Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Britlz
Bacchus
Level 129
God Stats
1W - 1L
1,247 SR
Queue Stats
52W - 49L
1,489 Elo+
Party 2
Anubis
Anubis
InSaneXsmilerX
Anubis
Level 48
God Stats
10W - 8L
1,643 SR
Queue Stats
83W - 75L
1,511 Elo+
Solo
Izanami
Izanami
MasterTurok
Izanami
Level 89
God Stats
1W - 1L
1,236 SR
Queue Stats
37W - 38L
1,420 Elo+
Party 1
Pele
Pele
Rioluss
Pele
Level 123
God Stats
1W - 2L
1,429 SR
Queue Stats
10W - 10L
1,453 Elo+
Party 2
Team Averages
Level 108
1,411 SR
1,474 Elo+

VS

Team Averages
Level 97
1,534 SR
1,517 Elo+
Thanatos
Thanatos
 
Thanatos
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
KayserShinya
Jing Wei
Level 149
God Stats
8W - 9L
1,517 SR
Queue Stats
358W - 366L
1,545 Elo+
Solo
Olorun
Olorun
ReyCuervo1987
Olorun
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 21L
1,542 Elo+
Solo
Vamana
Vamana
Shruikin94
Vamana
Level 68
God Stats
9W - 11L
1,529 SR
Queue Stats
331W - 360L
1,513 Elo+
Solo
Ra
Ra
iFiddleSheep
Ra
Level 157
God Stats
21W - 12L
1,625 SR
Queue Stats
321W - 314L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 3 / 2
5,575
558
4,161
5,155
1,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
Britlz
Bacchus
10
1 / 0 / 6
6,182
618
1,958
4,271
3,102
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
6 / 1 / 4
6,722
672
8,974
5,642
2,495
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Izanami
MasterTurok
Izanami
10
1 / 0 / 2
5,586
559
1,744
3,806
991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
Rioluss
Pele
12
8 / 0 / 0
6,528
653
4,558
5,974
2,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
7
0 / 5 / 0
4,335
434
1,821
8,097
2,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Jing Wei
KayserShinya
Jing Wei
10
0 / 1 / 0
5,753
575
3,154
5,735
1,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 6 / 0
4,099
410
1,689
6,725
1,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Breastplate

Breastplate

+20
Physical Protection

Vamana
Shruikin94
Vamana
12
4 / 1 / 0
6,891
689
3,998
5,405
3,249
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 3 / 1
5,177
518
1,238
5,348
1,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
16
Kills
4
4
Deaths
16
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
3
2
0.33
L
Thanatos
 
Thanatos
0
5
0
0
W
Bacchus
Britlz
Bacchus
1
0
6
4
W
6
1
4
8
L
Jing Wei
KayserShinya
Jing Wei
0
1
0
0
W
Izanami
MasterTurok
Izanami
1
0
2
2
L
0
6
0
0
W
Pele
Rioluss
Pele
8
0
0
8
L
Vamana
Shruikin94
Vamana
4
1
0
4
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,395
Damage
11,900
24,848
Taken
31,310
9,932
Mitigated
9,169
9,824
Healing
10,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,161
795
0
500
5,155
1,178
0
0
5,155
37,008
0
L
Thanatos
 
Thanatos
1,821
446
0
2,710
8,097
2,092
0
3,200
4,897
0
22,249
W
Bacchus
Britlz
Bacchus
1,958
448
0
1,860
4,271
3,102
115
399
3,872
16,239
0
W
8,974
531
0
3,334
5,642
2,495
240
2,040
3,602
51,570
0
L
Jing Wei
KayserShinya
Jing Wei
3,154
1,597
0
2,334
5,735
1,469
0
940
4,795
0
38,459
W
Izanami
MasterTurok
Izanami
1,744
1,268
0
2,266
3,806
991
375
321
3,485
0
38,278
L
1,689
1,182
218
1,236
6,725
1,213
63
5,438
1,287
9,125
0
W
Pele
Rioluss
Pele
4,558
971
0
1,864
5,974
2,166
511
118
5,856
0
50,430
L
Vamana
Shruikin94
Vamana
3,998
1,248
0
2,600
5,405
3,249
0
2,258
3,147
0
43,404
L
1,238
33
211
1,350
5,348
1,146
0
3,257
2,091
34,634
757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,593
Gold Earned
26,255
353
Minions Killed
287
0
Camps Cleared
0
997,792
Distance Traveled
1,017,228
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,575
558
70
7
0
159,632
0
L
Thanatos
4,335
434
38
4
0
219,439
0
W
Bacchus
6,182
618
19
2
0
213,458
0
W
Anubis
6,722
672
88
9
0
181,982
0
L
Jing Wei
5,753
575
84
8
0
196,531
0
W
Izanami
5,586
559
87
9
0
180,588
2
L
Olorun
4,099
410
16
2
0
181,590
0
W
Pele
6,528
653
89
9
0
262,132
0
L
Vamana
6,891
689
74
7
0
212,526
0
L
Ra
5,177
518
75
8
0
207,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role