Player Matchup

Izanami
Izanami
AlvaroMM26
Izanami
Level 88
God Stats
5W - 3L
1,565 SR
Queue Stats
110W - 109L
1,444 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RumiruGabrys
Cu Chulainn
Level 159
God Stats
12W - 10L
1,518 SR
Queue Stats
595W - 513L
1,663 Elo+
Solo
Loki
Loki
StephCαrry
Loki
Level 108
God Stats
17W - 16L
1,529 SR
Queue Stats
171W - 158L
1,448 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WIzKush
Morgan Le Fay
Level 165
God Stats
39W - 28L
1,707 SR
Queue Stats
132W - 107L
1,654 Elo+
Solo
Ymir
Ymir
Yelapo117
Ymir
Level 105
God Stats
5W - 3L
1,855 SR
Queue Stats
119W - 116L
1,437 Elo+
Party 1
Team Averages
Level 125
1,635 SR
1,529 Elo+

VS

Team Averages
Level 128
1,525 SR
1,532 Elo+
Bakasura
Bakasura
 
Bakasura
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ItsGumbo
Janus
Level 128
God Stats
35W - 42L
1,535 SR
Queue Stats
191W - 182L
1,568 Elo+
Solo
Hachiman
Hachiman
Straponus
Hachiman
Level 65
God Stats
4W - 6L
1,525 SR
Queue Stats
195W - 196L
1,587 Elo+
Solo
Khepri
Khepri
TRUFAMOVICH
Khepri
Level 69
God Stats
7W - 3L
1,566 SR
Queue Stats
182W - 160L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlvaroMM26
Izanami
13
2 / 1 / 0
7,300
562
4,010
5,743
1,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
RumiruGabrys
Cu Chulainn
15
7 / 0 / 1
9,563
736
11,477
11,942
8,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

12
1 / 2 / 5
6,974
536
5,128
10,675
2,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
WIzKush
Morgan Le Fay
15
3 / 0 / 0
8,624
663
6,740
5,909
1,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
11
0 / 0 / 1
6,845
527
4,215
8,499
6,060
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
1 / 3 / 0
6,228
479
6,224
12,075
5,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

King Arthur
 
King Arthur
11
0 / 6 / 0
5,949
458
3,111
13,720
12,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
ItsGumbo
Janus
14
0 / 1 / 1
7,500
577
4,735
4,706
1,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
Straponus
Hachiman
13
1 / 2 / 0
6,749
519
7,520
7,633
2,444
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
11
0 / 1 / 0
6,141
472
2,379
9,767
7,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
13
Kills
2
3
Deaths
13
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
3
0
0.33
L
King Arthur
 
King Arthur
0
6
0
0
W
Izanami
AlvaroMM26
Izanami
2
1
0
2
L
Janus
ItsGumbo
Janus
0
1
1
0.5
W
Cu Chulainn
RumiruGabrys
Cu Chulainn
7
0
1
7.5
W
1
2
5
1.75
L
Hachiman
Straponus
Hachiman
1
2
0
0.5
L
Khepri
0
1
0
0
W
Morgan Le Fay
WIzKush
Morgan Le Fay
3
0
0
3
W
Ymir
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,570
Damage
23,969
42,768
Taken
47,901
21,032
Mitigated
28,647
17,052
Healing
14,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
6,224
4,635
0
4,271
12,075
5,243
0
3,160
8,749
0
36,802
L
King Arthur
 
King Arthur
3,111
79
0
2,840
13,720
12,189
0
0
13,720
0
41,614
W
Izanami
AlvaroMM26
Izanami
4,010
3,069
0
1,936
5,743
1,699
740
730
5,013
0
58,121
L
Janus
ItsGumbo
Janus
4,735
0
0
1,258
4,706
1,544
0
2,150
2,432
63,114
0
W
Cu Chulainn
RumiruGabrys
Cu Chulainn
11,477
2,232
0
5,210
11,942
8,364
0
272
11,592
0
74,691
W
5,128
1,335
0
4,044
10,675
2,967
0
1,504
8,647
0
47,883
L
Hachiman
Straponus
Hachiman
7,520
4,318
0
3,280
7,633
2,444
0
1,496
6,137
0
61,584
L
Khepri
2,379
349
0
2,958
9,767
7,227
0
3,785
5,810
17,726
1,422
W
Morgan Le Fay
WIzKush
Morgan Le Fay
6,740
194
0
2,662
5,909
1,942
0
2,201
3,256
76,794
1,053
W
Ymir
4,215
858
0
3,200
8,499
6,060
0
2,007
6,262
18,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,306
Gold Earned
32,567
519
Minions Killed
445
0
Camps Cleared
0
1,368,917
Distance Traveled
1,331,654
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,228
479
77
6
0
300,861
1
L
King Arthur
5,949
458
62
5
0
230,396
0
W
Izanami
7,300
562
117
9
0
248,298
0
L
Janus
7,500
577
165
13
0
293,548
5
W
Cu Chulainn
9,563
736
142
11
0
247,432
1
W
Loki
6,974
536
67
5
0
323,203
0
L
Hachiman
6,749
519
107
8
0
247,694
2
L
Khepri
6,141
472
34
3
0
259,155
3
W
Morgan Le Fay
8,624
663
164
13
0
279,835
8
W
Ymir
6,845
527
29
2
0
270,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role