Player Matchup

Erlang Shen
Erlang Shen
Bronze III
GooserButt
Erlang Shen
Bronze III
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Artemis
Artemis
Bronze III
Kristacieis
Artemis
Bronze III
Level 121
God Stats
1W - 0L
1,212 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Gold I
MessyMatt
Chaac
Gold I
Level 143
God Stats
2W - 1L
1,635 SR
Queue Stats
279W - 271L
1,476 MMR
Party 2
Danzaburou
Danzaburou
Gold III
RailgunSol
Danzaburou
Gold III
Level 157
God Stats
7W - 4L
1,530 SR
Queue Stats
92W - 85L
1,411 MMR
Solo
Nu Wa
Nu Wa
Gold II
healinghalo
Nu Wa
Gold II
Level 121
God Stats
125W - 87L
1,682 SR
Queue Stats
264W - 264L
1,434 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 137
1,512 SR
1,464 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,407 SR
1,473 MMR
Medusa
Medusa
Silver I
 
Medusa
Silver I
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold III
JawstheGoldFish
Khepri
Gold III
Level 157
God Stats
9W - 15L
1,355 SR
Queue Stats
326W - 340L
1,478 MMR
Solo
Jormungandr
Jormungandr
Gold IV
KronicZike
Jormungandr
Gold IV
Level 155
God Stats
15W - 16L
1,532 SR
Queue Stats
960W - 973L
1,487 MMR
Solo
Awilix
Awilix
Gold IV
StereoLovexJR
Awilix
Gold IV
Level 84
God Stats
6W - 11L
1,251 SR
Queue Stats
94W - 100L
1,407 MMR
Solo
Yu Huang
Yu Huang
Gold IV
firefight021
Yu Huang
Gold IV
Level 156
God Stats
2W - 2L
1,395 SR
Queue Stats
102W - 105L
1,490 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GooserButt
Erlang Shen
8
5 / 0 / 0
4,604
767
1,510
4,348
1,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Artemis
Kristacieis
Artemis
7
0 / 1 / 1
3,911
652
1,857
1,940
486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chaac
MessyMatt
Chaac
8
0 / 2 / 1
4,298
716
2,171
6,423
3,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
RailgunSol
Danzaburou
7
1 / 0 / 3
4,238
706
3,135
4,931
2,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

8
0 / 0 / 1
4,187
698
1,846
2,227
474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
AgniThanatosMartichoras

VS

Bans
KaliKumbhakarnaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
3
1 / 2 / 0
3,347
558
2,149
2,387
455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
0 / 2 / 1
3,565
594
1,234
4,548
2,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jormungandr
KronicZike
Jormungandr
8
1 / 1 / 1
4,576
763
2,943
5,106
3,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

8
1 / 1 / 2
4,214
702
1,708
3,673
1,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
firefight021
Yu Huang
9
0 / 0 / 0
4,248
708
1,468
2,637
638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
6
Kills
3
3
Deaths
6
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
2
0
0.5
W
Erlang Shen
GooserButt
Erlang Shen
5
0
0
5
L
0
2
1
0.25
W
Artemis
Kristacieis
Artemis
0
1
1
0.5
L
Jormungandr
KronicZike
Jormungandr
1
1
1
1.5
W
Chaac
MessyMatt
Chaac
0
2
1
0.25
W
Danzaburou
RailgunSol
Danzaburou
1
0
3
2.5
L
1
1
2
2
L
Yu Huang
firefight021
Yu Huang
0
0
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,519
Damage
9,502
19,869
Taken
18,351
9,010
Mitigated
8,075
6,437
Healing
6,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,149
1,305
0
454
2,387
455
0
206
2,035
0
6,196
W
Erlang Shen
GooserButt
Erlang Shen
1,510
989
0
950
4,348
1,875
0
470
3,878
0
22,938
L
1,234
102
0
1,640
4,548
2,471
0
8
4,339
10,385
0
W
Artemis
Kristacieis
Artemis
1,857
1,016
0
572
1,940
486
245
356
1,584
0
14,556
L
Jormungandr
KronicZike
Jormungandr
2,943
1,425
0
2,513
5,106
3,369
0
99
4,971
26,576
0
W
Chaac
MessyMatt
Chaac
2,171
402
0
2,646
6,423
3,807
0
2,723
3,700
0
25,056
W
Danzaburou
RailgunSol
Danzaburou
3,135
1,010
0
1,519
4,931
2,368
120
628
4,303
954
21,470
L
1,708
554
0
699
3,673
1,142
0
180
3,375
0
23,564
L
Yu Huang
firefight021
Yu Huang
1,468
99
0
834
2,637
638
0
972
1,480
29,125
917
W
1,846
416
0
750
2,227
474
0
1,422
805
20,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,238
Gold Earned
19,950
213
Minions Killed
168
0
Camps Cleared
0
670,038
Distance Traveled
585,893
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,347
558
11
2
0
55,282
0
W
Erlang Shen
4,604
767
41
7
0
161,526
0
L
Khepri
3,565
594
12
2
0
126,788
0
W
Artemis
3,911
652
34
6
0
121,386
0
L
Jormungandr
4,576
763
55
9
0
123,071
0
W
Chaac
4,298
716
57
10
0
143,029
0
W
Danzaburou
4,238
706
34
6
0
120,931
0
L
Awilix
4,214
702
38
6
0
153,132
0
L
Yu Huang
4,248
708
52
9
0
127,620
0
W
Nu Wa
4,187
698
47
8
0
123,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role