Player Matchup

Janus
Janus
GuyInTow
Janus
Level 109
God Stats
3W - 2L
1,568 SR
Queue Stats
640W - 608L
1,465 Elo+
Solo
Medusa
Medusa
HercGonnaGape
Medusa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 36L
1,479 Elo+
Party 1
Sylvanus
Sylvanus
TheRebelslayer
Sylvanus
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 18L
1,406 Elo+
Solo
Izanami
Izanami
bravebud
Izanami
Level 106
God Stats
126W - 95L
1,593 SR
Queue Stats
191W - 162L
1,536 Elo+
Party 1
Amaterasu
Amaterasu
kyojuro_Renguko
Amaterasu
Level 140
God Stats
15W - 9L
1,583 SR
Queue Stats
74W - 53L
1,517 Elo+
Solo
Team Averages
Level 105
1,549 SR
1,481 Elo+

VS

Team Averages
Level 136
1,506 SR
1,535 Elo+
Achilles
Achilles
 
Achilles
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Ice_Siberia
Hachiman
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 38L
1,574 Elo+
Solo
Sobek
Sobek
Mmmbananaboat
Sobek
Level 145
God Stats
12W - 17L
1,540 SR
Queue Stats
445W - 408L
1,591 Elo+
Solo
Mercury
Mercury
Woodcoky
Mercury
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 58L
1,501 Elo+
Solo
Vulcan
Vulcan
damn1im1good
Vulcan
Level 50
God Stats
4W - 11L
1,490 SR
Queue Stats
263W - 268L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GuyInTow
Janus
12
9 / 1 / 5
7,139
714
7,778
4,781
1,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
6 / 0 / 7
6,415
642
5,337
6,740
1,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
9
1 / 1 / 7
5,921
592
2,475
6,221
3,244
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
bravebud
Izanami
11
6 / 0 / 3
6,758
676
6,094
7,242
2,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
kyojuro_Renguko
Amaterasu
11
1 / 3 / 1
6,446
645
3,797
10,217
6,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
8
4 / 3 / 1
6,015
602
8,647
10,057
6,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hachiman
Ice_Siberia
Hachiman
9
0 / 4 / 0
4,975
498
4,673
5,516
1,298
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 4 / 0
4,697
470
2,668
10,631
6,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
Woodcoky
Mercury
9
1 / 6 / 1
5,273
527
2,820
9,995
2,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
8
0 / 6 / 0
4,805
481
1,325
5,244
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
23
Kills
5
5
Deaths
23
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
3
1
1.5
W
Janus
GuyInTow
Janus
9
1
5
11.5
W
6
0
7
9.5
L
Hachiman
Ice_Siberia
Hachiman
0
4
0
0
L
0
4
0
0
W
Sylvanus
1
1
7
4.5
L
Mercury
Woodcoky
Mercury
1
6
1
0.25
W
Izanami
bravebud
Izanami
6
0
3
7.5
L
Vulcan
0
6
0
0
W
Amaterasu
kyojuro_Renguko
Amaterasu
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,481
Damage
20,133
35,201
Taken
41,443
15,363
Mitigated
17,678
15,031
Healing
11,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
8,647
3,048
0
3,310
10,057
6,078
0
1,357
8,205
0
26,149
W
Janus
GuyInTow
Janus
7,778
681
0
735
4,781
1,416
0
1,212
3,538
37,546
0
W
5,337
2,375
0
1,330
6,740
1,890
313
1,185
5,555
0
35,672
L
Hachiman
Ice_Siberia
Hachiman
4,673
2,472
0
644
5,516
1,298
0
1,242
4,221
0
36,162
L
2,668
315
0
4,035
10,631
6,380
0
2,501
7,998
12,101
0
W
Sylvanus
2,475
717
3,126
2,812
6,221
3,244
105
785
5,288
10,025
1,053
L
Mercury
Woodcoky
Mercury
2,820
1,363
0
3,256
9,995
2,575
0
2,480
7,367
0
30,997
W
Izanami
bravebud
Izanami
6,094
4,176
0
3,392
7,242
2,633
81
762
6,480
0
48,173
L
Vulcan
1,325
0
0
520
5,244
1,347
0
2,084
2,947
21,106
0
W
Amaterasu
kyojuro_Renguko
Amaterasu
3,797
858
0
3,636
10,217
6,180
0
49
9,664
0
40,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,679
Gold Earned
25,765
313
Minions Killed
216
0
Camps Cleared
0
1,047,534
Distance Traveled
951,911
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,015
602
41
4
0
163,202
0
W
Janus
7,139
714
79
8
0
247,678
0
W
Medusa
6,415
642
57
6
0
217,648
1
L
Hachiman
4,975
498
64
6
0
159,538
0
L
Sobek
4,697
470
10
1
0
210,638
0
W
Sylvanus
5,921
592
9
1
0
205,476
4
L
Mercury
5,273
527
62
6
0
214,304
1
W
Izanami
6,758
676
82
8
0
183,329
0
L
Vulcan
4,805
481
39
4
0
204,229
3
W
Amaterasu
6,446
645
86
9
0
193,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role