Player Matchup

Poseidon
Poseidon
Agah
Poseidon
Level 164
God Stats
1W - 3L
1,125 SR
Queue Stats
96W - 114L
1,512 Elo+
Party 1
Fafnir
Fafnir
CCihan
Fafnir
Level 197
God Stats
1W - 0L
1,500 SR
Queue Stats
204W - 227L
1,523 Elo+
Party 1
Ah Puch
Ah Puch
LuckyPeach
Ah Puch
Level 102
God Stats
4W - 0L
1,784 SR
Queue Stats
58W - 68L
1,524 Elo+
Party 1
Baron Samedi
Baron Samedi
RevanClaw
Baron Samedi
Level 105
God Stats
2W - 1L
1,724 SR
Queue Stats
147W - 133L
1,534 Elo+
Solo
Bastet
Bastet
Tuaygc
Bastet
Level 143
God Stats
1W - 1L
1,615 SR
Queue Stats
44W - 49L
1,504 Elo+
Party 1
Team Averages
Level 142
1,550 SR
1,519 Elo+

VS

Team Averages
Level 146
1,423 SR
1,535 Elo+
Sobek
Sobek
BuildingBobie
Sobek
Level 123
God Stats
2W - 3L
1,489 SR
Queue Stats
272W - 263L
1,527 Elo+
Solo
Artio
Artio
ElKods
Artio
Level 177
God Stats
2W - 2L
1,366 SR
Queue Stats
363W - 349L
1,466 Elo+
Solo
Gilgamesh
Gilgamesh
JJustJJaack
Gilgamesh
Level 155
God Stats
0W - 2L
1,258 SR
Queue Stats
364W - 372L
1,585 Elo+
Solo
He Bo
He Bo
Jhonny_88Kz
He Bo
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
141W - 153L
1,519 Elo+
Solo
Janus
Janus
xShadezx
Janus
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 55L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Agah
Poseidon
18
7 / 4 / 11
11,337
756
17,917
12,733
5,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fafnir
CCihan
Fafnir
18
5 / 2 / 14
11,099
740
12,129
18,392
21,129
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
LuckyPeach
Ah Puch
19
4 / 1 / 10
11,141
743
21,489
10,472
4,524
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baron Samedi
RevanClaw
Baron Samedi
19
4 / 2 / 15
11,252
750
21,772
16,595
7,199
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Tuaygc
Bastet
18
10 / 4 / 10
11,673
778
16,893
13,994
5,866
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 7
10,101
673
7,518
22,805
36,503
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
ElKods
Artio
16
0 / 6 / 7
9,684
646
9,405
25,982
38,608
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gilgamesh
JJustJJaack
Gilgamesh
18
5 / 6 / 6
10,458
697
11,980
24,138
29,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
3 / 7 / 7
9,830
655
13,258
12,316
6,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
xShadezx
Janus
16
2 / 6 / 6
9,481
632
16,014
12,405
6,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
45
30
Kills
12
13
Deaths
30
60
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Agah
Poseidon
7
4
11
3.13
L
2
5
7
1.1
W
Fafnir
CCihan
Fafnir
5
2
14
6
L
Artio
ElKods
Artio
0
6
7
0.58
L
Gilgamesh
JJustJJaack
Gilgamesh
5
6
6
1.33
L
3
7
7
0.93
W
Ah Puch
LuckyPeach
Ah Puch
4
1
10
9
W
Baron Samedi
RevanClaw
Baron Samedi
4
2
15
5.75
W
Bastet
Tuaygc
Bastet
10
4
10
3.75
L
Janus
xShadezx
Janus
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,200
Damage
58,175
72,186
Taken
97,646
43,737
Mitigated
116,965
39,661
Healing
33,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Agah
Poseidon
17,917
1,410
1,158
2,716
12,733
5,019
330
6,688
5,575
41,159
0
L
7,518
694
83
8,420
22,805
36,503
0
16,475
6,330
21,080
1,533
W
Fafnir
CCihan
Fafnir
12,129
3,567
2,890
9,518
18,392
21,129
36
11,740
5,997
17,475
0
L
Artio
ElKods
Artio
9,405
413
4,858
7,904
25,982
38,608
0
17,962
8,020
16,500
0
L
Gilgamesh
JJustJJaack
Gilgamesh
11,980
2,107
897
4,821
24,138
29,820
0
17,159
6,979
0
27,219
L
13,258
376
1,845
834
12,316
6,018
0
10,033
2,283
21,447
0
W
Ah Puch
LuckyPeach
Ah Puch
21,489
1,090
1,380
4,178
10,472
4,524
97
6,894
3,404
44,698
1,374
W
Baron Samedi
RevanClaw
Baron Samedi
21,772
482
7,249
6,075
16,595
7,199
36
10,615
5,446
36,233
1,777
W
Bastet
Tuaygc
Bastet
16,893
3,251
634
3,863
13,994
5,866
298
8,363
5,338
0
22,182
L
Janus
xShadezx
Janus
16,014
1,109
403
3,049
12,405
6,016
69
9,821
2,584
31,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,502
Gold Earned
49,554
179
Minions Killed
183
0
Camps Cleared
0
1,463,096
Distance Traveled
1,372,756
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,337
756
49
3
0
291,782
0
L
Sobek
10,101
673
51
3
0
285,758
0
W
Fafnir
11,099
740
7
0
0
273,147
0
L
Artio
9,684
646
10
1
0
292,917
0
L
Gilgamesh
10,458
697
53
4
0
270,913
0
L
He Bo
9,830
655
34
2
0
253,261
0
W
Ah Puch
11,141
743
67
4
0
284,406
0
W
Baron Samedi
11,252
750
36
2
0
307,559
0
W
Bastet
11,673
778
20
1
0
306,202
0
L
Janus
9,481
632
35
2
0
269,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role