Player Matchup

Ymir
Ymir
 
Ymir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Rogon101
Odin
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 93L
1,518 Elo+
Solo
Nu Wa
Nu Wa
SameMaximus
Nu Wa
Level 169
God Stats
451W - 554L
1,530 SR
Queue Stats
660W - 829L
1,501 Elo+
Solo
Pele
Pele
Thesmoke_Tho
Pele
Level 80
God Stats
1W - 1L
1,274 SR
Queue Stats
92W - 86L
1,565 Elo+
Solo
Nut
Nut
Øscär
Nut
Level 146
God Stats
4W - 2L
1,500 SR
Queue Stats
131W - 119L
1,587 Elo+
Solo
Team Averages
Level 133
1,461 SR
1,534 Elo+

VS

Team Averages
Level 117
1,629 SR
1,527 Elo+
Thor
Thor
 
Thor
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Isamagu
King Arthur
Level 145
God Stats
22W - 18L
1,693 SR
Queue Stats
401W - 407L
1,596 Elo+
Solo
Nu Wa
Nu Wa
Poncho116
Nu Wa
Level 92
God Stats
0W - 1L
1,684 SR
Queue Stats
118W - 99L
1,543 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Zelgius18
Morgan Le Fay
Level 25
God Stats
1W - 1L
1,656 SR
Queue Stats
58W - 55L
1,530 Elo+
Party 1
Hades
Hades
maxlmaxxx
Hades
Level 176
God Stats
42W - 32L
1,613 SR
Queue Stats
347W - 356L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
3 / 0 / 3
7,503
1,251
2,536
7,594
7,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Odin
12
1 / 0 / 3
6,934
1,156
4,415
4,465
3,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 0 / 5
6,883
1,147
5,106
1,528
480
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 2 / 5
7,533
1,256
6,615
4,837
1,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nut
13
1 / 0 / 6
7,778
1,296
6,412
4,780
1,658
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

351

VS

Team 2 Tickets

324

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
0 / 2 / 2
6,815
1,136
4,338
6,697
4,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

King Arthur
Isamagu
King Arthur
12
0 / 3 / 2
6,815
1,136
5,671
9,281
7,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
Poncho116
Nu Wa
12
1 / 1 / 1
7,189
1,198
4,429
5,971
1,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Zelgius18
Morgan Le Fay
12
1 / 1 / 1
6,960
1,160
6,215
4,798
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hades
maxlmaxxx
Hades
10
0 / 0 / 0
4,543
757
0
395
72

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
7
Kills
2
2
Deaths
7
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
0
3
4.5
L
Thor
 
Thor
0
2
2
0.5
L
King Arthur
Isamagu
King Arthur
0
3
2
0.33
L
Nu Wa
Poncho116
Nu Wa
1
1
1
1.5
W
Odin
1
0
3
2.5
W
0
0
5
2.5
W
2
2
5
2.25
L
Morgan Le Fay
Zelgius18
Morgan Le Fay
1
1
1
1.5
L
Hades
maxlmaxxx
Hades
0
0
0
0
W
Nut
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,084
Damage
20,653
23,204
Taken
27,142
14,988
Mitigated
15,343
2,967
Healing
1,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,536
352
0
701
7,594
7,617
0
3,756
3,838
13,339
0
L
Thor
 
Thor
4,338
454
0
237
6,697
4,977
0
2,207
4,331
481
22,344
L
King Arthur
Isamagu
King Arthur
5,671
201
0
1,234
9,281
7,125
0
2,439
6,589
0
13,361
L
Nu Wa
Poncho116
Nu Wa
4,429
987
0
0
5,971
1,589
0
1,233
4,550
20,879
528
W
Odin
4,415
776
0
253
4,465
3,823
0
2,098
2,367
0
5,657
W
5,106
1,848
0
0
1,528
480
0
672
856
19,583
0
W
6,615
1,139
0
190
4,837
1,410
0
2,348
2,489
0
15,779
L
Morgan Le Fay
Zelgius18
Morgan Le Fay
6,215
433
0
399
4,798
1,580
0
981
3,662
20,114
1,087
L
Hades
maxlmaxxx
Hades
0
0
0
0
395
72
0
395
0
0
0
W
Nut
6,412
3,980
0
1,823
4,780
1,658
0
1,496
3,284
0
29,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,631
Gold Earned
32,322
135
Minions Killed
143
8
Camps Cleared
4
649,716
Distance Traveled
526,499
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,503
1,251
18
3
0
111,924
0
L
Thor
6,815
1,136
32
5
2
126,731
0
L
King Arthur
6,815
1,136
20
3
1
138,956
0
L
Nu Wa
7,189
1,198
50
8
0
129,330
0
W
Odin
6,934
1,156
7
1
2
134,356
0
W
Nu Wa
6,883
1,147
21
4
0
131,763
0
W
Pele
7,533
1,256
28
5
3
140,517
0
L
Morgan Le Fay
6,960
1,160
41
7
1
131,482
0
L
Hades
4,543
757
0
0
0
0
0
W
Nut
7,778
1,296
61
10
3
131,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role