Player Matchup

Yemoja
Yemoja
Bronze II
 
Yemoja
Bronze II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver II
CrockedHorse946
Neith
Silver II
Level 140
God Stats
12W - 21L
1,325 SR
Queue Stats
293W - 333L
951 MMR
Solo
Hera
Hera
Silver I
DKNJ_Lexus
Hera
Silver I
Level 161
God Stats
5W - 3L
1,448 SR
Queue Stats
137W - 156L
1,156 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze I
brtc179
Tsukuyomi
Bronze I
Level 106
God Stats
4W - 4L
1,367 SR
Queue Stats
27W - 57L
748 MMR
Solo
Hades
Hades
Silver IV
rawrrscream
Hades
Silver IV
Level 145
God Stats
122W - 96L
1,562 SR
Queue Stats
605W - 644L
763 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 136
1,440 SR
1,023 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 120
1,434 SR
925 MMR
Kumbhakarna
Kumbhakarna
Silver II
ChasingFatGirls
Kumbhakarna
Silver II
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 178L
1,132 MMR
Solo
Chaac
Chaac
Silver I
ESC4N0R24
Chaac
Silver I
Level 85
God Stats
17W - 21L
1,574 SR
Queue Stats
155W - 161L
1,126 MMR
Solo
Discordia
Discordia
Silver V
Litaquer
Discordia
Silver V
Level 141
God Stats
0W - 2L
1,244 SR
Queue Stats
11W - 31L
915 MMR
Solo
Ishtar
Ishtar
Silver IV
MicMak_98
Ishtar
Silver IV
Level 117
God Stats
9W - 16L
1,482 SR
Queue Stats
83W - 106L
736 MMR
Solo
Serqet
Serqet
Silver V
ThirdEYEgree
Serqet
Silver V
Level 129
God Stats
3W - 10L
1,370 SR
Queue Stats
169W - 201L
718 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
2 / 1 / 2
5,182
471
2,544
5,639
3,336
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
0 / 2 / 4
5,712
519
6,209
5,675
1,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 1 / 1
6,430
585
3,109
4,884
1,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
brtc179
Tsukuyomi
10
3 / 1 / 0
5,572
507
2,320
4,837
1,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 6 / 1
5,504
500
5,165
9,870
4,937
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
AwilixCharybdisHorusLoki

VS

Bans
AnubisCerberusNu WaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ChasingFatGirls
Kumbhakarna
12
4 / 1 / 2
7,414
674
6,140
7,966
2,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Chaac
ESC4N0R24
Chaac
12
3 / 1 / 2
6,389
581
3,520
6,636
3,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Discordia
Litaquer
Discordia
9
0 / 1 / 3
5,599
509
1,509
2,999
695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
MicMak_98
Ishtar
12
2 / 2 / 1
6,876
625
5,513
7,455
2,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serqet
9
2 / 2 / 2
6,031
548
2,180
7,774
4,160
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
7
Kills
11
11
Deaths
7
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
1
2
3
L
Kumbhakarna
ChasingFatGirls
Kumbhakarna
4
1
2
5
W
0
2
4
1
W
1
1
1
1.5
L
Chaac
ESC4N0R24
Chaac
3
1
2
4
L
Discordia
Litaquer
Discordia
0
1
3
1.5
L
Ishtar
MicMak_98
Ishtar
2
2
1
1.25
L
Serqet
2
2
2
1.5
W
Tsukuyomi
brtc179
Tsukuyomi
3
1
0
3
W
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,347
Damage
18,862
30,905
Taken
32,830
12,701
Mitigated
13,185
7,759
Healing
10,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
2,544
533
756
1,153
5,639
3,336
0
0
5,537
18,418
0
L
Kumbhakarna
ChasingFatGirls
Kumbhakarna
6,140
775
0
3,377
7,966
2,875
0
4,719
3,202
43,312
1,553
W
6,209
1,481
0
613
5,675
1,592
12
128
5,370
0
40,616
W
3,109
685
0
973
4,884
1,401
0
604
4,220
48,831
0
L
Chaac
ESC4N0R24
Chaac
3,520
200
0
1,441
6,636
3,086
0
1,953
4,572
0
52,028
L
Discordia
Litaquer
Discordia
1,509
42
0
519
2,999
695
0
1,035
1,912
29,212
531
L
Ishtar
MicMak_98
Ishtar
5,513
3,459
0
2,754
7,455
2,369
0
1,306
6,149
0
52,094
L
Serqet
2,180
392
0
2,069
7,774
4,160
68
1,658
6,056
0
8,666
W
Tsukuyomi
brtc179
Tsukuyomi
2,320
693
0
1,797
4,837
1,435
0
1,030
3,715
0
21,863
W
5,165
333
0
2,467
9,870
4,937
0
5,166
4,307
33,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,400
Gold Earned
32,309
312
Minions Killed
336
0
Camps Cleared
0
1,120,185
Distance Traveled
1,096,924
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,182
471
16
1
0
213,766
2
L
Kumbhakarna
7,414
674
82
7
0
189,699
2
W
Neith
5,712
519
81
7
0
218,533
0
W
Hera
6,430
585
112
10
0
223,718
5
L
Chaac
6,389
581
86
8
0
265,304
2
L
Discordia
5,599
509
52
5
0
209,867
2
L
Ishtar
6,876
625
99
9
0
209,870
0
L
Serqet
6,031
548
17
2
0
222,184
2
W
Tsukuyomi
5,572
507
45
4
0
260,658
5
W
Hades
5,504
500
58
5
0
203,510
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role