Player Matchup

Sol
Sol
 
Sol
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Alemefraz
Artemis
Level 157
God Stats
74W - 68L
1,502 SR
Queue Stats
1,176W - 1,144L
1,519 Elo+
Solo
Awilix
Awilix
XxXLazarXxX
Awilix
Level 129
God Stats
120W - 75L
1,586 SR
Queue Stats
201W - 161L
1,562 Elo+
Solo
Nu Wa
Nu Wa
thesadow212
Nu Wa
Level 85
God Stats
3W - 3L
1,440 SR
Queue Stats
131W - 116L
1,475 Elo+
Party 1
Team Averages
Level 129
1,505 SR
1,511 Elo+

VS

Team Averages
Level 104
1,557 SR
1,496 Elo+
Ix Chel
Ix Chel
Bipad
Ix Chel
Level 124
God Stats
2W - 2L
1,449 SR
Queue Stats
160W - 128L
1,538 Elo+
Solo
Odin
Odin
Doobz
Odin
Level 128
God Stats
4W - 3L
1,649 SR
Queue Stats
90W - 70L
1,588 Elo+
Solo
Nemesis
Nemesis
Maikel_980
Nemesis
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 92L
1,417 Elo+
Solo
Chronos
Chronos
Sulo2
Chronos
Level 89
God Stats
2W - 2L
1,650 SR
Queue Stats
112W - 111L
1,446 Elo+
Party 2
Cabrakan
Cabrakan
kerfren333
Cabrakan
Level 21
God Stats
4W - 4L
1,535 SR
Queue Stats
30W - 26L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 0 / 3
6,360
636
4,267
5,127
1,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mystical Earring

Mystical Earring

+15
Mp 5

Ra
 
Ra
10
1 / 3 / 2
5,994
599
2,601
6,387
1,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Alemefraz
Artemis
12
5 / 0 / 7
7,141
714
6,240
6,157
1,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
12
7 / 2 / 7
6,656
666
6,923
7,762
2,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
1 / 0 / 10
6,397
640
5,334
3,288
843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Bipad
Ix Chel
11
1 / 4 / 1
6,279
628
4,062
6,025
1,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
Doobz
Odin
10
1 / 2 / 3
5,864
586
4,288
7,099
4,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nemesis
Maikel_980
Nemesis
11
3 / 4 / 1
5,873
587
4,000
8,903
2,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
Sulo2
Chronos
8
0 / 2 / 0
4,930
493
2,798
6,002
1,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cabrakan
kerfren333
Cabrakan
8
0 / 3 / 0
5,136
514
1,896
7,357
6,101
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
15
Kills
5
5
Deaths
15
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
3
2.5
W
Ra
 
Ra
1
3
2
0.67
W
Artemis
Alemefraz
Artemis
5
0
7
8.5
L
Ix Chel
Bipad
Ix Chel
1
4
1
0.38
L
Odin
Doobz
Odin
1
2
3
1.25
L
Nemesis
Maikel_980
Nemesis
3
4
1
0.88
L
Chronos
Sulo2
Chronos
0
2
0
0
W
Awilix
7
2
7
5.25
L
Cabrakan
kerfren333
Cabrakan
0
3
0
0
W
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,365
Damage
17,044
28,721
Taken
35,386
8,262
Mitigated
16,536
10,193
Healing
7,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,267
973
0
3,380
5,127
1,552
1,089
1,795
3,236
38,466
5,021
W
Ra
 
Ra
2,601
345
71
2,283
6,387
1,702
0
156
6,207
30,929
235
W
Artemis
Alemefraz
Artemis
6,240
1,725
0
997
6,157
1,802
0
1,693
4,290
0
45,436
L
Ix Chel
Bipad
Ix Chel
4,062
361
150
1,590
6,025
1,664
0
1,523
4,306
41,703
0
L
Odin
Doobz
Odin
4,288
577
0
947
7,099
4,290
0
2,538
4,113
0
33,237
L
Nemesis
Maikel_980
Nemesis
4,000
1,016
0
2,017
8,903
2,900
0
1,429
7,197
0
39,398
L
Chronos
Sulo2
Chronos
2,798
1,108
0
1,454
6,002
1,581
215
1,939
3,681
32,951
1,637
W
Awilix
6,923
2,657
0
2,962
7,762
2,363
0
3,079
4,445
0
45,195
L
Cabrakan
kerfren333
Cabrakan
1,896
416
0
1,592
7,357
6,101
0
2,469
4,317
6,597
302
W
5,334
972
0
500
3,288
843
872
1,199
1,825
34,072
994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,548
Gold Earned
28,082
358
Minions Killed
302
0
Camps Cleared
0
980,904
Distance Traveled
1,012,286
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,360
636
89
9
0
176,876
2
W
Ra
5,994
599
68
7
0
201,519
0
W
Artemis
7,141
714
44
4
0
175,361
0
L
Ix Chel
6,279
628
83
8
0
203,504
0
L
Odin
5,864
586
64
6
0
199,669
0
L
Nemesis
5,873
587
70
7
0
236,509
0
L
Chronos
4,930
493
62
6
0
177,284
1
W
Awilix
6,656
666
75
8
0
239,690
0
L
Cabrakan
5,136
514
23
2
0
195,320
0
W
Nu Wa
6,397
640
82
8
0
187,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role