Player Matchup

Bellona
Bellona
Adawonglover69
Bellona
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,390 Elo+
Party 1
Hachiman
Hachiman
Canc3rprid3
Hachiman
Level 46
God Stats
1W - 2L
1,299 SR
Queue Stats
3W - 10L
1,218 Elo+
Solo
Ganesha
Ganesha
MrSoloDolo5165
Ganesha
Level 157
God Stats
43W - 33L
1,691 SR
Queue Stats
913W - 907L
1,516 Elo+
Solo
Zhong Kui
Zhong Kui
PurgeIgnorance
Zhong Kui
Level 69
God Stats
2W - 1L
1,680 SR
Queue Stats
18W - 17L
1,430 Elo+
Party 1
Lancelot
Lancelot
SpecialButton
Lancelot
Level 128
God Stats
51W - 40L
1,565 SR
Queue Stats
182W - 174L
1,515 Elo+
Solo
Team Averages
Level 85
1,547 SR
1,414 Elo+

VS

Team Averages
Level 157
1,459 SR
1,486 Elo+
Fafnir
Fafnir
Eversick_EH
Fafnir
Level 113
God Stats
10W - 6L
1,252 SR
Queue Stats
59W - 61L
1,439 Elo+
Solo
Nemesis
Nemesis
JustSaiyanXGirl
Nemesis
Level 108
God Stats
3W - 1L
1,462 SR
Queue Stats
55W - 44L
1,536 Elo+
Solo
Izanami
Izanami
Robitotabi
Izanami
Level 268
God Stats
678W - 638L
1,570 SR
Queue Stats
1,454W - 1,456L
1,464 Elo+
Solo
Ymir
Ymir
ShinobiYingYang
Ymir
Level 152
God Stats
15W - 6L
1,810 SR
Queue Stats
211W - 208L
1,473 Elo+
Solo
Sol
Sol
malv1990
Sol
Level 143
God Stats
3W - 5L
1,205 SR
Queue Stats
286W - 276L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 0
2,720
544
279
2,760
939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
Canc3rprid3
Hachiman
1
0 / 0 / 0
1,013
203
0
0
0
7
1 / 1 / 0
3,528
706
598
3,147
1,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
PurgeIgnorance
Zhong Kui
7
1 / 0 / 0
3,792
758
2,076
2,179
1,490
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
SpecialButton
Lancelot
7
0 / 0 / 0
3,457
691
188
2,736
913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
5
0 / 1 / 0
3,673
735
395
2,575
1,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 0 / 0
3,440
688
1,080
2,901
773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Robitotabi
Izanami
6
1 / 0 / 0
3,855
771
722
1,684
408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

8
1 / 0 / 0
4,761
952
730
1,435
471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

7
0 / 1 / 0
3,777
755
1,369
3,009
721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
2
Kills
3
3
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Hachiman
Canc3rprid3
Hachiman
0
0
0
0
W
Fafnir
0
1
0
0
W
1
0
0
1
L
1
1
0
1
L
Zhong Kui
PurgeIgnorance
Zhong Kui
1
0
0
1
W
Izanami
Robitotabi
Izanami
1
0
0
1
W
1
0
0
1
L
Lancelot
SpecialButton
Lancelot
0
0
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,141
Damage
4,296
10,822
Taken
11,604
4,577
Mitigated
4,159
3,439
Healing
3,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
279
65
0
790
2,760
939
0
642
2,030
0
2,702
L
Hachiman
Canc3rprid3
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
Fafnir
395
137
0
482
2,575
1,786
69
773
1,802
6,965
0
W
1,080
417
0
103
2,901
773
0
415
2,486
0
16,563
L
598
66
0
1,009
3,147
1,235
0
373
2,774
9,052
0
L
Zhong Kui
PurgeIgnorance
Zhong Kui
2,076
433
0
1,140
2,179
1,490
0
1,068
1,111
17,614
0
W
Izanami
Robitotabi
Izanami
722
374
0
767
1,684
408
169
120
1,564
0
20,420
W
730
190
0
573
1,435
471
0
0
1,435
22,257
1,016
L
Lancelot
SpecialButton
Lancelot
188
0
0
500
2,736
913
0
262
2,474
0
20,275
W
1,369
305
0
1,594
3,009
721
0
1,366
1,643
18,267
235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,510
Gold Earned
19,506
108
Minions Killed
168
0
Camps Cleared
0
365,531
Distance Traveled
481,824
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
2,720
544
7
1
0
69,479
0
L
Hachiman
1,013
203
0
0
0
0
0
W
Fafnir
3,673
735
4
1
0
98,497
2
W
Nemesis
3,440
688
34
7
0
130,898
0
L
Ganesha
3,528
706
9
2
0
95,965
1
L
Zhong Kui
3,792
758
33
7
0
90,863
2
W
Izanami
3,855
771
40
8
0
70,760
0
W
Ymir
4,761
952
49
10
0
78,612
4
L
Lancelot
3,457
691
59
12
0
109,224
0
W
Sol
3,777
755
41
8
0
103,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role