Player Matchup

Merlin
Merlin
Caneche
Merlin
Level 129
God Stats
4W - 7L
1,291 SR
Queue Stats
379W - 356L
1,494 Elo+
Solo
Danzaburou
Danzaburou
MASTERGAPER
Danzaburou
Level 124
God Stats
1W - 4L
1,221 SR
Queue Stats
162W - 174L
1,474 Elo+
Party 1
Erlang Shen
Erlang Shen
Moondus
Erlang Shen
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
132W - 137L
1,480 Elo+
Party 1
Raijin
Raijin
OfficialXstro_
Raijin
Level 106
God Stats
5W - 4L
1,469 SR
Queue Stats
376W - 353L
1,494 Elo+
Solo
Nu Wa
Nu Wa
Sic-em-Daddy
Nu Wa
Level 171
God Stats
2W - 3L
1,406 SR
Queue Stats
413W - 411L
1,408 Elo+
Solo
Team Averages
Level 131
1,377 SR
1,470 Elo+

VS

Team Averages
Level 131
1,518 SR
1,489 Elo+
Ymir
Ymir
 
Ymir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
DirkeRiggs2012
Ganesha
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 45L
1,524 Elo+
Solo
Discordia
Discordia
FlawlessK0N6
Discordia
Level 109
God Stats
9W - 4L
1,656 SR
Queue Stats
190W - 205L
1,491 Elo+
Solo
Mercury
Mercury
Mini Jewbecobra
Mercury
Level 124
God Stats
0W - 2L
1,274 SR
Queue Stats
13W - 18L
1,451 Elo+
Solo
Kuzenbo
Kuzenbo
cxkOnlyFan
Kuzenbo
Level 123
God Stats
3W - 2L
1,661 SR
Queue Stats
135W - 136L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Caneche
Merlin
17
2 / 3 / 11
10,319
860
15,717
9,481
3,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
MASTERGAPER
Danzaburou
16
4 / 5 / 7
11,154
930
14,373
11,639
4,223
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Moondus
Erlang Shen
18
10 / 5 / 5
11,130
928
13,015
17,351
19,798
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 5 / 5
9,037
753
7,725
10,044
3,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 1 / 12
11,937
995
17,563
7,085
3,177
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
3 / 8 / 11
9,398
783
6,293
26,715
29,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
0 / 3 / 16
8,271
689
6,879
13,089
15,784
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
FlawlessK0N6
Discordia
8
0 / 0 / 5
6,726
561
2,306
1,493
384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
10 / 5 / 2
9,956
830
13,176
11,270
4,731
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kuzenbo
cxkOnlyFan
Kuzenbo
16
6 / 6 / 5
9,082
757
12,683
21,429
26,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
58
21
Kills
19
19
Deaths
22
40
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
8
11
1.06
W
Merlin
Caneche
Merlin
2
3
11
2.5
L
0
3
16
2.67
L
Discordia
FlawlessK0N6
Discordia
0
0
5
2.5
W
Danzaburou
MASTERGAPER
Danzaburou
4
5
7
1.5
L
10
5
2
2.2
W
Erlang Shen
Moondus
Erlang Shen
10
5
5
2.5
W
1
5
5
0.7
W
4
1
12
10
L
Kuzenbo
cxkOnlyFan
Kuzenbo
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,393
Damage
41,337
55,600
Taken
73,996
34,071
Mitigated
76,158
17,354
Healing
20,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,293
900
962
5,649
26,715
29,208
0
13,360
12,782
17,463
0
W
Merlin
Caneche
Merlin
15,717
649
890
2,637
9,481
3,564
865
3,861
5,381
36,589
1,194
L
6,879
429
1,464
2,166
13,089
15,784
0
7,239
5,510
20,575
205
L
Discordia
FlawlessK0N6
Discordia
2,306
0
560
8
1,493
384
0
1,019
441
4,178
0
W
Danzaburou
MASTERGAPER
Danzaburou
14,373
8,742
1,080
3,407
11,639
4,223
3,638
5,849
5,428
0
31,784
L
13,176
5,186
662
2,411
11,270
4,731
0
7,311
3,910
0
29,882
W
Erlang Shen
Moondus
Erlang Shen
13,015
5,176
83
3,423
17,351
19,798
318
10,145
6,979
0
17,095
W
7,725
1,292
213
2,483
10,044
3,309
869
4,107
5,587
18,635
0
W
17,563
5,405
1,519
1,619
7,085
3,177
1,287
2,444
4,509
32,996
183
L
Kuzenbo
cxkOnlyFan
Kuzenbo
12,683
3,033
593
5,644
21,429
26,051
8
11,716
9,564
23,055
507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,577
Gold Earned
43,433
155
Minions Killed
99
0
Camps Cleared
0
1,083,327
Distance Traveled
965,345
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,398
783
34
3
0
196,301
0
W
Merlin
10,319
860
52
4
0
235,118
0
L
Ganesha
8,271
689
0
0
0
249,556
0
L
Discordia
6,726
561
5
0
0
62,838
0
W
Danzaburou
11,154
930
42
4
0
199,881
0
L
Mercury
9,956
830
43
4
0
239,495
0
W
Erlang Shen
11,130
928
5
0
0
213,315
0
W
Raijin
9,037
753
28
2
0
178,320
0
W
Nu Wa
11,937
995
28
2
0
256,693
0
L
Kuzenbo
9,082
757
17
1
0
217,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role