Player Matchup

Freya
Freya
Silver V
NetflixOriginal
Freya
Silver V
Level 159
God Stats
4W - 3L
1,584 SR
Queue Stats
16W - 16L
1,335 MMR
Party 2
Tsukuyomi
Tsukuyomi
Silver II
Titan440xSRx
Tsukuyomi
Silver II
Level 158
God Stats
20W - 19L
1,477 SR
Queue Stats
503W - 539L
1,070 MMR
Solo
Cupid
Cupid
Gold IV
XxLostvV
Cupid
Gold IV
Level 225
God Stats
1W - 0L
1,444 SR
Queue Stats
10W - 8L
1,596 MMR
Party 2
Achilles
Achilles
Gold II
lChino_06l
Achilles
Gold II
Level 154
God Stats
5W - 6L
1,397 SR
Queue Stats
74W - 71L
1,536 MMR
Solo
Maui
Maui
Silver I
nadando
Maui
Silver I
Level 69
God Stats
1W - 2L
1,842 SR
Queue Stats
9W - 9L
1,550 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 153
1,549 SR
1,417 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 158
1,510 SR
1,417 MMR
Ne Zha
Ne Zha
Silver II
Ace_luck11
Ne Zha
Silver II
Level 189
God Stats
0W - 3L
1,259 SR
Queue Stats
211W - 215L
1,037 MMR
Solo
Rama
Rama
Gold II
Ar13l_lil_fire
Rama
Gold II
Level 142
God Stats
9W - 8L
1,587 SR
Queue Stats
417W - 430L
1,543 MMR
Solo
Nu Wa
Nu Wa
Gold II
JuniperIsMe
Nu Wa
Gold II
Level 170
God Stats
44W - 45L
1,567 SR
Queue Stats
155W - 162L
1,538 MMR
Solo
Nemesis
Nemesis
Silver I
LEONBP
Nemesis
Silver I
Level 135
God Stats
22W - 17L
1,639 SR
Queue Stats
155W - 166L
1,316 MMR
Party 1
Janus
Janus
Gold II
RoB eL TrrOr
Janus
Gold II
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
204W - 202L
1,649 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 1
5,626
625
5,512
4,919
1,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Titan440xSRx
Tsukuyomi
9
3 / 1 / 2
5,423
603
3,609
6,579
1,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
XxLostvV
Cupid
10
1 / 0 / 2
5,252
584
2,109
4,154
1,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
lChino_06l
Achilles
10
1 / 0 / 1
5,894
655
3,350
7,240
3,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Maui
nadando
Maui
9
0 / 0 / 4
5,226
581
1,365
3,748
2,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
Ao KuangCthulhuAnhurAgni

VS

Bans
FenrirThorKumbhakarnaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Ace_luck11
Ne Zha
6
0 / 4 / 0
4,318
480
1,806
5,098
2,470
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 0 / 0
4,872
541
1,094
2,231
622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 1 / 1
4,754
528
3,218
3,777
734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
LEONBP
Nemesis
9
1 / 3 / 0
4,872
541
2,362
7,184
2,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 2 / 0
4,930
548
1,877
4,746
1,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
10
Kills
1
1
Deaths
10
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Ace_luck11
Ne Zha
0
4
0
0
L
0
0
0
0
L
0
1
1
0.5
L
Nemesis
LEONBP
Nemesis
1
3
0
0.33
W
5
0
1
5.5
L
0
2
0
0
W
Tsukuyomi
Titan440xSRx
Tsukuyomi
3
1
2
4
W
Cupid
XxLostvV
Cupid
1
0
2
2
W
Achilles
lChino_06l
Achilles
1
0
1
1.5
W
Maui
nadando
Maui
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,945
Damage
10,357
26,640
Taken
23,036
9,811
Mitigated
7,192
14,569
Healing
6,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Ace_luck11
Ne Zha
1,806
494
0
982
5,098
2,470
0
1,767
3,321
0
8,686
L
1,094
766
0
1,321
2,231
622
0
482
1,749
0
33,932
L
3,218
484
0
1,318
3,777
734
0
0
3,468
22,636
0
L
Nemesis
LEONBP
Nemesis
2,362
293
0
1,322
7,184
2,243
0
1,272
5,740
0
34,399
W
5,512
1,634
0
1,856
4,919
1,458
0
1,502
3,417
24,261
1,334
L
1,877
43
0
1,521
4,746
1,123
0
2,876
1,540
30,926
0
W
Tsukuyomi
Titan440xSRx
Tsukuyomi
3,609
580
0
3,569
6,579
1,796
17
744
5,835
0
30,846
W
Cupid
XxLostvV
Cupid
2,109
998
136
3,144
4,154
1,087
58
367
3,787
0
39,748
W
Achilles
lChino_06l
Achilles
3,350
655
0
3,924
7,240
3,016
0
2,275
4,965
0
39,878
W
Maui
nadando
Maui
1,365
296
0
1,940
3,748
2,454
0
207
3,541
14,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,421
Gold Earned
23,746
283
Minions Killed
234
0
Camps Cleared
0
940,831
Distance Traveled
895,306
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,318
480
8
1
0
132,612
0
L
Rama
4,872
541
70
8
0
176,725
1
L
Nu Wa
4,754
528
36
4
0
187,739
1
L
Nemesis
4,872
541
70
8
0
201,187
1
W
Freya
5,626
625
50
6
0
180,477
1
L
Janus
4,930
548
50
6
0
197,043
0
W
Tsukuyomi
5,423
603
54
6
0
207,643
2
W
Cupid
5,252
584
70
8
0
165,741
1
W
Achilles
5,894
655
79
9
0
186,186
0
W
Maui
5,226
581
30
3
0
200,784
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role