Player Matchup

Neith
Neith
Cheencho_8
Neith
Level 44
God Stats
55W - 58L
1,482 SR
Queue Stats
59W - 70L
1,403 Elo+
Party 1
Hou Yi
Hou Yi
Dreadigon404
Hou Yi
Level 89
God Stats
5W - 8L
1,495 SR
Queue Stats
253W - 266L
1,377 Elo+
Solo
Olorun
Olorun
NavaMarkesoni
Olorun
Level 51
God Stats
4W - 7L
1,399 SR
Queue Stats
109W - 118L
1,412 Elo+
Party 1
Ymir
Ymir
TicTak P
Ymir
Level 59
God Stats
18W - 13L
1,537 SR
Queue Stats
94W - 119L
1,323 Elo+
Solo
Susano
Susano
krisht4r
Susano
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,418 Elo+
Solo
Team Averages
Level 57
1,483 SR
1,387 Elo+

VS

Team Averages
Level 63
1,537 SR
1,416 Elo+
Hercules
Hercules
BirSan
Hercules
Level 43
God Stats
4W - 5L
1,500 SR
Queue Stats
102W - 119L
1,354 Elo+
Solo
Loki
Loki
Diego_Saa_166
Loki
Level 88
God Stats
2W - 3L
1,361 SR
Queue Stats
112W - 110L
1,459 Elo+
Solo
Cernunnos
Cernunnos
Gayotic_Neutral
Cernunnos
Level 55
God Stats
13W - 7L
1,583 SR
Queue Stats
79W - 87L
1,406 Elo+
Solo
Ah Puch
Ah Puch
KenobiBREH
Ah Puch
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
138W - 139L
1,363 Elo+
Solo
Horus
Horus
frfrtyt
Horus
Level 42
God Stats
3W - 3L
1,743 SR
Queue Stats
61W - 55L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
3 / 2 / 1
6,129
511
6,850
5,669
1,422
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hou Yi
13
6 / 3 / 1
7,228
602
5,183
8,684
2,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

10
0 / 5 / 1
5,921
493
2,746
7,516
2,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ymir
9
1 / 4 / 3
5,647
471
4,841
10,468
6,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
krisht4r
Susano
7
0 / 6 / 1
4,827
402
1,393
6,811
1,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BirSan
Hercules
12
5 / 1 / 2
7,244
604
7,059
7,174
6,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
7 / 1 / 3
7,443
620
4,362
8,666
2,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Cernunnos
Gayotic_Neutral
Cernunnos
11
5 / 4 / 2
6,837
570
8,970
8,209
2,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
KenobiBREH
Ah Puch
12
1 / 2 / 3
6,695
558
4,612
5,203
1,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Horus
frfrtyt
Horus
10
2 / 2 / 4
6,715
560
3,009
12,574
10,393
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
10
Kills
20
20
Deaths
10
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hercules
BirSan
Hercules
5
1
2
6
L
Neith
3
2
1
1.75
W
7
1
3
8.5
L
Hou Yi
6
3
1
2.17
W
Cernunnos
Gayotic_Neutral
Cernunnos
5
4
2
1.5
W
Ah Puch
KenobiBREH
Ah Puch
1
2
3
1.25
L
0
5
1
0.1
L
Ymir
1
4
3
0.63
W
Horus
frfrtyt
Horus
2
2
4
2
L
Susano
krisht4r
Susano
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,013
Damage
28,012
39,148
Taken
41,826
14,486
Mitigated
23,827
8,510
Healing
20,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BirSan
Hercules
7,059
1,531
0
3,923
7,174
6,393
0
0
7,174
0
32,736
L
Neith
6,850
2,536
195
1,292
5,669
1,422
498
18
5,651
0
30,172
W
4,362
763
0
6,051
8,666
2,733
0
830
7,836
0
46,776
L
Hou Yi
5,183
2,162
0
2,937
8,684
2,776
550
250
8,297
0
44,368
W
Cernunnos
Gayotic_Neutral
Cernunnos
8,970
5,530
0
1,023
8,209
2,812
392
1,854
6,355
0
44,662
W
Ah Puch
KenobiBREH
Ah Puch
4,612
205
0
1,967
5,203
1,496
0
1,916
3,287
32,686
0
L
2,746
1,344
0
1,112
7,516
2,406
0
4,373
3,143
31,597
863
L
Ymir
4,841
868
156
1,554
10,468
6,138
0
143
10,325
21,993
0
W
Horus
frfrtyt
Horus
3,009
2,040
1,420
6,324
12,574
10,393
0
2,987
9,587
1,725
14,334
L
Susano
krisht4r
Susano
1,393
36
0
1,264
6,811
1,744
0
0
6,308
0
12,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,752
Gold Earned
34,934
245
Minions Killed
272
0
Camps Cleared
0
1,069,504
Distance Traveled
1,146,329
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,244
604
44
4
0
207,938
0
L
Neith
6,129
511
39
3
0
208,137
0
W
Loki
7,443
620
82
7
0
269,796
1
L
Hou Yi
7,228
602
81
7
0
223,868
0
W
Cernunnos
6,837
570
67
6
0
205,359
0
W
Ah Puch
6,695
558
65
5
0
216,261
3
L
Olorun
5,921
493
82
7
0
198,088
0
L
Ymir
5,647
471
25
2
0
218,749
2
W
Horus
6,715
560
14
1
0
246,975
0
L
Susano
4,827
402
18
2
0
220,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role