279,784
Distance Traveled
1,322,100
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,461
497
48
4
0
273,962
0
W
Hera
6,831
525
67
5
0
235,186
3
W
Medusa
5,873
452
61
5
0
252,683
2
L
Jormungandr
6,773
521
79
6
0
216,773
4
W
Susano
7,393
569
80
6
0
324,204
0
L
Morgan Le Fay
5,700
438
62
5
0
238,783
8
W
Ra
7,158
551
85
7
0
273,960
4
L
Horus
6,864
528
18
1
0
287,490
0
W
Loki
8,560
658
76
6
0
236,067
0
L
Chronos
8,764
674
124
10
0
262,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role