Player Matchup

Heimdallr
Heimdallr
Astorenn
Heimdallr
Level 93
God Stats
37W - 38L
1,489 SR
Queue Stats
570W - 536L
1,571 Elo+
Solo
The Morrigan
The Morrigan
OblivionNerd
The Morrigan
Level 108
God Stats
2W - 5L
1,781 SR
Queue Stats
94W - 94L
1,441 Elo+
Party 2
Skadi
Skadi
SolidDragon313
Skadi
Level 158
God Stats
3W - 9L
1,325 SR
Queue Stats
190W - 210L
1,458 Elo+
Party 3
Terra
Terra
ioDrago
Terra
Level 137
God Stats
2W - 1L
1,485 SR
Queue Stats
171W - 169L
1,461 Elo+
Party 3
Persephone
Persephone
tpatheplayer
Persephone
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,454 Elo+
Party 2
Team Averages
Level 125
1,516 SR
1,477 Elo+

VS

Team Averages
Level 119
1,510 SR
1,477 Elo+
King Arthur
King Arthur
Biminpiroo
King Arthur
Level 122
God Stats
14W - 13L
1,455 SR
Queue Stats
157W - 148L
1,443 Elo+
Party 1
Achilles
Achilles
Dextery2410
Achilles
Level 73
God Stats
7W - 8L
1,544 SR
Queue Stats
231W - 237L
1,449 Elo+
Solo
Sol
Sol
DominaterChief
Sol
Level 192
God Stats
2W - 1L
1,345 SR
Queue Stats
244W - 241L
1,540 Elo+
Solo
Hera
Hera
KaLTil
Hera
Level 84
God Stats
3W - 2L
1,735 SR
Queue Stats
177W - 167L
1,449 Elo+
Party 1
Erlang Shen
Erlang Shen
RoseSon99
Erlang Shen
Level 124
God Stats
27W - 24L
1,469 SR
Queue Stats
117W - 115L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Astorenn
Heimdallr
12
2 / 7 / 1
6,977
465
6,945
12,983
4,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

The Morrigan
OblivionNerd
The Morrigan
13
3 / 6 / 1
7,451
497
6,164
10,442
3,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 5 / 0
8,549
570
8,089
8,872
2,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
ioDrago
Terra
10
0 / 2 / 3
6,609
441
2,855
11,223
6,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Persephone
tpatheplayer
Persephone
11
1 / 4 / 2
6,914
461
4,962
6,434
1,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Biminpiroo
King Arthur
15
6 / 1 / 0
9,066
604
5,929
13,244
9,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
Dextery2410
Achilles
12
4 / 0 / 8
8,282
552
8,979
13,993
12,602
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
4 / 3 / 7
8,285
552
10,020
9,626
3,022
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hera
KaLTil
Hera
14
3 / 2 / 2
8,660
577
4,818
6,049
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
RoseSon99
Erlang Shen
14
7 / 2 / 5
8,461
564
6,473
15,290
7,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
8
Kills
24
24
Deaths
8
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Astorenn
Heimdallr
2
7
1
0.36
W
King Arthur
Biminpiroo
King Arthur
6
1
0
6
W
Achilles
Dextery2410
Achilles
4
0
8
8
W
4
3
7
2.5
W
Hera
KaLTil
Hera
3
2
2
2
L
The Morrigan
OblivionNerd
The Morrigan
3
6
1
0.58
W
Erlang Shen
RoseSon99
Erlang Shen
7
2
5
4.75
L
2
5
0
0.4
L
Terra
ioDrago
Terra
0
2
3
0.75
L
Persephone
tpatheplayer
Persephone
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,015
Damage
36,219
49,954
Taken
58,202
18,365
Mitigated
34,374
12,818
Healing
16,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Astorenn
Heimdallr
6,945
2,889
0
3,034
12,983
4,215
0
5,869
7,114
0
48,219
W
King Arthur
Biminpiroo
King Arthur
5,929
199
0
3,128
13,244
9,641
0
1,131
12,113
912
58,932
W
Achilles
Dextery2410
Achilles
8,979
1,430
0
4,450
13,993
12,602
168
4,124
9,869
0
22,754
W
10,020
2,031
0
4,358
9,626
3,022
940
1,314
8,312
61,213
4,865
W
Hera
KaLTil
Hera
4,818
751
0
458
6,049
1,972
937
2,802
3,247
58,612
879
L
The Morrigan
OblivionNerd
The Morrigan
6,164
891
0
2,605
10,442
3,533
0
1,525
8,747
49,098
0
W
Erlang Shen
RoseSon99
Erlang Shen
6,473
3,151
0
4,076
15,290
7,137
0
5,370
9,920
0
51,591
L
8,089
3,964
0
2,210
8,872
2,769
383
990
7,882
0
58,871
L
Terra
ioDrago
Terra
2,855
937
463
3,639
11,223
6,211
0
4,214
7,009
12,742
0
L
Persephone
tpatheplayer
Persephone
4,962
889
0
867
6,434
1,637
0
2,282
4,132
33,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,500
Gold Earned
42,754
361
Minions Killed
410
0
Camps Cleared
0
1,324,263
Distance Traveled
1,563,408
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,977
465
84
6
0
256,069
0
W
King Arthur
9,066
604
95
6
0
317,956
4
W
Achilles
8,282
552
23
2
0
347,089
2
W
Sol
8,285
552
100
7
0
311,299
0
W
Hera
8,660
577
119
8
0
271,454
0
L
The Morrigan
7,451
497
88
6
0
258,227
0
W
Erlang Shen
8,461
564
73
5
0
315,610
1
L
Skadi
8,549
570
105
7
0
252,430
0
L
Terra
6,609
441
23
2
0
281,927
3
L
Persephone
6,914
461
61
4
0
275,610
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role