Player Matchup

Pele
Pele
Fedya_King
Pele
Level 116
God Stats
1W - 6L
1,090 SR
Queue Stats
26W - 34L
1,376 Elo+
Party 3
Apollo
Apollo
Musician0069
Apollo
Level 116
God Stats
19W - 18L
1,494 SR
Queue Stats
483W - 464L
1,465 Elo+
Solo
Ra
Ra
YamiApzu
Ra
Level 101
God Stats
0W - 2L
1,560 SR
Queue Stats
9W - 7L
1,603 Elo+
Solo
Cthulhu
Cthulhu
dantewl16
Cthulhu
Level 47
God Stats
2W - 7L
1,500 SR
Queue Stats
47W - 80L
1,357 Elo+
Solo
Persephone
Persephone
snfyBLACKMAMBA
Persephone
Level 77
God Stats
0W - 2L
1,609 SR
Queue Stats
30W - 39L
1,360 Elo+
Party 3
Team Averages
Level 91
1,451 SR
1,432 Elo+

VS

Team Averages
Level 82
1,646 SR
1,440 Elo+
Osiris
Osiris
DonCM
Osiris
Level 119
God Stats
7W - 10L
1,436 SR
Queue Stats
160W - 144L
1,450 Elo+
Party 2
Apollo
Apollo
Melody-Sigma1
Apollo
Level 60
God Stats
2W - 0L
1,763 SR
Queue Stats
92W - 119L
1,431 Elo+
Solo
Kuzenbo
Kuzenbo
SantuxDenYT
Kuzenbo
Level 85
God Stats
10W - 6L
1,562 SR
Queue Stats
99W - 77L
1,509 Elo+
Party 2
Pele
Pele
TheWitcher_YT
Pele
Level 83
God Stats
16W - 6L
1,842 SR
Queue Stats
56W - 48L
1,401 Elo+
Party 1
Anubis
Anubis
its-boom-04
Anubis
Level 65
God Stats
22W - 11L
1,625 SR
Queue Stats
72W - 64L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 6 / 5
8,712
484
15,651
18,732
6,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
13
1 / 1 / 5
7,452
414
7,183
13,145
4,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

13
0 / 5 / 0
8,272
460
3,435
8,497
3,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
dantewl16
Cthulhu
12
0 / 4 / 4
7,982
443
7,708
16,106
13,882
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Persephone
snfyBLACKMAMBA
Persephone
17
6 / 3 / 3
10,754
597
11,005
10,457
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DonCM
Osiris
16
4 / 0 / 5
10,373
576
9,676
14,100
13,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 5 / 3
7,859
437
7,419
14,029
5,048
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
SantuxDenYT
Kuzenbo
12
0 / 2 / 6
8,410
467
6,244
15,737
18,409
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
8 / 1 / 3
10,138
563
14,359
16,081
5,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Anubis
15
5 / 5 / 3
9,938
552
9,856
9,537
3,835
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
38
13
Kills
18
19
Deaths
13
17
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Osiris
DonCM
Osiris
4
0
5
6.5
L
6
6
5
1.42
W
1
5
3
0.5
L
Apollo
1
1
5
3.5
W
Kuzenbo
SantuxDenYT
Kuzenbo
0
2
6
1.5
W
8
1
3
9.5
L
0
5
0
0
L
Cthulhu
dantewl16
Cthulhu
0
4
4
0.5
W
Anubis
5
5
3
1.3
L
Persephone
snfyBLACKMAMBA
Persephone
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,982
Damage
47,554
66,937
Taken
69,484
30,738
Mitigated
46,968
18,062
Healing
25,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
DonCM
Osiris
9,676
2,437
0
4,738
14,100
13,845
977
4,601
8,805
0
69,085
L
15,651
2,885
0
5,889
18,732
6,663
0
3,604
14,483
0
70,760
W
7,419
4,762
0
5,076
14,029
5,048
2,186
3,757
10,272
0
55,922
L
Apollo
7,183
4,163
0
5,286
13,145
4,075
0
3,791
8,748
0
35,321
W
Kuzenbo
SantuxDenYT
Kuzenbo
6,244
1,794
0
4,490
15,737
18,409
88
4,293
11,390
27,330
0
W
14,359
3,594
0
7,707
16,081
5,831
0
3,933
12,068
0
76,329
L
3,435
285
350
2,514
8,497
3,253
871
86
7,998
50,170
0
L
Cthulhu
dantewl16
Cthulhu
7,708
442
0
1,526
16,106
13,882
0
4,072
11,923
41,586
1,955
W
Anubis
9,856
212
0
3,675
9,537
3,835
144
4,219
5,318
58,847
747
L
Persephone
snfyBLACKMAMBA
Persephone
11,005
530
0
2,497
10,457
2,865
0
4,339
6,037
76,565
1,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,172
Gold Earned
46,718
445
Minions Killed
432
0
Camps Cleared
0
1,721,721
Distance Traveled
1,831,269
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,373
576
122
7
0
320,610
3
L
Pele
8,712
484
83
5
0
389,860
0
W
Apollo
7,859
437
89
5
0
326,586
2
L
Apollo
7,452
414
69
4
0
362,327
0
W
Kuzenbo
8,410
467
30
2
0
375,002
5
W
Pele
10,138
563
102
6
0
456,720
3
L
Ra
8,272
460
113
6
0
293,187
5
L
Cthulhu
7,982
443
55
3
0
306,159
0
W
Anubis
9,938
552
89
5
0
352,351
0
L
Persephone
10,754
597
125
7
0
370,188
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role