Player Matchup

Atlas
Atlas
 
Atlas
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Armui
Xbalanque
Level 88
God Stats
11W - 7L
1,719 SR
Queue Stats
455W - 402L
1,571 Elo+
Party 1
Erlang Shen
Erlang Shen
Grd-TORINO-85
Erlang Shen
Level 159
God Stats
0W - 5L
1,088 SR
Queue Stats
422W - 481L
1,504 Elo+
Solo
Martichoras
Martichoras
KAIFORNIXUS
Martichoras
Level 85
God Stats
9W - 9L
1,583 SR
Queue Stats
389W - 347L
1,509 Elo+
Party 1
Ra
Ra
todesstoss
Ra
Level 104
God Stats
0W - 3L
1,171 SR
Queue Stats
185W - 183L
1,524 Elo+
Solo
Team Averages
Level 112
1,412 SR
1,522 Elo+

VS

Team Averages
Level 173
1,442 SR
1,504 Elo+
Ullr
Ullr
Lled
Ullr
Level 209
God Stats
1W - 3L
1,346 SR
Queue Stats
61W - 64L
1,462 Elo+
Party 2
Ra
Ra
Naisha
Ra
Level 220
God Stats
2W - 0L
1,307 SR
Queue Stats
35W - 39L
1,482 Elo+
Solo
Khepri
Khepri
RayanTwelve
Khepri
Level 109
God Stats
4W - 6L
1,353 SR
Queue Stats
225W - 175L
1,563 Elo+
Solo
Maui
Maui
RaznaVarek
Maui
Level 164
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 68L
1,505 Elo+
Party 2
Ah Puch
Ah Puch
shalalag
Ah Puch
Level 165
God Stats
8W - 5L
1,705 SR
Queue Stats
748W - 750L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
18
4 / 5 / 8
11,206
747
19,526
19,596
17,449
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
Armui
Xbalanque
18
4 / 4 / 9
10,607
707
18,825
11,876
4,895
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Grd-TORINO-85
Erlang Shen
13
1 / 6 / 10
8,745
583
6,074
14,872
15,832
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Martichoras
KAIFORNIXUS
Martichoras
19
4 / 3 / 7
10,765
718
22,673
15,894
7,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
0 / 7 / 2
9,803
654
9,178
13,067
5,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Lled
Ullr
20
12 / 4 / 9
12,570
838
21,705
17,730
12,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ra
18
7 / 3 / 12
11,507
767
12,231
15,520
9,446
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Khepri
18
1 / 2 / 19
11,643
776
7,171
27,683
30,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
1 / 3 / 18
11,128
742
6,379
17,705
23,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Puch
shalalag
Ah Puch
19
3 / 1 / 17
11,504
767
20,943
11,241
6,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
99
13
Kills
24
25
Deaths
13
36
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
4
5
8
1.6
L
Xbalanque
Armui
Xbalanque
4
4
9
2.13
L
Erlang Shen
Grd-TORINO-85
Erlang Shen
1
6
10
1
L
Martichoras
KAIFORNIXUS
Martichoras
4
3
7
2.5
W
Ullr
Lled
Ullr
12
4
9
4.13
W
Ra
7
3
12
4.33
W
Khepri
1
2
19
5.25
W
1
3
18
3.33
W
Ah Puch
shalalag
Ah Puch
3
1
17
11.5
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,276
Damage
68,429
75,305
Taken
89,879
50,832
Mitigated
82,915
25,579
Healing
39,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
19,526
8,662
634
4,023
19,596
17,449
0
11,862
7,601
34,398
0
L
Xbalanque
Armui
Xbalanque
18,825
13,705
1,585
1,673
11,876
4,895
953
9,128
2,748
0
33,672
L
Erlang Shen
Grd-TORINO-85
Erlang Shen
6,074
1,831
863
3,220
14,872
15,832
190
7,569
7,303
0
9,495
L
Martichoras
KAIFORNIXUS
Martichoras
22,673
961
1,378
4,203
15,894
7,261
46
8,318
7,478
0
37,688
W
Ullr
Lled
Ullr
21,705
6,108
1,346
1,153
17,730
12,705
4,235
3,962
13,652
0
30,300
W
Ra
12,231
1,742
11,974
7,127
15,520
9,446
1,811
6,798
8,394
43,106
0
W
Khepri
7,171
696
4,419
7,683
27,683
30,851
324
9,065
18,255
13,141
2,604
W
6,379
934
980
1,938
17,705
23,288
62
5,343
12,108
9,749
0
W
Ah Puch
shalalag
Ah Puch
20,943
1,266
915
2,431
11,241
6,625
732
3,046
8,122
45,286
527
L
9,178
261
5,449
2,551
13,067
5,395
88
8,249
4,719
33,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,126
Gold Earned
58,352
187
Minions Killed
179
0
Camps Cleared
0
1,174,879
Distance Traveled
1,448,000
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,206
747
28
2
0
200,788
0
L
Xbalanque
10,607
707
43
3
0
268,751
0
L
Erlang Shen
8,745
583
6
0
0
156,708
0
L
Martichoras
10,765
718
62
4
0
299,576
0
W
Ullr
12,570
838
25
2
0
284,055
0
W
Ra
11,507
767
78
5
0
283,032
0
W
Khepri
11,643
776
26
2
0
299,919
0
W
Maui
11,128
742
5
0
0
293,686
0
W
Ah Puch
11,504
767
45
3
0
287,308
0
L
Ra
9,803
654
48
3
0
249,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role