Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Alka7iX
Morgan Le Fay
Level 40
God Stats
0W - 2L
1,432 SR
Queue Stats
0W - 3L
1,180 Elo+
Solo
Chaac
Chaac
Riskorld
Chaac
Level 98
God Stats
3W - 6L
1,320 SR
Queue Stats
31W - 39L
1,271 Elo+
Party 2
Ares
Ares
dark-alcon
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,236 Elo+
Party 2
Neith
Neith
marcb1601
Neith
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 31L
1,403 Elo+
Party 2
Team Averages
Level 83
1,451 SR
1,318 Elo+

VS

Team Averages
Level 84
1,353 SR
1,408 Elo+
Fenrir
Fenrir
Dorisek_Akatsuki
Fenrir
Level 67
God Stats
8W - 1L
1,277 SR
Queue Stats
129W - 137L
1,467 Elo+
Party 1
Hachiman
Hachiman
ibaielterribl
Hachiman
Level 75
God Stats
1W - 2L
1,574 SR
Queue Stats
94W - 102L
1,362 Elo+
Party 3
Hercules
Hercules
iker1212409
Hercules
Level 86
God Stats
5W - 3L
1,123 SR
Queue Stats
84W - 86L
1,377 Elo+
Party 3
Hel
Hel
posto_ambiguo162
Hel
Level 144
God Stats
24W - 17L
1,538 SR
Queue Stats
399W - 417L
1,402 Elo+
Solo
Ra
Ra
spizganamodlizka
Ra
Level 46
God Stats
1W - 1L
1,254 SR
Queue Stats
42W - 51L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
6 / 5 / 1
7,626
587
7,972
11,879
4,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
Alka7iX
Morgan Le Fay
1
0 / 0 / 0
3,922
302
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Riskorld
Chaac
13
4 / 2 / 0
7,163
551
7,153
12,131
9,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 5 / 3
6,435
495
4,087
10,973
8,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
marcb1601
Neith
10
1 / 1 / 2
5,596
430
7,016
7,260
2,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 3 / 2
7,158
551
6,736
10,786
4,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
ibaielterribl
Hachiman
11
2 / 2 / 3
6,273
483
7,765
10,342
3,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
iker1212409
Hercules
12
2 / 4 / 3
6,700
515
4,866
10,224
8,707
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 0 / 6
6,631
510
4,020
8,217
5,183
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 3 / 1
7,761
597
3,572
8,492
3,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
12
Kills
13
13
Deaths
12
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
6
5
1
1.3
L
Morgan Le Fay
Alka7iX
Morgan Le Fay
0
0
0
0
W
6
3
2
2.33
L
Chaac
Riskorld
Chaac
4
2
0
2
L
1
5
3
0.5
W
Hachiman
ibaielterribl
Hachiman
2
2
3
1.75
W
Hercules
iker1212409
Hercules
2
4
3
0.88
L
Neith
marcb1601
Neith
1
1
2
2
W
1
0
6
4
W
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,228
Damage
26,959
42,243
Taken
48,061
24,151
Mitigated
24,823
9,077
Healing
20,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
7,972
3,366
0
1,973
11,879
4,531
0
1,555
10,324
0
55,458
L
Morgan Le Fay
Alka7iX
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
W
6,736
1,713
0
1,288
10,786
4,588
0
744
10,042
0
47,520
L
Chaac
Riskorld
Chaac
7,153
764
0
2,966
12,131
9,385
105
1,387
10,710
0
44,784
L
4,087
256
0
1,988
10,973
8,017
0
2,054
8,919
18,433
1,217
W
Hachiman
ibaielterribl
Hachiman
7,765
3,873
0
3,121
10,342
3,320
939
1,017
9,325
0
50,164
W
Hercules
iker1212409
Hercules
4,866
1,015
0
2,432
10,224
8,707
0
273
9,951
0
29,841
L
Neith
marcb1601
Neith
7,016
676
0
2,150
7,260
2,218
0
2,351
4,849
0
31,385
W
4,020
282
3,414
6,439
8,217
5,183
122
1,663
6,554
26,835
0
W
3,572
159
300
3,528
8,492
3,025
419
0
8,492
53,877
981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,742
Gold Earned
34,523
231
Minions Killed
342
0
Camps Cleared
0
1,074,330
Distance Traveled
1,279,622
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,626
587
83
6
0
295,504
0
L
Morgan Le Fay
3,922
302
0
0
0
0
0
W
Fenrir
7,158
551
72
6
0
296,480
3
L
Chaac
7,163
551
73
6
0
275,968
6
L
Ares
6,435
495
31
2
0
239,711
0
W
Hachiman
6,273
483
60
5
0
226,762
0
W
Hercules
6,700
515
56
4
0
254,432
0
L
Neith
5,596
430
44
3
0
263,147
0
W
Hel
6,631
510
49
4
0
252,728
0
W
Ra
7,761
597
105
8
0
249,220
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role