Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Ackermanz
Mercury
Level 105
God Stats
4W - 4L
1,608 SR
Queue Stats
559W - 526L
1,527 Elo+
Solo
Bake Kujira
Bake Kujira
Backfire256
Bake Kujira
Level 159
God Stats
19W - 15L
1,586 SR
Queue Stats
403W - 372L
1,521 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GhostHosst
Morgan Le Fay
Level 272
God Stats
18W - 19L
1,761 SR
Queue Stats
777W - 738L
1,597 Elo+
Solo
Martichoras
Martichoras
MexicanAntelope
Martichoras
Level 139
God Stats
15W - 3L
1,781 SR
Queue Stats
441W - 410L
1,538 Elo+
Solo
Team Averages
Level 166
1,647 SR
1,537 Elo+

VS

Team Averages
Level 145
1,733 SR
1,694 Elo+
Bacchus
Bacchus
Deceptionfusion
Bacchus
Level 159
God Stats
8W - 4L
1,802 SR
Queue Stats
120W - 118L
1,651 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LVL100BEHEMOTH
Morgan Le Fay
Level 171
God Stats
23W - 8L
1,744 SR
Queue Stats
322W - 178L
1,676 Elo+
Party 1
Achilles
Achilles
Starryisacutie
Achilles
Level 156
God Stats
6W - 2L
1,666 SR
Queue Stats
172W - 78L
1,764 Elo+
Party 1
Rama
Rama
Vаyu
Rama
Level 144
God Stats
41W - 14L
1,850 SR
Queue Stats
330W - 92L
1,855 Elo+
Party 1
Mercury
Mercury
conqeefador_69
Mercury
Level 95
God Stats
13W - 11L
1,606 SR
Queue Stats
273W - 250L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
1 / 8 / 0
5,609
510
4,315
11,982
3,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
Ackermanz
Mercury
10
0 / 5 / 0
5,648
513
1,407
8,636
2,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bake Kujira
Backfire256
Bake Kujira
11
1 / 7 / 0
6,530
594
6,581
13,676
10,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
GhostHosst
Morgan Le Fay
13
2 / 5 / 0
6,929
630
7,264
9,036
2,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Martichoras
MexicanAntelope
Martichoras
10
1 / 7 / 0
6,002
546
2,999
8,613
2,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 8
7,532
685
4,052
5,940
6,228
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
LVL100BEHEMOTH
Morgan Le Fay
14
10 / 3 / 3
8,142
740
9,392
7,126
2,422
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
13
7 / 1 / 4
7,744
704
12,005
13,031
8,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rama
Vаyu
Rama
15
8 / 0 / 5
8,710
792
9,658
8,701
3,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
3 / 0 / 7
6,544
595
3,132
6,540
2,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
59
5
Kills
32
32
Deaths
5
0
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
8
0
0.13
L
Mercury
Ackermanz
Mercury
0
5
0
0
L
Bake Kujira
Backfire256
Bake Kujira
1
7
0
0.14
W
4
1
8
8
L
Morgan Le Fay
GhostHosst
Morgan Le Fay
2
5
0
0.4
W
Morgan Le Fay
LVL100BEHEMOTH
Morgan Le Fay
10
3
3
3.83
L
Martichoras
MexicanAntelope
Martichoras
1
7
0
0.14
W
Achilles
7
1
4
9
W
Rama
Vаyu
Rama
8
0
5
10.5
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,566
Damage
38,239
51,943
Taken
41,338
21,814
Mitigated
22,863
8,069
Healing
14,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,315
1,009
0
1,400
11,982
3,676
0
2,836
9,106
0
23,582
L
Mercury
Ackermanz
Mercury
1,407
479
0
1,307
8,636
2,828
0
2,406
6,149
0
35,879
L
Bake Kujira
Backfire256
Bake Kujira
6,581
2,978
0
2,513
13,676
10,503
18
0
12,942
36,434
5,730
W
4,052
1,100
0
1,702
5,940
6,228
80
499
5,441
12,183
1,272
L
Morgan Le Fay
GhostHosst
Morgan Le Fay
7,264
263
0
2,211
9,036
2,495
0
5,370
3,621
44,589
0
W
Morgan Le Fay
LVL100BEHEMOTH
Morgan Le Fay
9,392
766
0
1,669
7,126
2,422
0
3,998
3,128
59,129
2,609
L
Martichoras
MexicanAntelope
Martichoras
2,999
1,350
0
638
8,613
2,312
0
2,332
6,281
0
36,878
W
Achilles
12,005
4,121
0
4,685
13,031
8,701
0
6,170
6,861
0
49,030
W
Rama
Vаyu
Rama
9,658
7,189
0
5,959
8,701
3,338
528
410
8,291
0
78,273
W
3,132
1,982
0
951
6,540
2,174
204
2,324
4,216
0
33,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,718
Gold Earned
38,672
349
Minions Killed
426
0
Camps Cleared
0
1,158,923
Distance Traveled
1,256,065
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,609
510
46
4
0
241,840
0
L
Mercury
5,648
513
76
7
0
260,175
0
L
Bake Kujira
6,530
594
73
7
0
217,344
0
W
Bacchus
7,532
685
22
2
0
246,698
2
L
Morgan Le Fay
6,929
630
80
7
0
227,153
2
W
Morgan Le Fay
8,142
740
111
10
0
225,596
0
L
Martichoras
6,002
546
74
7
0
212,411
0
W
Achilles
7,744
704
78
7
0
241,556
0
W
Rama
8,710
792
139
13
0
222,943
3
W
Mercury
6,544
595
76
7
0
319,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role