Player Matchup

Mercury
Mercury
Daydreck
Mercury
Level 86
God Stats
0W - 5L
1,148 SR
Queue Stats
19W - 21L
1,435 Elo+
Party 1
Sylvanus
Sylvanus
MinusDaMinns
Sylvanus
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 1
Skadi
Skadi
R3dEyed
Skadi
Level 21
God Stats
1W - 3L
1,450 SR
Queue Stats
17W - 19L
1,483 Elo+
Party 1
Anubis
Anubis
SkinnyVanilla14
Anubis
Level 109
God Stats
2W - 3L
1,717 SR
Queue Stats
24W - 27L
1,493 Elo+
Party 1
King Arthur
King Arthur
TrashPlayerr
King Arthur
Level 140
God Stats
1W - 2L
1,551 SR
Queue Stats
41W - 38L
1,526 Elo+
Party 1
Team Averages
Level 83
1,473 SR
1,487 Elo+

VS

Team Averages
Level 138
1,426 SR
1,476 Elo+
Anhur
Anhur
El_ChoChua21
Anhur
Level 144
God Stats
1W - 2L
1,266 SR
Queue Stats
181W - 192L
1,430 Elo+
Party 2
Cliodhna
Cliodhna
FrotoTfraggn
Cliodhna
Level 157
God Stats
4W - 7L
1,421 SR
Queue Stats
220W - 205L
1,501 Elo+
Solo
Sun Wukong
Sun Wukong
GLAD EEE ATOR
Sun Wukong
Level 126
God Stats
10W - 7L
1,618 SR
Queue Stats
231W - 196L
1,541 Elo+
Solo
Ix Chel
Ix Chel
Kechu6488
Ix Chel
Level 104
God Stats
9W - 11L
1,557 SR
Queue Stats
92W - 88L
1,457 Elo+
Party 2
Freya
Freya
kirvys
Freya
Level 159
God Stats
3W - 3L
1,269 SR
Queue Stats
96W - 99L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Daydreck
Mercury
15
3 / 3 / 3
8,617
539
9,272
11,292
4,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
MinusDaMinns
Sylvanus
12
1 / 2 / 3
7,714
482
4,551
12,315
8,882
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Skadi
R3dEyed
Skadi
13
3 / 6 / 0
7,860
491
12,540
12,600
3,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
6 / 5 / 3
9,565
598
12,899
14,743
6,960
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
TrashPlayerr
King Arthur
14
0 / 2 / 1
8,313
520
11,953
15,052
8,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 4
8,006
500
8,896
15,810
5,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cliodhna
FrotoTfraggn
Cliodhna
16
9 / 3 / 1
9,136
571
11,997
15,056
5,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
GLAD EEE ATOR
Sun Wukong
16
3 / 0 / 0
8,838
552
10,095
17,276
17,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ix Chel
Kechu6488
Ix Chel
14
1 / 1 / 7
8,515
532
10,053
13,928
8,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Freya
kirvys
Freya
12
2 / 6 / 4
7,590
474
7,436
13,230
3,309
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
13
Kills
18
18
Deaths
13
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Mercury
Daydreck
Mercury
3
3
3
1.5
W
3
3
4
1.67
W
Cliodhna
FrotoTfraggn
Cliodhna
9
3
1
3.17
W
Sun Wukong
GLAD EEE ATOR
Sun Wukong
3
0
0
3
W
Ix Chel
Kechu6488
Ix Chel
1
1
7
4.5
L
Sylvanus
MinusDaMinns
Sylvanus
1
2
3
1.25
L
Skadi
R3dEyed
Skadi
3
6
0
0.5
L
6
5
3
1.5
L
King Arthur
TrashPlayerr
King Arthur
0
2
1
0.25
W
Freya
kirvys
Freya
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,215
Damage
48,477
66,002
Taken
75,300
32,784
Mitigated
40,390
23,514
Healing
30,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Daydreck
Mercury
9,272
3,818
0
2,723
11,292
4,537
0
3,030
8,137
0
67,198
W
8,896
3,721
0
4,865
15,810
5,738
1,073
3,236
12,574
0
61,506
W
Cliodhna
FrotoTfraggn
Cliodhna
11,997
1,188
0
5,624
15,056
5,548
0
4,137
10,919
0
75,967
W
Sun Wukong
GLAD EEE ATOR
Sun Wukong
10,095
1,738
0
7,286
17,276
17,343
0
652
16,624
1,776
63,140
W
Ix Chel
Kechu6488
Ix Chel
10,053
1,483
4,245
4,856
13,928
8,452
361
3,519
10,409
37,539
1,239
L
Sylvanus
MinusDaMinns
Sylvanus
4,551
1,082
3,475
5,085
12,315
8,882
0
4,146
8,169
17,234
0
L
Skadi
R3dEyed
Skadi
12,540
7,068
0
734
12,600
3,826
576
3,061
9,539
0
56,280
L
12,899
858
0
6,475
14,743
6,960
746
6,272
8,471
58,275
968
L
King Arthur
TrashPlayerr
King Arthur
11,953
1,445
0
5,022
15,052
8,579
95
1,452
12,751
2,128
63,230
W
Freya
kirvys
Freya
7,436
2,142
0
3,482
13,230
3,309
392
6,390
6,840
39,890
2,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,069
Gold Earned
42,085
413
Minions Killed
455
0
Camps Cleared
0
1,499,930
Distance Traveled
1,461,249
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,617
539
107
7
0
375,968
0
W
Anhur
8,006
500
96
6
0
270,424
4
W
Cliodhna
9,136
571
112
7
0
354,064
0
W
Sun Wukong
8,838
552
115
7
0
299,801
5
W
Ix Chel
8,515
532
61
4
0
284,703
2
L
Sylvanus
7,714
482
17
1
0
279,652
0
L
Skadi
7,860
491
75
5
0
262,450
0
L
Anubis
9,565
598
99
6
0
277,138
0
L
King Arthur
8,313
520
115
7
0
304,722
0
W
Freya
7,590
474
71
4
0
252,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role