Player Matchup

Sobek
Sobek
FlyawayJoker177
Sobek
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
83W - 73L
1,447 Elo+
Solo
Ao Kuang
Ao Kuang
m0nst3rcat69
Ao Kuang
Level 104
God Stats
9W - 10L
1,501 SR
Queue Stats
161W - 170L
1,511 Elo+
Party 1
Set
Set
marfington3
Set
Level 66
God Stats
5W - 4L
1,548 SR
Queue Stats
40W - 37L
1,484 Elo+
Party 1
Team Averages
Level 79
1,516 SR
1,480 Elo+

VS

Team Averages
Level 64
1,649 SR
1,423 Elo+
Fenrir
Fenrir
Jax509B
Fenrir
Level 77
God Stats
10W - 12L
1,543 SR
Queue Stats
173W - 168L
1,427 Elo+
Solo
Nut
Nut
Magocasaverde
Nut
Level 47
God Stats
3W - 1L
1,540 SR
Queue Stats
37W - 46L
1,381 Elo+
Solo
Cerberus
Cerberus
NIX8880
Cerberus
Level 68
God Stats
5W - 1L
1,863 SR
Queue Stats
133W - 120L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 2
7,238
724
5,109
11,533
10,166
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
m0nst3rcat69
Ao Kuang
14
3 / 1 / 0
8,228
823
6,725
7,629
3,158
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
0 / 4 / 1
7,097
710
3,241
9,693
3,519
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jax509B
Fenrir
13
3 / 1 / 3
8,225
823
7,249
8,170
2,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
4 / 2 / 4
9,638
964
6,165
7,566
2,278
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
NIX8880
Cerberus
15
3 / 0 / 7
9,069
907
10,201
7,540
6,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
10
10
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Fenrir
Jax509B
Fenrir
3
1
3
4.5
W
4
2
4
3
W
Cerberus
NIX8880
Cerberus
3
0
7
6.5
L
Ao Kuang
m0nst3rcat69
Ao Kuang
3
1
0
3
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,075
Damage
23,615
28,855
Taken
23,276
16,843
Mitigated
11,644
2,912
Healing
5,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,109
190
0
715
11,533
10,166
0
4,400
6,450
10,434
119
W
Fenrir
Jax509B
Fenrir
7,249
1,821
0
2,023
8,170
2,907
0
3,692
4,453
0
17,671
W
6,165
2,451
0
1,553
7,566
2,278
684
4,274
3,267
0
32,734
W
Cerberus
NIX8880
Cerberus
10,201
328
0
2,028
7,540
6,459
0
3,475
4,017
24,688
536
L
Ao Kuang
m0nst3rcat69
Ao Kuang
6,725
1,556
0
1,232
7,629
3,158
0
1,888
5,423
23,998
2,074
L
3,241
1,370
0
965
9,693
3,519
0
2,377
6,904
0
16,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,563
Gold Earned
26,932
89
Minions Killed
141
0
Camps Cleared
0
556,629
Distance Traveled
562,207
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,238
724
14
1
0
192,929
0
W
Fenrir
8,225
823
23
2
0
172,722
0
W
Nut
9,638
964
60
6
0
194,432
0
W
Cerberus
9,069
907
58
6
0
195,053
0
L
Ao Kuang
8,228
823
54
5
0
198,455
0
L
Set
7,097
710
21
2
0
165,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role