Player Matchup

Hercules
Hercules
Lusat
Hercules
Level 87
God Stats
2W - 0L
1,493 SR
Queue Stats
2W - 0L
1,700 Elo+
Solo
Apollo
Apollo
Soulsfan1999
Apollo
Level 61
God Stats
4W - 7L
1,396 SR
Queue Stats
109W - 90L
1,442 Elo+
Party 1
Xing Tian
Xing Tian
TaryonDarrington
Xing Tian
Level 114
God Stats
1W - 3L
1,174 SR
Queue Stats
17W - 24L
1,437 Elo+
Party 2
He Bo
He Bo
TheLandLoard
He Bo
Level 65
God Stats
1W - 5L
1,069 SR
Queue Stats
7W - 15L
1,334 Elo+
Party 2
Persephone
Persephone
zaeIoI
Persephone
Level 18
God Stats
5W - 2L
1,558 SR
Queue Stats
12W - 13L
1,382 Elo+
Party 1
Team Averages
Level 69
1,338 SR
1,459 Elo+

VS

Team Averages
Level 98
1,521 SR
1,476 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
GreenSEA-
Bacchus
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 61L
1,386 Elo+
Solo
Arachne
Arachne
Pinkishx1003500
Arachne
Level 75
God Stats
0W - 2L
1,500 SR
Queue Stats
137W - 133L
1,486 Elo+
Solo
Cupid
Cupid
Potius
Cupid
Level 108
God Stats
244W - 209L
1,603 SR
Queue Stats
357W - 350L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Lusat
Hercules
6
3 / 1 / 0
4,159
693
1,947
5,024
2,002
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
5
0 / 3 / 2
3,501
584
2,121
3,832
855
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
6
0 / 1 / 0
3,859
643
2,560
4,285
1,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

7
0 / 0 / 0
3,769
628
413
3,076
568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
zaeIoI
Persephone
7
0 / 0 / 0
3,986
664
261
721
147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
7
0 / 0 / 0
3,862
644
198
574
149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
 
Hades
7
1 / 0 / 0
3,808
635
1,509
3,291
918
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bacchus
GreenSEA-
Bacchus
5
0 / 2 / 3
3,740
623
346
4,205
2,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

4
0 / 0 / 0
2,988
498
369
1,203
250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cupid
Potius
Cupid
6
4 / 1 / 0
4,179
697
4,705
3,882
871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
3
Kills
5
5
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
0
0
0
L
Hades
 
Hades
1
0
0
1
L
Bacchus
GreenSEA-
Bacchus
0
2
3
0.75
W
Hercules
Lusat
Hercules
3
1
0
3
L
0
0
0
0
L
Cupid
Potius
Cupid
4
1
0
4
W
Apollo
0
3
2
0.33
W
Xing Tian
0
1
0
0
W
0
0
0
0
W
Persephone
zaeIoI
Persephone
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,302
Damage
7,127
16,938
Taken
13,155
4,937
Mitigated
4,964
4,907
Healing
4,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
198
0
0
27
574
149
0
261
313
18,841
537
L
Hades
 
Hades
1,509
184
0
1,948
3,291
918
0
1,959
1,022
14,598
0
L
Bacchus
GreenSEA-
Bacchus
346
0
0
1,300
4,205
2,776
0
0
4,205
8,340
0
W
Hercules
Lusat
Hercules
1,947
725
0
1,129
5,024
2,002
0
116
4,908
0
7,139
L
369
212
0
409
1,203
250
0
188
977
0
5,932
L
Cupid
Potius
Cupid
4,705
3,132
0
1,290
3,882
871
0
320
3,562
0
19,336
W
Apollo
2,121
1,298
0
691
3,832
855
0
230
3,602
0
11,389
W
Xing Tian
2,560
326
0
745
4,285
1,365
0
1,509
2,776
16,547
860
W
413
0
0
2,324
3,076
568
0
0
3,076
20,974
0
W
Persephone
zaeIoI
Persephone
261
0
0
18
721
147
0
198
523
19,901
622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,274
Gold Earned
18,577
154
Minions Killed
119
0
Camps Cleared
0
628,335
Distance Traveled
475,207
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
3,862
644
39
7
0
90,866
0
L
Hades
3,808
635
25
4
0
93,876
0
L
Bacchus
3,740
623
13
2
0
117,404
0
W
Hercules
4,159
693
13
2
0
133,068
0
L
Arachne
2,988
498
16
3
0
66,948
0
L
Cupid
4,179
697
26
4
0
106,113
0
W
Apollo
3,501
584
23
4
0
132,531
0
W
Xing Tian
3,859
643
34
6
0
112,453
0
W
He Bo
3,769
628
47
8
0
130,275
0
W
Persephone
3,986
664
37
6
0
120,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role