Player Matchup

Amaterasu
Amaterasu
AbeZer0
Amaterasu
Level 122
God Stats
4W - 1L
1,549 SR
Queue Stats
92W - 97L
1,502 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Malfurion93
Ah Muzen Cab
Level 158
God Stats
5W - 1L
1,840 SR
Queue Stats
253W - 241L
1,502 Elo+
Solo
Ymir
Ymir
krzysztof0v0
Ymir
Level 119
God Stats
1W - 1L
1,312 SR
Queue Stats
40W - 43L
1,419 Elo+
Party 1
Ne Zha
Ne Zha
leon135246
Ne Zha
Level 139
God Stats
3W - 0L
1,727 SR
Queue Stats
26W - 29L
1,411 Elo+
Party 1
Cthulhu
Cthulhu
miki6p
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,410 Elo+
Party 1
Team Averages
Level 111
1,586 SR
1,449 Elo+

VS

Team Averages
Level 106
1,427 SR
1,504 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Bayonetta911
Vulcan
Level 26
God Stats
0W - 2L
1,253 SR
Queue Stats
68W - 67L
1,510 Elo+
Solo
Hachiman
Hachiman
DRockGaming
Hachiman
Level 105
God Stats
0W - 2L
1,311 SR
Queue Stats
30W - 28L
1,498 Elo+
Party 2
Odin
Odin
Insaneuniform68
Odin
Level 128
God Stats
1W - 1L
1,575 SR
Queue Stats
55W - 54L
1,479 Elo+
Party 2
Thor
Thor
pauldamanstewart
Thor
Level 148
God Stats
6W - 7L
1,494 SR
Queue Stats
291W - 282L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AbeZer0
Amaterasu
12
2 / 4 / 7
7,565
841
5,492
11,906
11,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ah Muzen Cab
Malfurion93
Ah Muzen Cab
14
2 / 0 / 4
8,091
899
6,032
5,044
1,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

15
2 / 0 / 10
8,763
974
4,927
8,988
8,724
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ne Zha
leon135246
Ne Zha
14
4 / 2 / 5
8,483
943
7,461
7,972
5,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
miki6p
Cthulhu
14
3 / 2 / 8
8,474
942
7,757
8,266
6,382
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
3 / 1 / 3
8,201
911
7,040
4,325
1,612
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vulcan
12
1 / 2 / 3
7,011
779
7,266
5,126
1,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
DRockGaming
Hachiman
13
1 / 3 / 5
7,085
787
8,107
6,505
2,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 3 / 5
7,142
794
7,704
11,297
10,838
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

9
0 / 4 / 6
6,296
700
3,508
6,078
1,831
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
29
13
Kills
7
8
Deaths
13
34
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
3
1
3
4.5
W
Amaterasu
AbeZer0
Amaterasu
2
4
7
1.38
L
Vulcan
1
2
3
1.25
L
Hachiman
DRockGaming
Hachiman
1
3
5
1.17
L
2
3
5
1.5
W
Ah Muzen Cab
Malfurion93
Ah Muzen Cab
2
0
4
4
W
2
0
10
7
W
Ne Zha
leon135246
Ne Zha
4
2
5
3.25
W
Cthulhu
miki6p
Cthulhu
3
2
8
3.5
L
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,669
Damage
33,625
42,176
Taken
33,331
33,907
Mitigated
17,993
19,929
Healing
9,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
7,040
303
633
1,201
4,325
1,612
0
1,710
2,615
29,216
0
W
Amaterasu
AbeZer0
Amaterasu
5,492
1,533
2,801
3,175
11,906
11,084
0
3,840
8,066
0
11,602
L
Vulcan
7,266
150
1,526
872
5,126
1,553
0
1,858
3,235
14,655
252
L
Hachiman
DRockGaming
Hachiman
8,107
3,419
636
669
6,505
2,159
0
1,481
4,909
0
15,208
L
7,704
690
1,061
2,567
11,297
10,838
0
4,672
6,405
4,070
5,949
W
Ah Muzen Cab
Malfurion93
Ah Muzen Cab
6,032
895
1,127
837
5,044
1,941
676
2,492
2,552
0
25,438
W
4,927
511
2,330
2,306
8,988
8,724
353
4,209
4,779
7,529
543
W
Ne Zha
leon135246
Ne Zha
7,461
561
1,253
3,312
7,972
5,776
526
3,213
4,759
0
18,694
W
Cthulhu
miki6p
Cthulhu
7,757
132
1,656
1,132
8,266
6,382
117
3,517
4,749
18,100
0
L
3,508
227
0
440
6,078
1,831
0
2,757
3,282
0
6,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,376
Gold Earned
35,735
136
Minions Killed
109
0
Camps Cleared
0
983,039
Distance Traveled
804,552
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,201
911
52
6
0
169,759
0
W
Amaterasu
7,565
841
23
3
0
199,511
0
L
Vulcan
7,011
779
12
1
0
192,064
0
L
Hachiman
7,085
787
36
4
0
167,494
0
L
Odin
7,142
794
2
0
0
176,555
0
W
Ah Muzen Cab
8,091
899
53
6
0
219,856
0
W
Ymir
8,763
974
13
1
0
191,454
0
W
Ne Zha
8,483
943
17
2
0
163,877
0
W
Cthulhu
8,474
942
30
3
0
208,341
0
L
Thor
6,296
700
7
1
0
98,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role