Player Matchup

Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Kripticninja318
Nu Wa
Level 107
God Stats
5W - 3L
1,639 SR
Queue Stats
112W - 88L
1,553 Elo+
Solo
Cupid
Cupid
SamCrazy07
Cupid
Level 102
God Stats
4W - 1L
1,664 SR
Queue Stats
123W - 109L
1,501 Elo+
Party 1
Shiva
Shiva
So Ezz Bro
Shiva
Level 152
God Stats
9W - 6L
1,725 SR
Queue Stats
196W - 200L
1,567 Elo+
Solo
Kuzenbo
Kuzenbo
strenchoker
Kuzenbo
Level 15
God Stats
2W - 1L
1,305 SR
Queue Stats
7W - 11L
1,335 Elo+
Party 1
Team Averages
Level 107
1,567 SR
1,491 Elo+

VS

Team Averages
Level 145
1,477 SR
1,495 Elo+
Anubis
Anubis
 
Anubis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
LewdEmperor
Freya
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 40L
1,536 Elo+
Solo
Ymir
Ymir
Shepherd5962
Ymir
Level 159
God Stats
0W - 3L
1,500 SR
Queue Stats
680W - 675L
1,450 Elo+
Solo
Ratatoskr
Ratatoskr
arshack4life
Ratatoskr
Level 156
God Stats
6W - 9L
1,372 SR
Queue Stats
217W - 197L
1,510 Elo+
Solo
Neith
Neith
xLazyNinjax3
Neith
Level 159
God Stats
5W - 5L
1,514 SR
Queue Stats
566W - 586L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
7
1 / 0 / 1
3,509
702
1,590
2,588
773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
3 / 1 / 1
4,173
835
2,801
1,889
441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
5
0 / 0 / 1
3,100
620
1,188
2,037
443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
7
0 / 0 / 0
3,984
797
537
2,461
663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Kuzenbo
strenchoker
Kuzenbo
5
0 / 0 / 1
3,287
657
1,430
2,781
1,610
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
1
0 / 0 / 0
2,415
483
0
157
7
5
0 / 2 / 1
3,245
649
1,222
4,061
740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

5
0 / 0 / 0
3,211
642
527
1,827
870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
arshack4life
Ratatoskr
7
1 / 1 / 0
3,747
749
981
3,490
872
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

5
0 / 1 / 0
2,949
590
2,131
2,904
720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
4
Kills
1
1
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
0
1
1.5
L
Anubis
 
Anubis
0
0
0
0
W
3
1
1
3.5
L
0
2
1
0.25
W
Cupid
0
0
1
0.5
L
0
0
0
0
W
Shiva
0
0
0
0
L
Ratatoskr
arshack4life
Ratatoskr
1
1
0
1
W
Kuzenbo
strenchoker
Kuzenbo
0
0
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,546
Damage
4,861
11,756
Taken
12,439
3,930
Mitigated
3,209
3,694
Healing
4,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
1,590
757
0
760
2,588
773
0
363
2,225
0
18,203
L
Anubis
 
Anubis
0
0
0
0
157
7
0
131
0
0
0
W
2,801
778
0
360
1,889
441
0
859
1,030
18,188
0
L
1,222
559
0
1,844
4,061
740
0
1,751
2,150
9,490
855
W
Cupid
1,188
366
139
1,064
2,037
443
0
177
1,860
0
13,327
L
527
191
44
742
1,827
870
0
432
1,369
5,573
0
W
Shiva
537
260
0
603
2,461
663
0
0
2,461
0
20,726
L
Ratatoskr
arshack4life
Ratatoskr
981
301
0
678
3,490
872
0
532
2,887
0
17,806
W
Kuzenbo
strenchoker
Kuzenbo
1,430
778
0
768
2,781
1,610
0
350
2,431
6,104
0
L
2,131
373
0
1,110
2,904
720
0
1,102
1,802
0
16,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,053
Gold Earned
15,567
164
Minions Killed
112
0
Camps Cleared
0
511,083
Distance Traveled
390,367
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
3,509
702
33
7
0
126,597
0
L
Anubis
2,415
483
0
0
0
0
0
W
Nu Wa
4,173
835
43
9
0
101,989
0
L
Freya
3,245
649
19
4
0
81,039
0
W
Cupid
3,100
620
33
7
0
100,188
0
L
Ymir
3,211
642
20
4
0
106,869
0
W
Shiva
3,984
797
50
10
0
89,786
0
L
Ratatoskr
3,747
749
41
8
0
115,814
0
W
Kuzenbo
3,287
657
5
1
0
92,523
0
L
Neith
2,949
590
32
6
0
86,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role