Player Matchup

Chaac
Chaac
 
Chaac
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Blankcoyote6218
Ah Puch
Level 145
God Stats
4W - 0L
1,500 SR
Queue Stats
245W - 215L
1,557 Elo+
Solo
Sylvanus
Sylvanus
Mez_theBattousai
Sylvanus
Level 89
God Stats
54W - 47L
1,484 SR
Queue Stats
289W - 273L
1,512 Elo+
Solo
Chernobog
Chernobog
eagleeye0701
Chernobog
Level 126
God Stats
13W - 5L
1,768 SR
Queue Stats
214W - 193L
1,580 Elo+
Solo
Serqet
Serqet
ooohyeahhh
Serqet
Level 116
God Stats
27W - 26L
1,550 SR
Queue Stats
547W - 498L
1,574 Elo+
Solo
Team Averages
Level 112
1,560 SR
1,545 Elo+

VS

Team Averages
Level 117
1,537 SR
1,486 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Dark Iichigo
Ao Kuang
Level 148
God Stats
2W - 7L
1,236 SR
Queue Stats
224W - 221L
1,491 Elo+
Party 1
Mulan
Mulan
PEGASUS824
Mulan
Level 153
God Stats
5W - 2L
1,747 SR
Queue Stats
114W - 116L
1,521 Elo+
Party 1
Nu Wa
Nu Wa
StorableSoup661
Nu Wa
Level 108
God Stats
24W - 14L
1,704 SR
Queue Stats
326W - 310L
1,488 Elo+
Party 1
Ymir
Ymir
TurboSiggy
Ymir
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 2 / 4
6,873
687
5,618
8,393
3,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
5 / 1 / 1
7,232
723
3,433
4,925
1,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 0 / 3
6,185
619
1,853
5,139
3,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
eagleeye0701
Chernobog
12
3 / 0 / 3
6,929
693
2,272
4,132
1,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
ooohyeahhh
Serqet
11
2 / 0 / 7
6,327
633
4,521
5,968
1,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
3
0 / 1 / 0
3,624
362
289
781
131
Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ao Kuang
Dark Iichigo
Ao Kuang
9
2 / 3 / 1
5,119
512
2,802
6,517
2,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mulan
9
0 / 4 / 2
5,211
521
3,665
7,396
2,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
1 / 4 / 0
5,236
524
4,442
6,612
1,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 1 / 1
4,287
429
1,457
4,283
2,523
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
13
Kills
3
3
Deaths
13
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
2
4
2
L
Tsukuyomi
 
Tsukuyomi
0
1
0
0
W
5
1
1
5.5
L
Ao Kuang
Dark Iichigo
Ao Kuang
2
3
1
0.83
W
1
0
3
2.5
L
Mulan
0
4
2
0.25
L
1
4
0
0.25
L
0
1
1
0.5
W
Chernobog
eagleeye0701
Chernobog
3
0
3
4.5
W
Serqet
ooohyeahhh
Serqet
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,697
Damage
12,655
28,557
Taken
25,589
11,913
Mitigated
9,129
13,304
Healing
4,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,618
1,157
0
3,425
8,393
3,933
260
1,921
6,356
0
42,529
L
Tsukuyomi
 
Tsukuyomi
289
46
0
1
781
131
0
86
695
0
2,249
W
3,433
171
0
1,804
4,925
1,394
0
2,490
2,210
44,407
0
L
Ao Kuang
Dark Iichigo
Ao Kuang
2,802
1,020
0
951
6,517
2,459
0
555
5,962
22,518
2,219
W
1,853
95
885
2,597
5,139
3,439
142
1,163
3,850
20,224
2,807
L
Mulan
3,665
770
0
1,273
7,396
2,632
0
358
6,934
0
29,230
L
4,442
278
0
1,188
6,612
1,384
0
2,963
3,281
25,314
868
L
1,457
665
0
969
4,283
2,523
0
1,091
3,192
10,320
0
W
Chernobog
eagleeye0701
Chernobog
2,272
1,447
0
1,319
4,132
1,316
3,347
1,030
3,018
0
44,145
W
Serqet
ooohyeahhh
Serqet
4,521
679
0
3,274
5,968
1,831
0
1,613
4,211
0
31,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,546
Gold Earned
23,477
355
Minions Killed
191
0
Camps Cleared
0
990,038
Distance Traveled
766,706
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,873
687
81
8
0
180,671
4
L
Tsukuyomi
3,624
362
5
1
0
22,120
0
W
Ah Puch
7,232
723
80
8
0
208,959
0
L
Ao Kuang
5,119
512
46
5
0
203,078
0
W
Sylvanus
6,185
619
42
4
0
167,279
4
L
Mulan
5,211
521
61
6
0
182,017
2
L
Nu Wa
5,236
524
59
6
0
187,520
0
L
Ymir
4,287
429
20
2
0
171,971
4
W
Chernobog
6,929
693
92
9
0
180,412
0
W
Serqet
6,327
633
60
6
0
252,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role