Player Matchup

Xing Tian
Xing Tian
Bigpapasplif420
Xing Tian
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 33L
1,492 Elo+
Solo
Ix Chel
Ix Chel
DeadBlackHole
Ix Chel
Level 159
God Stats
0W - 1L
1,333 SR
Queue Stats
14W - 10L
1,619 Elo+
Solo
Merlin
Merlin
RitefulEmber
Merlin
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,433 Elo+
Party 1
Martichoras
Martichoras
XxGTSDEVILxX
Martichoras
Level 140
God Stats
2W - 3L
1,483 SR
Queue Stats
170W - 169L
1,524 Elo+
Party 1
Mercury
Mercury
newell1502
Mercury
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 126L
1,477 Elo+
Party 1
Team Averages
Level 104
1,463 SR
1,509 Elo+

VS

Team Averages
Level 168
1,466 SR
1,497 Elo+
Chaac
Chaac
AMILCARZK
Chaac
Level 164
God Stats
3W - 2L
1,494 SR
Queue Stats
164W - 161L
1,474 Elo+
Party 2
Bastet
Bastet
LittleSchlav420
Bastet
Level 229
God Stats
27W - 30L
1,475 SR
Queue Stats
1,043W - 1,065L
1,431 Elo+
Solo
King Arthur
King Arthur
RECON SNIPER 25
King Arthur
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 90L
1,490 Elo+
Solo
Ix Chel
Ix Chel
Xboneone
Ix Chel
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 41L
1,589 Elo+
Solo
Atlas
Atlas
xXArtorixXx
Atlas
Level 161
God Stats
2W - 0L
1,359 SR
Queue Stats
161W - 169L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bigpapasplif420
Xing Tian
15
2 / 8 / 8
9,808
754
8,233
24,585
28,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
15
0 / 8 / 5
8,449
650
8,741
13,893
5,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
14
1 / 12 / 5
8,920
686
4,716
14,160
4,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
XxGTSDEVILxX
Martichoras
20
10 / 5 / 5
11,268
867
22,559
15,021
7,046
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
newell1502
Mercury
15
3 / 6 / 6
9,156
704
8,206
11,368
4,170
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AMILCARZK
Chaac
16
4 / 4 / 21
10,562
812
15,022
18,180
19,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

19
13 / 4 / 13
12,878
991
20,978
17,486
8,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

King Arthur
RECON SNIPER 25
King Arthur
17
5 / 3 / 17
10,422
802
5,868
17,143
19,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ix Chel
Xboneone
Ix Chel
18
12 / 4 / 16
11,962
920
19,151
14,512
7,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

18
5 / 1 / 23
11,872
913
12,830
14,933
11,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
129
16
Kills
39
39
Deaths
16
29
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Chaac
AMILCARZK
Chaac
4
4
21
3.63
L
Xing Tian
Bigpapasplif420
Xing Tian
2
8
8
0.75
L
Ix Chel
0
8
5
0.31
W
13
4
13
4.88
W
King Arthur
RECON SNIPER 25
King Arthur
5
3
17
4.5
L
Merlin
1
12
5
0.29
W
Ix Chel
Xboneone
Ix Chel
12
4
16
5
L
Martichoras
XxGTSDEVILxX
Martichoras
10
5
5
2.5
L
Mercury
newell1502
Mercury
3
6
6
1
W
5
1
23
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,455
Damage
73,849
79,027
Taken
82,254
50,120
Mitigated
67,299
16,051
Healing
34,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AMILCARZK
Chaac
15,022
892
270
4,798
18,180
19,273
1,391
4,956
13,224
0
26,402
L
Xing Tian
Bigpapasplif420
Xing Tian
8,233
330
2,598
3,851
24,585
28,516
87
11,390
13,195
13,975
1,133
L
Ix Chel
8,741
1,219
3,477
2,319
13,893
5,652
0
7,008
6,885
19,291
0
W
20,978
3,161
480
5,349
17,486
8,780
929
3,642
13,844
0
34,995
W
King Arthur
RECON SNIPER 25
King Arthur
5,868
447
664
1,196
17,143
19,672
632
4,828
12,315
296
16,790
L
Merlin
4,716
550
137
390
14,160
4,736
0
4,322
9,838
14,859
0
W
Ix Chel
Xboneone
Ix Chel
19,151
3,269
8,363
4,308
14,512
7,762
2,421
3,968
10,544
45,936
0
L
Martichoras
XxGTSDEVILxX
Martichoras
22,559
4,344
0
1,602
15,021
7,046
378
5,076
9,945
0
44,849
L
Mercury
newell1502
Mercury
8,206
462
777
900
11,368
4,170
0
4,162
7,206
0
11,985
W
12,830
3,043
4,388
4,683
14,933
11,812
1,526
3,419
11,514
24,092
752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,601
Gold Earned
57,696
121
Minions Killed
146
0
Camps Cleared
0
990,613
Distance Traveled
1,257,647
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,562
812
19
1
0
243,225
2
L
Xing Tian
9,808
754
17
1
0
217,405
0
L
Ix Chel
8,449
650
27
2
0
168,098
0
W
Bastet
12,878
991
34
3
0
276,583
0
W
King Arthur
10,422
802
20
2
0
248,815
0
L
Merlin
8,920
686
20
2
0
183,398
0
W
Ix Chel
11,962
920
56
4
0
220,180
0
L
Martichoras
11,268
867
46
4
0
187,079
0
L
Mercury
9,156
704
11
1
0
234,633
0
W
Atlas
11,872
913
17
1
0
268,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role