Player Matchup

Atlas
Atlas
FupaVirus
Atlas
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 16L
1,526 Elo+
Party 1
Discordia
Discordia
FupremeBeing
Discordia
Level 29
God Stats
1W - 0L
1,496 SR
Queue Stats
8W - 9L
1,446 Elo+
Party 1
Sun Wukong
Sun Wukong
Owlman66603
Sun Wukong
Level 66
God Stats
4W - 5L
1,435 SR
Queue Stats
186W - 175L
1,438 Elo+
Party 2
Pele
Pele
SassafrasVase
Pele
Level 18
God Stats
3W - 5L
1,223 SR
Queue Stats
29W - 54L
1,291 Elo+
Party 2
Xbalanque
Xbalanque
fupatroopa
Xbalanque
Level 140
God Stats
3W - 0L
1,832 SR
Queue Stats
18W - 18L
1,487 Elo+
Party 1
Team Averages
Level 76
1,497 SR
1,438 Elo+

VS

Team Averages
Level 102
1,535 SR
1,478 Elo+
Osiris
Osiris
BlinkJungler
Osiris
Level 37
God Stats
1W - 3L
1,577 SR
Queue Stats
31W - 40L
1,438 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Capt Obvious324
Ah Muzen Cab
Level 148
God Stats
0W - 2L
1,701 SR
Queue Stats
201W - 185L
1,489 Elo+
Solo
Sylvanus
Sylvanus
GMArenaMain
Sylvanus
Level 77
God Stats
44W - 37L
1,636 SR
Queue Stats
255W - 250L
1,561 Elo+
Solo
Neith
Neith
MrYuph
Neith
Level 117
God Stats
4W - 7L
1,472 SR
Queue Stats
26W - 33L
1,458 Elo+
Party 3
Ares
Ares
dios_shiryu
Ares
Level 131
God Stats
6W - 15L
1,287 SR
Queue Stats
247W - 230L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
FupaVirus
Atlas
10
4 / 1 / 2
6,672
607
4,329
9,033
5,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
FupremeBeing
Discordia
9
0 / 3 / 0
5,686
517
2,580
4,818
1,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Owlman66603
Sun Wukong
13
1 / 0 / 0
7,287
662
2,996
4,830
3,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 1 / 1
5,392
490
2,540
7,148
2,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Xbalanque
fupatroopa
Xbalanque
10
3 / 2 / 3
6,166
561
7,618
6,178
1,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
5 / 0 / 1
6,189
563
4,821
7,658
3,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ah Muzen Cab
Capt Obvious324
Ah Muzen Cab
11
1 / 1 / 1
6,238
567
2,507
5,231
1,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sylvanus
GMArenaMain
Sylvanus
2
0 / 1 / 0
3,669
334
624
1,122
334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
MrYuph
Neith
9
1 / 2 / 2
5,459
496
3,360
6,854
2,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 4 / 2
4,471
406
2,457
7,528
3,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
13
8
Kills
7
7
Deaths
8
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Osiris
5
0
1
5.5
L
Ah Muzen Cab
Capt Obvious324
Ah Muzen Cab
1
1
1
1.5
W
Atlas
FupaVirus
Atlas
4
1
2
5
W
Discordia
FupremeBeing
Discordia
0
3
0
0
L
Sylvanus
GMArenaMain
Sylvanus
0
1
0
0
L
Neith
MrYuph
Neith
1
2
2
1
W
Sun Wukong
Owlman66603
Sun Wukong
1
0
0
1
W
0
1
1
0.5
L
0
4
2
0.25
W
Xbalanque
fupatroopa
Xbalanque
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,063
Damage
13,769
32,007
Taken
28,393
13,898
Mitigated
11,459
6,543
Healing
7,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
4,821
2,247
0
1,853
7,658
3,941
0
1,406
6,075
0
36,898
L
Ah Muzen Cab
Capt Obvious324
Ah Muzen Cab
2,507
585
0
522
5,231
1,539
0
1,717
3,472
0
39,166
W
Atlas
FupaVirus
Atlas
4,329
1,818
298
1,896
9,033
5,675
87
1,698
7,335
18,879
2,816
W
Discordia
FupremeBeing
Discordia
2,580
282
0
0
4,818
1,073
0
0
4,818
25,118
740
L
Sylvanus
GMArenaMain
Sylvanus
624
364
0
300
1,122
334
0
0
1,066
1,464
1,103
L
Neith
MrYuph
Neith
3,360
1,152
0
2,328
6,854
2,147
0
1,580
5,274
0
36,720
W
Sun Wukong
Owlman66603
Sun Wukong
2,996
1,087
0
2,348
4,830
3,158
0
548
4,282
0
49,320
W
2,540
262
0
920
7,148
2,250
0
0
7,148
0
42,656
L
2,457
344
130
1,880
7,528
3,498
0
1,829
5,699
11,128
1,165
W
Xbalanque
fupatroopa
Xbalanque
7,618
3,322
0
1,081
6,178
1,742
1,083
1,236
4,942
0
41,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,203
Gold Earned
26,026
317
Minions Killed
220
0
Camps Cleared
0
1,078,505
Distance Traveled
849,901
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,189
563
59
5
0
246,145
0
L
Ah Muzen Cab
6,238
567
62
6
0
202,027
2
W
Atlas
6,672
607
27
2
0
233,542
2
W
Discordia
5,686
517
69
6
0
200,884
0
L
Sylvanus
3,669
334
6
1
0
20,169
0
L
Neith
5,459
496
70
6
0
210,852
0
W
Sun Wukong
7,287
662
91
8
0
211,268
0
W
Pele
5,392
490
69
6
0
214,033
0
L
Ares
4,471
406
23
2
0
170,708
0
W
Xbalanque
6,166
561
61
6
0
218,778
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role