Player Matchup

Ares
Ares
Cloncho
Ares
Level 182
God Stats
14W - 27L
1,461 SR
Queue Stats
445W - 410L
1,534 Elo+
Solo
Kukulkan
Kukulkan
FebreezeTempest
Kukulkan
Level 158
God Stats
11W - 10L
1,507 SR
Queue Stats
158W - 149L
1,446 Elo+
Solo
Athena
Athena
NAHU91
Athena
Level 154
God Stats
0W - 2L
1,677 SR
Queue Stats
37W - 27L
1,580 Elo+
Solo
King Arthur
King Arthur
Rafa Flipper
King Arthur
Level 142
God Stats
5W - 6L
1,445 SR
Queue Stats
566W - 577L
1,467 Elo+
Solo
Fenrir
Fenrir
Rocker8001
Fenrir
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 48L
1,507 Elo+
Solo
Team Averages
Level 152
1,518 SR
1,507 Elo+

VS

Team Averages
Level 91
1,530 SR
1,464 Elo+
Persephone
Persephone
Cucuzonia
Persephone
Level 107
God Stats
4W - 5L
1,520 SR
Queue Stats
247W - 212L
1,501 Elo+
Solo
Arachne
Arachne
Daddy_Dave14
Arachne
Level 29
God Stats
8W - 6L
1,531 SR
Queue Stats
15W - 15L
1,415 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Nayuki13
Cu Chulainn
Level 149
God Stats
22W - 20L
1,476 SR
Queue Stats
212W - 213L
1,566 Elo+
Party 1
Medusa
Medusa
eagleswing6
Medusa
Level 126
God Stats
38W - 23L
1,621 SR
Queue Stats
328W - 321L
1,514 Elo+
Party 1
Charon
Charon
jerryisraw
Charon
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 22L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Cloncho
Ares
11
2 / 3 / 4
7,444
496
5,688
12,966
11,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
14
2 / 2 / 4
7,740
516
5,291
6,494
2,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
NAHU91
Athena
11
1 / 4 / 6
6,564
438
5,242
14,637
13,773
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Rafa Flipper
King Arthur
13
5 / 8 / 3
7,860
524
12,955
21,472
17,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Rocker8001
Fenrir
14
9 / 5 / 5
8,893
593
7,560
12,547
5,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Cucuzonia
Persephone
15
5 / 3 / 6
9,410
627
14,393
9,204
2,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Daddy_Dave14
Arachne
13
4 / 8 / 7
8,047
536
5,190
16,305
6,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
Nayuki13
Cu Chulainn
15
11 / 5 / 3
9,900
660
18,788
16,721
15,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
14
2 / 3 / 3
8,133
542
4,017
7,748
2,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charon
jerryisraw
Charon
12
0 / 1 / 10
8,175
545
6,518
9,488
8,519
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
51
19
Kills
22
22
Deaths
20
22
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ares
Cloncho
Ares
2
3
4
1.33
W
Persephone
Cucuzonia
Persephone
5
3
6
2.67
W
Arachne
Daddy_Dave14
Arachne
4
8
7
0.94
L
Kukulkan
2
2
4
2
L
Athena
NAHU91
Athena
1
4
6
1
W
Cu Chulainn
Nayuki13
Cu Chulainn
11
5
3
2.5
L
King Arthur
Rafa Flipper
King Arthur
5
8
3
0.81
L
Fenrir
Rocker8001
Fenrir
9
5
5
2.3
W
Medusa
2
3
3
1.17
W
Charon
jerryisraw
Charon
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,736
Damage
48,906
68,116
Taken
59,466
50,985
Mitigated
35,346
11,419
Healing
10,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Cloncho
Ares
5,688
60
342
2,834
12,966
11,706
0
4,686
8,280
24,929
1,332
W
Persephone
Cucuzonia
Persephone
14,393
1,173
0
2,667
9,204
2,838
25
4,692
4,135
58,451
0
W
Arachne
Daddy_Dave14
Arachne
5,190
4,195
0
2,249
16,305
6,335
0
3,992
12,265
0
46,443
L
Kukulkan
5,291
530
0
728
6,494
2,697
492
4,385
2,109
54,205
385
L
Athena
NAHU91
Athena
5,242
1,822
0
250
14,637
13,773
0
6,571
8,066
26,520
2,185
W
Cu Chulainn
Nayuki13
Cu Chulainn
18,788
2,679
0
3,315
16,721
15,307
0
2,535
14,146
14,704
59,590
L
King Arthur
Rafa Flipper
King Arthur
12,955
1,494
0
3,675
21,472
17,805
0
5,868
15,604
3,271
53,075
L
Fenrir
Rocker8001
Fenrir
7,560
2,032
0
3,590
12,547
5,004
294
3,890
8,657
0
48,486
W
Medusa
4,017
1,309
0
1,470
7,748
2,347
675
2,552
5,142
0
58,918
W
Charon
jerryisraw
Charon
6,518
1,579
0
1,081
9,488
8,519
590
2,764
6,619
25,229
807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,501
Gold Earned
43,665
342
Minions Killed
403
0
Camps Cleared
0
1,404,030
Distance Traveled
1,442,438
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,444
496
26
2
0
307,481
6
W
Persephone
9,410
627
91
6
0
320,483
2
W
Arachne
8,047
536
65
4
0
273,202
0
L
Kukulkan
7,740
516
116
8
0
241,968
1
L
Athena
6,564
438
41
3
0
298,024
0
W
Cu Chulainn
9,900
660
117
8
0
287,534
5
L
King Arthur
7,860
524
75
5
0
254,159
0
L
Fenrir
8,893
593
84
6
0
302,398
2
W
Medusa
8,133
542
88
6
0
298,212
0
W
Charon
8,175
545
42
3
0
263,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role